mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 22:11:43 +00:00
- put in actorinlines include as suggested by dpjudas here, to fix compile: https://forum.zdoom.org/viewtopic.php?f=2&t=57484
This commit is contained in:
parent
801fbddd47
commit
507122b778
1 changed files with 1 additions and 0 deletions
|
@ -33,6 +33,7 @@
|
|||
#include "gl/gl_functions.h"
|
||||
#include "g_level.h"
|
||||
#include "g_levellocals.h"
|
||||
#include "actorinlines.h"
|
||||
|
||||
#include "gl/system/gl_cvars.h"
|
||||
#include "gl/renderer/gl_renderer.h"
|
||||
|
|
Loading…
Reference in a new issue