- version bump

This commit is contained in:
Rachael Alexanderson 2021-05-22 12:48:46 -04:00
parent c7b0f37787
commit 5cde02141c

View file

@ -41,20 +41,20 @@ const char *GetVersionString();
/** Lots of different version numbers **/ /** Lots of different version numbers **/
#define VERSIONSTR "4.6pre" #define VERSIONSTR "4.7pre"
// The version as seen in the Windows resource // The version as seen in the Windows resource
#define RC_FILEVERSION 4,5,9999,0 #define RC_FILEVERSION 4,6,9999,0
#define RC_PRODUCTVERSION 4,5,9999,0 #define RC_PRODUCTVERSION 4,6,9999,0
#define RC_PRODUCTVERSION2 VERSIONSTR #define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning. // These are for content versioning.
#define VER_MAJOR 4 #define VER_MAJOR 4
#define VER_MINOR 6 #define VER_MINOR 7
#define VER_REVISION 0 #define VER_REVISION 0
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number! // This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4 #define ENG_MAJOR 4
#define ENG_MINOR 6 #define ENG_MINOR 7
#define ENG_REVISION 0 #define ENG_REVISION 0
// Version identifier for network games. // Version identifier for network games.