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- Avoid issues with misused Strife actions.
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parent
24c73071f4
commit
56508a2d82
1 changed files with 18 additions and 11 deletions
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@ -352,18 +352,22 @@ DEFINE_ACTION_FUNCTION(AActor, A_ItBurnsItBurns)
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if (self->player != nullptr && self->player->mo == self)
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{
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DPSprite *psp = self->player->GetPSprite(PSP_STRIFEHANDS);
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if (psp != nullptr)
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FState *firehands = self->FindState("FireHands");
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if (firehands != NULL)
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{
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psp->SetState(self->FindState("FireHands"));
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psp->Flags &= PSPF_ADDWEAPON | PSPF_ADDBOB;
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psp->y = WEAPONTOP;
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}
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DPSprite *psp = self->player->GetPSprite(PSP_STRIFEHANDS);
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if (psp != nullptr)
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{
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psp->SetState(firehands);
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psp->Flags &= PSPF_ADDWEAPON | PSPF_ADDBOB;
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psp->y = WEAPONTOP;
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}
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self->player->ReadyWeapon = nullptr;
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self->player->PendingWeapon = WP_NOCHANGE;
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self->player->playerstate = PST_LIVE;
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self->player->extralight = 3;
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self->player->ReadyWeapon = nullptr;
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self->player->PendingWeapon = WP_NOCHANGE;
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self->player->playerstate = PST_LIVE;
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self->player->extralight = 3;
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}
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}
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return 0;
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}
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@ -388,7 +392,10 @@ DEFINE_ACTION_FUNCTION(AActor, A_CrispyPlayer)
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DPSprite *psp;
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psp = self->player->GetPSprite(PSP_STRIFEHANDS);
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psp->SetState(psp->GetState() + (self->FindState("FireHandsLower") - self->FindState("FireHands")));
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FState *firehandslower = self->FindState("FireHandsLower");
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FState *firehands = self->FindState("FireHands");
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if (firehandslower != NULL && firehands != NULL && firehands < firehandslower)
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psp->SetState(psp->GetState() + (firehandslower - firehands));
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}
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return 0;
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}
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