- for debug builds run the survey code every time if enabled, but do not send survey data.

This commit is contained in:
Christoph Oelckers 2019-08-09 23:18:28 +02:00
parent 817190458d
commit 541dcab89a

View file

@ -265,10 +265,10 @@ static int GetRenderInfo()
auto info = gl_getInfo(); auto info = gl_getInfo();
if (!info.second) if (!info.second)
{ {
if ((screen->hwcaps & (RFL_SHADER_STORAGE_BUFFER | RFL_BUFFER_STORAGE)) == (RFL_SHADER_STORAGE_BUFFER | RFL_BUFFER_STORAGE)) return 3; if ((screen->hwcaps & (RFL_SHADER_STORAGE_BUFFER | RFL_BUFFER_STORAGE)) == (RFL_SHADER_STORAGE_BUFFER | RFL_BUFFER_STORAGE)) return 2;
return 1; return 1;
} }
return 2; return 3;
} }
static int GetGLVersion() static int GetGLVersion()
@ -287,24 +287,28 @@ static void D_DoHTTPRequest(const char *request)
void D_DoAnonStats() void D_DoAnonStats()
{ {
if (sys_statsenabled != 1) #ifndef _DEBUG
// Do not repeat if already sent.
if (sys_statsenabled != 1 || sentstats_hwr_done >= CHECKVERSION)
{ {
return; return;
} }
#endif
static bool done = false; // do this only once per session. static bool done = false; // do this only once per session.
if (done) return; if (done) return;
done = true; done = true;
// Do not repeat if already sent.
if (sentstats_hwr_done >= CHECKVERSION) return;
static char requeststring[1024]; static char requeststring[1024];
mysnprintf(requeststring, sizeof requeststring, "GET /stats_201903.py?render=%i&cores=%i&os=%i&glversion=%i&vendor=%s&model=%s HTTP/1.1\r\nHost: %s\r\nConnection: close\r\nUser-Agent: %s %s\r\n\r\n", mysnprintf(requeststring, sizeof requeststring, "GET /stats_201903.py?render=%i&cores=%i&os=%i&glversion=%i&vendor=%s&model=%s HTTP/1.1\r\nHost: %s\r\nConnection: close\r\nUser-Agent: %s %s\r\n\r\n",
GetRenderInfo(), GetCoreInfo(), GetOSVersion(), GetGLVersion(), URLencode(gl.vendorstring).GetChars(), URLencode(gl.modelstring).GetChars(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR); GetRenderInfo(), GetCoreInfo(), GetOSVersion(), GetGLVersion(), URLencode(gl.vendorstring).GetChars(), URLencode(gl.modelstring).GetChars(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
DPrintf(DMSG_NOTIFY, "Sending %s", requeststring); DPrintf(DMSG_NOTIFY, "Sending %s", requeststring);
#ifndef _DEBUG
// Don't send info in debug builds
std::thread t1(D_DoHTTPRequest, requeststring); std::thread t1(D_DoHTTPRequest, requeststring);
t1.detach(); t1.detach();
#endif
} }