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- did a test compile as C++20 and fixed all warnings that got emitted.
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parent
d310487ad4
commit
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6 changed files with 10 additions and 16 deletions
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@ -39,10 +39,7 @@
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#undef OPAQUE
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#undef OPAQUE
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#endif
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#endif
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enum
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constexpr int OPAQUE = 65536;
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{
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OPAQUE = 65536,
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};
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enum ETexMode
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enum ETexMode
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{
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{
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@ -64,7 +64,7 @@ CUSTOM_CVAR(Int, con_scaletext, 0, CVAR_ARCHIVE) // Scale notify text at high r
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if (self < 0) self = 0;
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if (self < 0) self = 0;
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}
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}
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enum { NOTIFYFADETIME = 6 };
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constexpr int NOTIFYFADETIME = 6;
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CUSTOM_CVAR(Int, con_notifylines, 4, CVAR_GLOBALCONFIG | CVAR_ARCHIVE)
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CUSTOM_CVAR(Int, con_notifylines, 4, CVAR_GLOBALCONFIG | CVAR_ARCHIVE)
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{
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{
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@ -57,15 +57,15 @@ typedef enum
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#endif
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#endif
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#endif
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#endif
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// State updates, number of tics / second.
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constexpr int TICRATE = 35;
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// Global constants that were defines.
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// Global constants that were defines.
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enum
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enum
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{
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{
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// The maximum number of players, multiplayer/networking.
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// The maximum number of players, multiplayer/networking.
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MAXPLAYERS = 8,
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MAXPLAYERS = 8,
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// State updates, number of tics / second.
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TICRATE = 35,
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// Amount of damage done by a telefrag.
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// Amount of damage done by a telefrag.
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TELEFRAG_DAMAGE = 1000000
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TELEFRAG_DAMAGE = 1000000
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};
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};
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@ -43,10 +43,7 @@ struct FBlockmap
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// mapblocks are used to check movement
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// mapblocks are used to check movement
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// against lines and things
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// against lines and things
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enum
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static constexpr int MAPBLOCKUNITS = 128;
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{
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MAPBLOCKUNITS = 128
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};
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inline int GetBlockX(double xpos)
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inline int GetBlockX(double xpos)
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{
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{
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@ -92,8 +92,8 @@ namespace swrenderer
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private:
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private:
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void RenderSprite(DPSprite *pspr, AActor *owner, float bobx, float boby, double wx, double wy, double ticfrac, int lightlevel, FDynamicColormap *basecolormap, bool foggy);
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void RenderSprite(DPSprite *pspr, AActor *owner, float bobx, float boby, double wx, double wy, double ticfrac, int lightlevel, FDynamicColormap *basecolormap, bool foggy);
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enum { BASEXCENTER = 160 };
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static constexpr int BASEXCENTER = 160;
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enum { BASEYCENTER = 100 };
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static constexpr int BASEYCENTER = 100;
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TArray<HWAccelPlayerSprite> AcceleratedSprites;
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TArray<HWAccelPlayerSprite> AcceleratedSprites;
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sector_t tempsec;
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sector_t tempsec;
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@ -173,8 +173,8 @@ class FNodeBuilder
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fixed64_t MinX, MinY, MaxX, MaxY;
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fixed64_t MinX, MinY, MaxX, MaxY;
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int BlocksWide, BlocksTall;
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int BlocksWide, BlocksTall;
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enum { BLOCK_SHIFT = 8 + FRACBITS };
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static constexpr int BLOCK_SHIFT = 8 + FRACBITS;
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enum { BLOCK_SIZE = 1 << BLOCK_SHIFT };
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static constexpr int BLOCK_SIZE = 1 << BLOCK_SHIFT;
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int InsertVertex (FPrivVert &vert);
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int InsertVertex (FPrivVert &vert);
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inline int GetBlock (fixed64_t x, fixed64_t y)
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inline int GetBlock (fixed64_t x, fixed64_t y)
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