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- removed some unnecessary temporary variables.
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1 changed files with 5 additions and 9 deletions
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@ -726,11 +726,9 @@ void R_EnterPortal (PortalDrawseg* pds, int depth)
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}
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else
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{
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DVector3 view(ViewPos);
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DAngle va = ViewAngle;
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P_TranslatePortalXY(pds->src, view.X, view.Y);
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P_TranslatePortalZ(pds->src, view.Z);
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P_TranslatePortalAngle(pds->src, va);
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P_TranslatePortalXY(pds->src, ViewPos.X, ViewPos.Y);
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P_TranslatePortalZ(pds->src, ViewPos.Z);
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P_TranslatePortalAngle(pds->src, ViewAngle);
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P_TranslatePortalXY(pds->src, ViewPath[0].X, ViewPath[0].Y);
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P_TranslatePortalXY(pds->src, ViewPath[1].X, ViewPath[1].Y);
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@ -739,8 +737,8 @@ void R_EnterPortal (PortalDrawseg* pds, int depth)
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double distp = (ViewPath[0] - ViewPath[1]).Length();
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if (distp > EQUAL_EPSILON)
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{
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double dist1 = (view - ViewPath[0]).Length();
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double dist2 = (view - ViewPath[1]).Length();
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double dist1 = (ViewPos - ViewPath[0]).Length();
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double dist2 = (ViewPos - ViewPath[1]).Length();
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if (dist1 + dist2 < distp + 1)
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{
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@ -748,8 +746,6 @@ void R_EnterPortal (PortalDrawseg* pds, int depth)
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}
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}
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}
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ViewPos = view;
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ViewAngle = va;
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}
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ViewSin = ViewAngle.Sin();
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