- added tags to all ammo types.

This commit is contained in:
Christoph Oelckers 2017-02-25 19:56:22 +01:00
parent 8dac678200
commit 5ea8ad54a4
4 changed files with 29 additions and 0 deletions

View file

@ -1566,6 +1566,23 @@ TXT_COMM0 = "Incoming Message";
TXT_COMM1 = "Incoming Message from BlackBird";
AMMO_CLIP = "Bullets";
AMMO_SHELLS = "Shotgun Shells";
AMMO_ROCKETS = "Rockets";
AMMO_CELLS = "Energy Cells";
AMMO_GOLDWAND = "Wand Crystals";
AMMO_CROSSBOW = "Ethereal Arrows";
AMMO_BLASTER = "Claw Orbs";
AMMO_MACE = "Mace Spheres";
AMMO_SKULLROD = "Hellstaff Runes";
AMMO_PHOENIXROD = "Flame Orbs";
AMMO_MANA1 = "Blue Mana";
AMMO_MANA2 = "Green Mana";
$ifgame(chex) AMMO_CLIP = "Mini Zorch Charge";
$ifgame(chex) AMMO_SHELLS = "Large Zorcher Charge";
$ifgame(chex) AMMO_ROCKETS = "Propulsor Charge";
$ifgame(chex) AMMO_CELLS = "Phasing Zorcher Charge";
// Menu Strings
// Main Menu

View file

@ -10,6 +10,7 @@ class Clip : Ammo
Ammo.BackpackAmount 10;
Ammo.BackpackMaxAmount 400;
Inventory.Icon "CLIPA0";
Tag "$AMMO_CLIP";
}
States
{
@ -48,6 +49,7 @@ class RocketAmmo : Ammo
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 100;
Inventory.Icon "ROCKA0";
Tag "$AMMO_ROCKETS";
}
States
{
@ -86,6 +88,7 @@ class Cell : Ammo
Ammo.BackpackAmount 20;
Ammo.BackpackMaxAmount 600;
Inventory.Icon "CELLA0";
Tag "$AMMO_CELLS";
}
States
{
@ -124,6 +127,7 @@ class Shell : Ammo
Ammo.BackpackAmount 4;
Ammo.BackpackMaxAmount 100;
Inventory.Icon "SHELA0";
Tag "$AMMO_SHELLS";
}
States
{

View file

@ -11,6 +11,7 @@ Class GoldWandAmmo : Ammo
Ammo.BackpackAmount 10;
Ammo.BackpackMaxAmount 200;
Inventory.Icon "INAMGLD";
Tag "$AMMO_GOLDWAND";
}
States
{
@ -48,6 +49,7 @@ Class CrossbowAmmo : Ammo
Ammo.BackpackAmount 5;
Ammo.BackpackMaxAmount 100;
Inventory.Icon "INAMBOW";
Tag "$AMMO_CROSSBOW";
}
States
{
@ -85,6 +87,7 @@ Class MaceAmmo : Ammo
Ammo.BackpackAmount 20;
Ammo.BackpackMaxAmount 300;
Inventory.Icon "INAMLOB";
Tag "$AMMO_MACE";
}
States
{
@ -123,6 +126,7 @@ Class BlasterAmmo : Ammo
Ammo.BackpackAmount 10;
Ammo.BackpackMaxAmount 400;
Inventory.Icon "INAMBST";
Tag "$AMMO_BLASTER";
}
States
{
@ -161,6 +165,7 @@ Class SkullRodAmmo : Ammo
Ammo.BackpackAmount 20;
Ammo.BackpackMaxAmount 400;
Inventory.Icon "INAMRAM";
Tag "$AMMO_SKULLROD";
}
States
{
@ -199,6 +204,7 @@ Class PhoenixRodAmmo : Ammo
Ammo.BackpackAmount 1;
Ammo.BackpackMaxAmount 40;
Inventory.Icon "INAMPNX";
Tag "$AMMO_PHOENIXROD";
}
States
{

View file

@ -13,6 +13,7 @@ class Mana1 : Ammo
+FLOATBOB
Inventory.Icon "MAN1I0";
Inventory.PickupMessage "$TXT_MANA_1";
Tag "$AMMO_MANA1";
}
States
{
@ -37,6 +38,7 @@ class Mana2 : Ammo
+FLOATBOB
Inventory.Icon "MAN2G0";
Inventory.PickupMessage "$TXT_MANA_2";
Tag "$AMMO_MANA2";
}
States
{