mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-21 19:51:27 +00:00
- removed some dumb CMake script that messed around with Visual Studio's user settings.
This commit is contained in:
parent
c0893027da
commit
5c7f2e0217
11 changed files with 0 additions and 462 deletions
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@ -11,7 +11,6 @@ if( COMMAND cmake_policy )
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endif()
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list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
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include( CreateLaunchers )
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include( FindPackageHandleStandardArgs )
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# Produce a warning if XP support will be missing when building a 32 bit target for MSVC.
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@ -1,48 +0,0 @@
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# - Removes duplicate entries and non-directories from a provided list
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#
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# clean_directory_list(<listvar> [<additional list items>...])
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#
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# Requires CMake 2.6 or newer (uses the 'function' command)
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#
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# Original Author:
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright Iowa State University 2009-2010.
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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if(__clean_directory_list)
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return()
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endif()
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set(__clean_directory_list YES)
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function(clean_directory_list _var)
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# combine variable's current value with additional list items
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set(_in ${${_var}} ${ARGN})
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if(_in)
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# Initial list cleaning
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list(REMOVE_DUPLICATES _in)
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# Grab the absolute path of each actual directory
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set(_out)
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foreach(_dir ${_in})
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if(IS_DIRECTORY "${_dir}")
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get_filename_component(_dir "${_dir}" ABSOLUTE)
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file(TO_CMAKE_PATH "${_dir}" _dir)
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list(APPEND _out "${_dir}")
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endif()
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endforeach()
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if(_out)
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# Clean up the output list now
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list(REMOVE_DUPLICATES _out)
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endif()
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# return _out
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set(${_var} "${_out}" PARENT_SCOPE)
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endif()
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endfunction()
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@ -1,340 +0,0 @@
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# - Create launchers to set working directory, env. vars, etc.
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#
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# include(CreateLaunchers) - to make these available
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# guess_runtime_library_dirs(<outputvarname> [<extralibrary> ...])
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# create_default_target_launcher(<targetname>
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# [ARGS <args...>]
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# [FORWARD_ARGS]
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# [RUNTIME_LIBRARY_DIRS <dir...>]
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# [WORKING_DIRECTORY <dir>]
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# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
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#
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# create_target_launcher(<targetname>
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# [ARGS <args...>]
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# [FORWARD_ARGS]
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# [RUNTIME_LIBRARY_DIRS <dir...>]
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# [WORKING_DIRECTORY <dir>]
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# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
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#
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# create_generic_launcher(<launchername>
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# [RUNTIME_LIBRARY_DIRS <dir...>]
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# [WORKING_DIRECTORY <dir>]
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# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
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# - sets GENERIC_LAUNCHER_COMMAND and GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
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#
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# Requires these CMake modules:
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# ListFilter
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# ProgramFilesGlob
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# CleanDirectoryList
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#
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# Requires CMake 2.6 or newer (uses the 'function' command)
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#
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# Original Author:
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright Iowa State University 2009-2010.
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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if(__create_launchers)
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return()
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endif()
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set(__create_launchers YES)
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if( POLICY CMP0026 )
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cmake_policy( SET CMP0026 OLD )
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endif( POLICY CMP0026 )
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include(CleanDirectoryList)
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# We must run the following at "include" time, not at function call time,
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# to find the path to this module rather than the path to a calling list file
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get_filename_component(_launchermoddir
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${CMAKE_CURRENT_LIST_FILE}
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PATH)
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set(_launchermoddir "${_launchermoddir}/launcher-templates")
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macro(_launcher_system_settings)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(BITS 64)
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else()
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set(BITS 32)
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endif()
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if(WIN32)
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# Find user and system name
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set(SYSTEM_NAME $ENV{USERDOMAIN})
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set(USER_NAME $ENV{USERNAME})
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set(VCPROJ_TYPE vcproj)
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set(USERFILE_EXTENSION ${SYSTEM_NAME}.${USER_NAME}.user)
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set(LAUNCHER_LINESEP "
")
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if(MSVC90)
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set(USERFILE_VC_VERSION 9.00)
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elseif(MSVC80)
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set(USERFILE_VC_VERSION 8.00)
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elseif(MSVC71)
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set(USERFILE_VC_VERSION 7.10)
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elseif(MSVC10 OR (MSVC AND MSVC_VERSION GREATER 1600)) # 2010 or newer
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set(LAUNCHER_LINESEP "\n")
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set(USERFILE_VC_VERSION 10.00)
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set(USERFILE_EXTENSION user)
