mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 06:42:08 +00:00
Moved 'goodbye' from usdf.txt to usdf_zdoom.txt
I have undone all my changes to usdf.txt.
It should look like how it did before commit 0df6ba6
This commit is contained in:
parent
7c1f7aa81c
commit
4fc5d527c6
2 changed files with 11 additions and 10 deletions
|
@ -87,16 +87,14 @@ conversation // Starts a dialog.
|
|||
|
||||
page // Starts a new page. Pages are automatically numbered starting at 1.
|
||||
{
|
||||
name = <string>; // Name that goes in the upper left hand corner
|
||||
panel = <string>; // Name of lump to render as the background.
|
||||
voice = <string>; // Narration sound lump.
|
||||
dialog = <string>; // Dialog of the page.
|
||||
goodbye = <string>; // Custom goodbye message. If omitted then the
|
||||
// generic goodbyes will be displayed instead.
|
||||
drop = <integer>; // mobj for the object to drop if the actor is
|
||||
// killed.
|
||||
link = <integer>; // Page to jump to if all ifitem conditions are
|
||||
// satisified.
|
||||
name = <string>; // Name that goes in the upper left hand corner
|
||||
panel = <string>; // Name of lump to render as the background.
|
||||
voice = <string>; // Narration sound lump.
|
||||
dialog = <string>; // Dialog of the page.
|
||||
drop = <integer>; // mobj for the object to drop if the actor is
|
||||
// killed.
|
||||
link = <integer>; // Page to jump to if all ifitem conditions are
|
||||
// satisified.
|
||||
|
||||
// jumps to the specified page if the player has the specified amount
|
||||
// or more of item in their inventory. This can be repeated as many
|
||||
|
|
|
@ -89,6 +89,9 @@ conversation // Starts a dialog.
|
|||
|
||||
page
|
||||
{
|
||||
goodbye = <string>; // Custom goodbye message. If omitted then the
|
||||
// generic goodbyes will be displayed instead.
|
||||
|
||||
choice
|
||||
{
|
||||
// The amount of an item needed for this option to become available.
|
||||
|
|
Loading…
Reference in a new issue