mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 05:51:20 +00:00
- fixed color of status screen text.
This commit is contained in:
parent
784e0347c0
commit
5a891f3b0a
1 changed files with 4 additions and 3 deletions
|
@ -138,8 +138,6 @@ class DoomStatusScreen : StatusScreen
|
|||
|
||||
drawLF();
|
||||
|
||||
// Fixme: This should try to retrieve the color from the intermission font and use the best approximation here
|
||||
let tcolor = Font.CR_RED;
|
||||
|
||||
// For visual consistency, only use the patches here if all are present.
|
||||
bool useGfx = TexMan.OkForLocalization(Kills, "$TXT_IMKILLS")
|
||||
|
@ -148,6 +146,9 @@ class DoomStatusScreen : StatusScreen
|
|||
&& TexMan.OkForLocalization(Timepic, "$TXT_IMTIME")
|
||||
&& (!wbs.partime || TexMan.OkForLocalization(Par, "$TXT_IMPAR"));
|
||||
|
||||
// Fixme: This should try to retrieve the color from the intermission font and use the best approximation here
|
||||
let tcolor = useGfx? Font.CR_UNTRANSLATED : Font.CR_RED;
|
||||
|
||||
Font printFont;
|
||||
|
||||
if (useGfx)
|
||||
|
|
Loading…
Reference in a new issue