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- fixed: G_ChangeLevel must resolve warptrans map links before getting the next level's levelinfo.
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parent
f0e9fde336
commit
50a8297201
1 changed files with 9 additions and 2 deletions
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@ -319,6 +319,7 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
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bool wantFast;
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int i;
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deathmatch = 1;
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G_ClearHubInfo();
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if (!savegamerestore)
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{
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@ -499,7 +500,9 @@ void G_ChangeLevel(const char *levelname, int position, int flags, int nextSkill
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}
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else if (strncmp(levelname, "enDSeQ", 6) != 0)
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{
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nextinfo = FindLevelInfo (levelname, false);
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FString reallevelname = levelname;
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CheckWarpTransMap(reallevelname, true);
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nextinfo = FindLevelInfo (reallevelname, false);
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if (nextinfo != NULL)
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{
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level_info_t *nextredir = nextinfo->CheckLevelRedirect();
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@ -507,8 +510,12 @@ void G_ChangeLevel(const char *levelname, int position, int flags, int nextSkill
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{
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nextinfo = nextredir;
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}
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nextlevel = nextinfo->MapName;
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}
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else
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{
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nextlevel = levelname;
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}
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nextlevel = nextinfo->MapName;
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}
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else
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{
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