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- moved portal grouping code out of GL and into r_data.
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parent
d84554f093
commit
524df21d81
2 changed files with 2 additions and 15 deletions
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@ -1043,7 +1043,6 @@ set (PCH_SOURCES
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g_statusbar/sbar_mugshot.cpp
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g_statusbar/shared_sbar.cpp
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gl/compatibility/gl_20.cpp
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gl/data/gl_portaldata.cpp
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gl/data/gl_setup.cpp
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gl/data/gl_vertexbuffer.cpp
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gl/dynlights/gl_glow.cpp
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@ -1149,6 +1148,7 @@ set (PCH_SOURCES
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r_data/colormaps.cpp
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r_data/r_translate.cpp
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r_data/sprites.cpp
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r_data/portalgroups.cpp
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r_data/voxels.cpp
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r_data/renderstyle.cpp
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r_data/r_interpolate.cpp
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@ -19,12 +19,6 @@
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//
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//--------------------------------------------------------------------------
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//
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/*
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** gl_setup.cpp
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** Initializes the data structures required by the GL renderer to handle
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** a level
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**
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**/
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#include "doomtype.h"
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#include "colormatcher.h"
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@ -39,15 +33,8 @@
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#include "g_level.h"
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#include "a_sharedglobal.h"
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#include "g_levellocals.h"
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#include "r_utility.h"
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#include "gl/renderer/gl_renderer.h"
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#include "gl/data/gl_data.h"
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#include "gl/data/gl_vertexbuffer.h"
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#include "gl/scene/gl_clipper.h"
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#include "gl/scene/gl_portal.h"
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#include "gl/dynlights/gl_dynlight.h"
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#include "gl/dynlights/gl_glow.h"
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#include "gl/utility/gl_clock.h"
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//==========================================================================
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//
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