diff --git a/src/p_map.cpp b/src/p_map.cpp index 2247195090..b9cbf3f37d 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -4071,24 +4071,21 @@ void P_RailAttack (AActor *source, int damage, int offset_xy, fixed_t offset_z, } } - if (trace.HitType == TRACE_HitFloor && - trace.CrossedWater == NULL && - trace.Sector->heightsec == NULL) + if(thepuff != NULL) { - if (thepuff != NULL) + if (trace.HitType == TRACE_HitFloor && + trace.CrossedWater == NULL && + trace.Sector->heightsec == NULL) { thepuff->SetOrigin(trace.X, trace.Y, trace.Z); P_HitWater (thepuff, trace.Sector); } - } - if (trace.Crossed3DWater || trace.CrossedWater) - { - if (thepuff != NULL) + if (trace.Crossed3DWater || trace.CrossedWater) { SpawnDeepSplash (source, trace, thepuff, vx, vy, vz, shootz, trace.Crossed3DWater != NULL); } + thepuff->Destroy (); } - thepuff->Destroy (); // Draw the slug's trail. end.X = FIXED2FLOAT(trace.X);