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- Fixed: Specifying 'strifefallingdamage' in MAPINFO cleared all other flags.
- Fixed: maxstepheight and maxdropoffheight were stored as ints instead of fixed_t's by the DECORATE parser. SVN r239 (trunk)
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3 changed files with 8 additions and 3 deletions
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@ -1,3 +1,8 @@
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July 8, 2006 (Changes by Graf Zahl)
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- Fixed: Specifying 'strifefallingdamage' in MAPINFO cleared all other flags.
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- Fixed: maxstepheight and maxdropoffheight were stored as ints instead of
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fixed_t's by the DECORATE parser.
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July 7, 2006
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- Added actor replacement for DECORATE. This works at a higher level than
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using duplicate DoomEdNums and will affect all attempts to spawn the
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@ -335,7 +335,7 @@ MapHandlers[] =
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{ MITYPE_SCFLAGS, LEVEL_FALLDMG_HX, ~LEVEL_FALLDMG_ZD },
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{ MITYPE_SCFLAGS, LEVEL_FALLDMG_ZD, ~LEVEL_FALLDMG_HX },
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{ MITYPE_SCFLAGS, LEVEL_FALLDMG_ZD, ~LEVEL_FALLDMG_HX },
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{ MITYPE_SCFLAGS, LEVEL_FALLDMG_ZD|LEVEL_FALLDMG_HX, 0 },
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{ MITYPE_SETFLAG, LEVEL_FALLDMG_ZD|LEVEL_FALLDMG_HX, 0 },
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{ MITYPE_SCFLAGS, 0, ~(LEVEL_FALLDMG_ZD|LEVEL_FALLDMG_HX) },
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{ MITYPE_SETFLAG, LEVEL_NOALLIES, 0 },
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{ MITYPE_INT, lioffset(cdtrack), 0 },
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@ -2986,7 +2986,7 @@ static void ActorDecal (AActor *defaults, Baggage &bag)
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static void ActorMaxStepHeight (AActor *defaults, Baggage &bag)
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{
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SC_MustGetNumber ();
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defaults->MaxStepHeight=sc_Number;
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defaults->MaxStepHeight=sc_Number * FRACUNIT;
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}
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//==========================================================================
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@ -2995,7 +2995,7 @@ static void ActorMaxStepHeight (AActor *defaults, Baggage &bag)
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static void ActorMaxDropoffHeight (AActor *defaults, Baggage &bag)
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{
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SC_MustGetNumber ();
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defaults->MaxDropOffHeight=sc_Number;
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defaults->MaxDropOffHeight=sc_Number * FRACUNIT;
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}
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//==========================================================================
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