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- fixed texture sampler generation in the Vulkan backend.
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d643a42c4f
commit
5ab648b055
2 changed files with 37 additions and 8 deletions
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@ -60,9 +60,6 @@ VkTexClamp TexClamp[] ={
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_REPEAT },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_REPEAT },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT }
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};
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};
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VkSamplerManager::VkSamplerManager(VulkanDevice *dev)
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VkSamplerManager::VkSamplerManager(VulkanDevice *dev)
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@ -86,14 +83,14 @@ void VkSamplerManager::Create()
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{
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{
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int filter = sysCallbacks && sysCallbacks->DisableTextureFilter && sysCallbacks->DisableTextureFilter()? 0 : gl_texture_filter;
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int filter = sysCallbacks && sysCallbacks->DisableTextureFilter && sysCallbacks->DisableTextureFilter()? 0 : gl_texture_filter;
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for(int i = 0; i < 7; i++)
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for (int i = CLAMP_NONE; i <= CLAMP_XY; i++)
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{
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{
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SamplerBuilder builder;
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SamplerBuilder builder;
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builder.setMagFilter(TexFilter[filter].magFilter);
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builder.setMagFilter(TexFilter[filter].magFilter);
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builder.setMinFilter(TexFilter[filter].minFilter);
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builder.setMinFilter(TexFilter[filter].minFilter);
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builder.setAddressMode(TexClamp[i].clamp_u, TexClamp[i].clamp_v, VK_SAMPLER_ADDRESS_MODE_REPEAT);
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builder.setAddressMode(TexClamp[i].clamp_u, TexClamp[i].clamp_v, VK_SAMPLER_ADDRESS_MODE_REPEAT);
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builder.setMipmapMode(TexFilter[filter].mipfilter);
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builder.setMipmapMode(TexFilter[filter].mipfilter);
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if (i <= CLAMP_XY && TexFilter[filter].mipmapping)
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if (TexFilter[filter].mipmapping)
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{
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{
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builder.setAnisotropy(gl_texture_filter_anisotropic);
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builder.setAnisotropy(gl_texture_filter_anisotropic);
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builder.setMaxLod(100.0f); // According to the spec this value is clamped so something high makes it usable for all textures.
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builder.setMaxLod(100.0f); // According to the spec this value is clamped so something high makes it usable for all textures.
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@ -105,10 +102,42 @@ void VkSamplerManager::Create()
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mSamplers[i] = builder.create(vDevice);
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mSamplers[i] = builder.create(vDevice);
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mSamplers[i]->SetDebugName("VkSamplerManager.mSamplers");
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mSamplers[i]->SetDebugName("VkSamplerManager.mSamplers");
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}
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}
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{
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SamplerBuilder builder;
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builder.setMagFilter(TexFilter[filter].magFilter);
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builder.setMinFilter(TexFilter[filter].magFilter);
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builder.setAddressMode(VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_REPEAT);
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builder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
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builder.setMaxLod(0.25f);
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mSamplers[CLAMP_XY_NOMIP] = builder.create(vDevice);
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mSamplers[CLAMP_XY_NOMIP]->SetDebugName("VkSamplerManager.mSamplers");
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}
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for (int i = CLAMP_NOFILTER; i <= CLAMP_NOFILTER_XY; i++)
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{
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SamplerBuilder builder;
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builder.setMagFilter(VK_FILTER_NEAREST);
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builder.setMinFilter(VK_FILTER_NEAREST);
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builder.setAddressMode(TexClamp[i - CLAMP_NOFILTER].clamp_u, TexClamp[i - CLAMP_NOFILTER].clamp_v, VK_SAMPLER_ADDRESS_MODE_REPEAT);
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builder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
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builder.setMaxLod(0.25f);
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mSamplers[i] = builder.create(vDevice);
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mSamplers[i]->SetDebugName("VkSamplerManager.mSamplers");
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}
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// CAMTEX is repeating with texture filter and no mipmap
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{
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SamplerBuilder builder;
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builder.setMagFilter(TexFilter[filter].magFilter);
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builder.setMinFilter(TexFilter[filter].magFilter);
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builder.setAddressMode(VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT);
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builder.setMipmapMode(VK_SAMPLER_MIPMAP_MODE_NEAREST);
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builder.setMaxLod(0.25f);
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mSamplers[CLAMP_CAMTEX] = builder.create(vDevice);
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mSamplers[CLAMP_CAMTEX]->SetDebugName("VkSamplerManager.mSamplers");
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}
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}
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}
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void VkSamplerManager::Destroy()
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void VkSamplerManager::Destroy()
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{
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{
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for (int i = 0; i < 7; i++)
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for (int i = 0; i < NUMSAMPLERS; i++)
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mSamplers[i].reset();
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mSamplers[i].reset();
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}
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}
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@ -8,7 +8,7 @@ class VulkanDevice;
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class VkSamplerManager
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class VkSamplerManager
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{
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{
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VulkanDevice *vDevice;
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VulkanDevice *vDevice;
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std::unique_ptr<VulkanSampler> mSamplers[7];
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std::unique_ptr<VulkanSampler> mSamplers[NUMSAMPLERS];
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//void UnbindAll();
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//void UnbindAll();
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