- refactored the level backup data needed by the serializer into p_saveg.h.

This commit is contained in:
Christoph Oelckers 2017-01-08 12:11:31 +01:00
parent 5ec786eef7
commit 5ee52f159e
5 changed files with 32 additions and 16 deletions

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@ -63,6 +63,10 @@
#include "r_renderer.h"
#include "serializer.h"
static TStaticArray<sector_t> loadsectors;
static TArray<line_t> loadlines;
static TArray<side_t> loadsides;
//==========================================================================
//
@ -988,4 +992,20 @@ void G_SerializeLevel(FSerializer &arc, bool hubload)
}
// Create a backup of the map data so the savegame code can toss out all fields that haven't changed in order to reduce processing time and file size.
void P_BackupMapData()
{
loadsectors = level.sectors;
loadlines.Resize(numlines);
memcpy(&loadlines[0], lines, numlines * sizeof(line_t));
loadsides.Resize(numsides);
memcpy(&loadsides[0], sides, numsides * sizeof(side_t));
}
void P_FreeMapDataBackup()
{
loadsectors.Clear();
loadlines.Clear();
loadsides.Clear();
}

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@ -46,4 +46,7 @@ void P_WriteACSDefereds (FSerializer &);
void G_SerializeLevel(FSerializer &arc, bool hubLoad);
void P_BackupMapData();
void P_FreeMapDataBackup();
#endif // __P_SAVEG_H__

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@ -73,6 +73,7 @@
#include "p_blockmap.h"
#include "r_utility.h"
#include "p_spec.h"
#include "p_saveg.h"
#ifndef NO_EDATA
#include "edata.h"
#endif
@ -122,10 +123,6 @@ int numsegs;
seg_t* segs;
glsegextra_t* glsegextras;
//int numsectors;
//sector_t* sectors;
TArray<sector_t> loadsectors;
int numsubsectors;
subsector_t* subsectors;
@ -134,11 +131,9 @@ node_t* nodes;
int numlines;
line_t* lines;
TArray<line_t> loadlines;
int numsides;
side_t* sides;
TArray<side_t> loadsides;
TArray<zone_t> Zones;
@ -3431,6 +3426,7 @@ extern polyblock_t **PolyBlockMap;
void P_FreeLevelData ()
{
P_FreeMapDataBackup();
interpolator.ClearInterpolations(); // [RH] Nothing to interpolate on a fresh level.
Renderer->CleanLevelData();
FPolyObj::ClearAllSubsectorLinks(); // can't be done as part of the polyobj deletion process.
@ -4193,12 +4189,7 @@ void P_SetupLevel (const char *lumpname, int position)
MapThingsUserDataIndex.Clear();
MapThingsUserData.Clear();
loadsectors.Resize(level.sectors.Size());
memcpy(&loadsectors[0], &level.sectors[0], loadsectors.Size() * sizeof(sector_t));
loadlines.Resize(numlines);
memcpy(&loadlines[0], lines, numlines * sizeof(line_t));
loadsides.Resize(numsides);
memcpy(&loadsides[0], sides, numsides * sizeof(side_t));
P_BackupMapData();
if (glsegextras != NULL)
{

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@ -15,10 +15,6 @@ struct usercmd_t;
struct FWriter;
struct FReader;
extern TArray<sector_t> loadsectors;
extern TArray<line_t> loadlines;
extern TArray<side_t> loadsides;
inline bool nullcmp(const void *buffer, size_t length)
{
const char *p = (const char *)buffer;

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@ -573,6 +573,12 @@ public:
this->Array = new T[amount];
this->Count = amount;
}
TStaticArray &operator=(const TStaticArray &other)
{
Alloc(other.Size());
memcpy(Array, other.Array, Count * sizeof(T));
return *this;
}
};