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set(VCPROJ_TYPE vcxproj)
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endif()
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if(BITS EQUAL 64)
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set(USERFILE_PLATFORM x64)
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else()
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set(USERFILE_PLATFORM Win${BITS})
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endif()
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set(_pathdelim ";")
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set(_suffix "cmd")
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else()
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set(_pathdelim ":")
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set(USERFILE_PLATFORM ${CMAKE_SYSTEM_NAME}${BITS})
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set(_suffix "sh")
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find_package(GDB QUIET)
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if(GDB_FOUND)
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set(LAUNCHERS_GOT_GDB YES)
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if(GDB_HAS_RETURN_CHILD_RESULT)
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set(LAUNCHERS_GDB_ARG --return-child-result)
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endif()
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else()
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set(LAUNCHERS_GOT_GDB)
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endif()
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endif()
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if(WIN32 AND NOT USERFILE_REMOTE_MACHINE)
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site_name(USERFILE_REMOTE_MACHINE)
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mark_as_advanced(USERFILE_REMOTE_MACHINE)
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endif()
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endmacro()
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macro(_launcher_process_args)
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set(_nowhere)
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set(_curdest _nowhere)
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set(_val_args
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ARGS
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RUNTIME_LIBRARY_DIRS
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WORKING_DIRECTORY
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ENVIRONMENT)
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set(_bool_args FORWARD_ARGS)
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foreach(_arg ${_val_args} ${_bool_args})
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set(${_arg})
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endforeach()
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foreach(_element ${ARGN})
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list(FIND _val_args "${_element}" _val_arg_find)
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list(FIND _bool_args "${_element}" _bool_arg_find)
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if("${_val_arg_find}" GREATER "-1")
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set(_curdest "${_element}")
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elseif("${_bool_arg_find}" GREATER "-1")
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set("${_element}" ON)
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set(_curdest _nowhere)
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else()
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list(APPEND ${_curdest} "${_element}")
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endif()
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endforeach()
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if(_nowhere)
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message(FATAL_ERROR
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"Syntax error in use of a function in CreateLaunchers!")
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endif()
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# Turn into a list of native paths
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set(_runtime_lib_dirs)
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foreach(_dlldir ${RUNTIME_LIBRARY_DIRS})
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file(TO_NATIVE_PATH "${_dlldir}" _path)
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set(_runtime_lib_dirs "${_runtime_lib_dirs}${_path}${_pathdelim}")
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endforeach()
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if(NOT WORKING_DIRECTORY)
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set(WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
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endif()
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if(FORWARD_ARGS)
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if(WIN32)
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set(FWD_ARGS %*)
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else()
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set(FWD_ARGS $*)
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endif()
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else()
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set(FWD_ARGS)
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endif()
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set(USERFILE_WORKING_DIRECTORY "${WORKING_DIRECTORY}")
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set(USERFILE_COMMAND_ARGUMENTS "${ARGS}")
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set(LAUNCHERSCRIPT_COMMAND_ARGUMENTS "${ARGS} ${FWD_ARGS}")
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if(WIN32)
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set(RUNTIME_LIBRARIES_ENVIRONMENT "PATH=${_runtime_lib_dirs};%PATH%")
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file(READ
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"${_launchermoddir}/launcher.env.cmd.in"
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_cmdenv)
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else()
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if(APPLE)
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set(RUNTIME_LIBRARIES_ENVIRONMENT
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"DYLD_LIBRARY_PATH=${_runtime_lib_dirs}:$DYLD_LIBRARY_PATH")
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else()
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set(RUNTIME_LIBRARIES_ENVIRONMENT
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"LD_LIBRARY_PATH=${_runtime_lib_dirs}:$LD_LIBRARY_PATH")
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endif()
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file(READ
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"${_launchermoddir}/launcher.env.sh.in"
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_cmdenv)
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endif()
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set(USERFILE_ENVIRONMENT "${RUNTIME_LIBRARIES_ENVIRONMENT}")
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set(USERFILE_ENV_COMMANDS)
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foreach(_arg "${RUNTIME_LIBRARIES_ENVIRONMENT}" ${ENVIRONMENT})
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string(CONFIGURE
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"${USERFILE_ENVIRONMENT}${LAUNCHER_LINESEP}${_arg}"
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USERFILE_ENVIRONMENT
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@ONLY)
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string(CONFIGURE
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"@USERFILE_ENV_COMMANDS@${_cmdenv}"
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USERFILE_ENV_COMMANDS
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@ONLY)
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endforeach()
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endmacro()
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macro(_launcher_produce_vcproj_user)
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if(MSVC)
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file(READ
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"${_launchermoddir}/perconfig.${VCPROJ_TYPE}.user.in"
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_perconfig)
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set(USERFILE_CONFIGSECTIONS)
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foreach(USERFILE_CONFIGNAME ${CMAKE_CONFIGURATION_TYPES})
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get_target_property(USERFILE_${USERFILE_CONFIGNAME}_COMMAND
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${_targetname}
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LOCATION_${USERFILE_CONFIGNAME})
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file(TO_NATIVE_PATH
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"${USERFILE_${USERFILE_CONFIGNAME}_COMMAND}"
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USERFILE_${USERFILE_CONFIGNAME}_COMMAND)
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string(CONFIGURE "${_perconfig}" _temp @ONLY ESCAPE_QUOTES)
