From 5e8aa0a96356804fde2c23c9ae098453f2775a74 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 19 Apr 2019 10:36:34 +0200 Subject: [PATCH] - removed InitPalette call from OpenGLFrameBuffer's constructor. This was destroying some already set up data like the special colormaps. --- src/rendering/gl/system/gl_framebuffer.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/rendering/gl/system/gl_framebuffer.cpp b/src/rendering/gl/system/gl_framebuffer.cpp index 6697c89d5e..353d4bb4ae 100644 --- a/src/rendering/gl/system/gl_framebuffer.cpp +++ b/src/rendering/gl/system/gl_framebuffer.cpp @@ -82,7 +82,6 @@ OpenGLFrameBuffer::OpenGLFrameBuffer(void *hMonitor, bool fullscreen) : gl_RenderState.Reset(); GLRenderer = nullptr; - InitPalette(); } OpenGLFrameBuffer::~OpenGLFrameBuffer()