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Skip autogenerated mouse move events in Cocoa backend regardless of mode
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9292b23bb4
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1 changed files with 6 additions and 13 deletions
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@ -509,19 +509,6 @@ void ProcessMouseMoveInMenu(NSEvent* theEvent)
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void ProcessMouseMoveInGame(NSEvent* theEvent)
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void ProcessMouseMoveInGame(NSEvent* theEvent)
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{
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{
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if (!use_mouse)
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{
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return;
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}
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// TODO: remove this magic!
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if (s_skipMouseMoves > 0)
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{
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--s_skipMouseMoves;
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return;
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}
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int x([theEvent deltaX]);
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int x([theEvent deltaX]);
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int y(-[theEvent deltaY]);
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int y(-[theEvent deltaY]);
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@ -648,6 +635,12 @@ void ProcessMouseMoveEvent(NSEvent* theEvent)
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return;
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return;
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}
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}
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if (s_skipMouseMoves > 0)
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{
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--s_skipMouseMoves;
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return;
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}
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if (GUICapture)
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if (GUICapture)
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{
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{
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ProcessMouseMoveInMenu(theEvent);
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ProcessMouseMoveInMenu(theEvent);
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