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string(CONFIGURE
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"${USERFILE_CONFIGSECTIONS}${_temp}"
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USERFILE_CONFIGSECTIONS
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ESCAPE_QUOTES)
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endforeach()
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configure_file("${_launchermoddir}/${VCPROJ_TYPE}.user.in"
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${VCPROJNAME}.${VCPROJ_TYPE}.${USERFILE_EXTENSION}
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@ONLY)
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endif()
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endmacro()
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macro(_launcher_configure_executable _src _tmp _target)
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# get_filename_component(_targetname "${_target}" NAME)
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get_filename_component(_targetpath "${_target}" PATH)
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configure_file("${_src}"
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"${_tmp}"
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@ONLY)
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file(COPY "${_tmp}"
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DESTINATION "${_targetpath}"
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FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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endmacro()
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macro(_launcher_create_target_launcher)
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if(CMAKE_CONFIGURATION_TYPES)
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# Multi-config generator - multiple launchers
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foreach(_config ${CMAKE_CONFIGURATION_TYPES})
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get_target_property(USERFILE_${_config}_COMMAND
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${_targetname}
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LOCATION_${_config})
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file(TO_NATIVE_PATH
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"${USERFILE_${_config}_COMMAND}"
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USERFILE_COMMAND)
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set(_fn "launch-${_targetname}-${_config}.${_suffix}")
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_launcher_configure_executable("${_launchermoddir}/targetlauncher.${_suffix}.in"
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"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${_fn}"
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"${CMAKE_CURRENT_BINARY_DIR}/${_fn}")
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endforeach()
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else()
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# Single-config generator - single launcher
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get_target_property(USERFILE_COMMAND
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${_targetname}
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LOCATION)
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file(TO_NATIVE_PATH
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"${USERFILE_COMMAND}"
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USERFILE_COMMAND)
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_launcher_configure_executable("${_launchermoddir}/targetlauncher.${_suffix}.in"
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"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/launch-${_targetname}.${_suffix}"
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"${CMAKE_CURRENT_BINARY_DIR}/launch-${_targetname}.${_suffix}"
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@ONLY)
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endif()
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endmacro()
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function(create_default_target_launcher _targetname)
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_launcher_system_settings()
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_launcher_process_args(${ARGN})
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set(VCPROJNAME "${CMAKE_BINARY_DIR}/ALL_BUILD")
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_launcher_produce_vcproj_user()
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_launcher_create_target_launcher()
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endfunction()
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function(create_target_launcher _targetname)
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_launcher_system_settings()
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_launcher_process_args(${ARGN})
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set(VCPROJNAME "${CMAKE_CURRENT_BINARY_DIR}/${_targetname}")
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_launcher_produce_vcproj_user()
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_launcher_create_target_launcher()
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endfunction()
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function(create_generic_launcher _launchername)
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_launcher_system_settings()
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_launcher_process_args(${ARGN})
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if(NOT IS_ABSOLUTE _launchername)
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set(_launchername
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"${CMAKE_CURRENT_BINARY_DIR}/${_launchername}.${_suffix}")
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else()
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set(_launchername "${_launchername}.${_suffix}")
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endif()
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if(WIN32)
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set(GENERIC_LAUNCHER_COMMAND "${_launchername}" PARENT_SCOPE)
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set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION)
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else()
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set(GENERIC_LAUNCHER_COMMAND sh "${_launchername}" PARENT_SCOPE)
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set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
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"Program terminated with signal")
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endif()
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_launcher_configure_executable("${_launchermoddir}/genericlauncher.${_suffix}.in"
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"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/genericlauncher.${_suffix}.in"
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"${_launchername}")
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endfunction()
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function(guess_runtime_library_dirs _var)
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# Start off with the link directories of the calling listfile's directory
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get_directory_property(_libdirs LINK_DIRECTORIES)
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|
||||
# Add additional libraries passed to the function
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foreach(_lib ${ARGN})
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get_filename_component(_libdir "${_lib}" PATH)
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list(APPEND _libdirs "${_libdir}")
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||||
endforeach()
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||||
|
||||
# Now, build a list of potential dll directories
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set(_dlldirs)
|
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foreach(_libdir ${_libdirs})
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# Add the libdir itself
|
||||
list(APPEND _dlldirs "${_libdir}")
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||||
|
||||
# Look also in libdir/../bin since the dll might not be with the lib
|
||||
get_filename_component(_libdir "${_libdir}/../bin" ABSOLUTE)
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||||
list(APPEND _dlldirs "${_libdir}")
|
||||
endforeach()
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||||
|
||||
# Only keep the valid, unique directories
|
||||
clean_directory_list(_dlldirs)
|
||||
|
||||
# Return _dlldirs
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||||
set(${_var} "${_dlldirs}" PARENT_SCOPE)
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||||
endfunction()
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@ -1,14 +0,0 @@
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cd @USERFILE_WORKING_DIRECTORY@
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@USERFILE_ENV_COMMANDS@
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||||
|
||||
IF NOT [x%1]==[x--debugger] GOTO SkipDebuggingMess
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||||
|
||||
ECHO Need to ditch the debugger!
