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- Fixed: The string displayed when attempting to start a new game during a netgame is "NEWGAME", not "NETGAME".
SVN r4051 (trunk)
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parent
e0a137b725
commit
5b97bf47de
2 changed files with 5 additions and 5 deletions
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@ -1135,7 +1135,7 @@ static void BuildPlayerclassMenu()
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od->mScrollTop = 0;
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od->mIndent = 160;
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od->mDontDim = false;
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od->mNetgameMessage = "$NETGAME";
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od->mNetgameMessage = "$NEWGAME";
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for (unsigned i = 0; i < PlayerClasses.Size (); i++)
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{
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@ -117,11 +117,11 @@ ListMenu "PlayerclassMenu"
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{
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IfGame(Doom, Heretic, Hexen, Strife)
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{
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NetgameMessage "$NETGAME"
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NetgameMessage "$NEWGAME"
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}
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IfGame(Chex)
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{
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NetgameMessage "$CNETGAME"
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NetgameMessage "$CNEWGAME"
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}
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IfGame(Doom, Strife, Chex)
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@ -159,11 +159,11 @@ ListMenu "EpisodeMenu"
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{
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IfGame(Doom, Heretic, Hexen, Strife)
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{
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NetgameMessage "$NETGAME"
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NetgameMessage "$NEWGAME"
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}
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IfGame(Chex)
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{
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NetgameMessage "$CNETGAME"
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NetgameMessage "$CNEWGAME"
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}
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IfGame(Doom, Chex)
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