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||||
SHIFT /1
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||||
%1 %2 %3 %4 %5 %6 %7 %8 %9
|
||||
GOTO EOF
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||||
|
||||
:SkipDebuggingMess
|
||||
%*
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||||
|
||||
:EOF
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|
@ -1 +0,0 @@
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set @_arg@
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@ -1,28 +0,0 @@
|
|||
<Configuration
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||||
Name="@USERFILE_CONFIGNAME@|@USERFILE_PLATFORM@"
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||||
>
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||||
<DebugSettings
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||||
Command="${USERFILE_@USERFILE_CONFIGNAME@_COMMAND}"
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WorkingDirectory="@USERFILE_WORKING_DIRECTORY@"
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CommandArguments="@USERFILE_COMMAND_ARGUMENTS@"
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||||
Attach="false"
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||||
DebuggerType="3"
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||||
Remote="1"
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||||
RemoteMachine="@USERFILE_REMOTE_MACHINE@"
|
||||
RemoteCommand=""
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||||
HttpUrl=""
|
||||
PDBPath=""
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||||
SQLDebugging=""
|
||||
Environment="@USERFILE_ENVIRONMENT@"
|
||||
EnvironmentMerge="true"
|
||||
DebuggerFlavor=""
|
||||
MPIRunCommand=""
|
||||
MPIRunArguments=""
|
||||
MPIRunWorkingDirectory=""
|
||||
ApplicationCommand=""
|
||||
ApplicationArguments=""
|
||||
ShimCommand=""
|
||||
MPIAcceptMode=""
|
||||
MPIAcceptFilter=""
|
||||
/>
|
||||
</Configuration>
|
|
@ -1,7 +0,0 @@
|
|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='@USERFILE_CONFIGNAME@|@USERFILE_PLATFORM@'">
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||||
<LocalDebuggerEnvironment>@USERFILE_ENVIRONMENT@</LocalDebuggerEnvironment>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommand>${USERFILE_@USERFILE_CONFIGNAME@_COMMAND}</LocalDebuggerCommand>
|
||||
<LocalDebuggerCommandArguments>@USERFILE_COMMAND_ARGUMENTS@</LocalDebuggerCommandArguments>
|
||||
<LocalDebuggerWorkingDirectory>@USERFILE_WORKING_DIRECTORY@</LocalDebuggerWorkingDirectory>
|
||||
</PropertyGroup>
|
|
@ -1,8 +0,0 @@
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|||
cd @USERFILE_WORKING_DIRECTORY@
|
||||
@USERFILE_ENV_COMMANDS@
|
||||
if [%1]==[--debugger] (
|
||||
SHIFT
|
||||
)
|
||||
|
||||
"@USERFILE_COMMAND@" @LAUNCHERSCRIPT_COMMAND_ARGUMENTS@
|
||||
pause
|
|
@ -1,10 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioUserFile
|
||||
ProjectType="Visual C++"
|
||||
Version="@USERFILE_VC_VERSION@"
|
||||
ShowAllFiles="false"
|
||||
>
|
||||
<Configurations>
|
||||
@USERFILE_CONFIGSECTIONS@
|
||||
</Configurations>
|
||||
</VisualStudioUserFile>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
@USERFILE_CONFIGSECTIONS@
|
||||
</Project>
|
|
@ -1353,7 +1353,6 @@ if( MSVC )
|
|||
COMMENT "Adding manifest..."
|
||||
)
|
||||
|
||||
create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
||||
endif()
|
||||
|
||||
if( NOT WIN32 AND NOT APPLE )
|
||||
|
|
Loading…
Reference in a new issue