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https://github.com/ZDoom/gzdoom.git
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Removed depthClamp requirement (note: portals will not render correctly on such devices)
Added format fallback support for VK_FORMAT_A2R10G10B10_UNORM_PACK32 since the pi4 doesn't support it
This commit is contained in:
parent
ad8ae0f146
commit
4e503a1d1b
5 changed files with 21 additions and 8 deletions
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@ -212,13 +212,18 @@ void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlag
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ImageBuilder builder;
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ImageBuilder builder;
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builder.setSize(width, height);
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builder.setSize(width, height);
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builder.setSamples(samples);
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builder.setSamples(samples);
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builder.setFormat(VK_FORMAT_A2R10G10B10_UNORM_PACK32);
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builder.setFormat(SceneNormalFormat);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
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if (!builder.isFormatSupported(fb->device, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
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{
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SceneNormalFormat = VK_FORMAT_R8G8B8A8_UNORM;
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builder.setFormat(SceneNormalFormat);
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}
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SceneNormal.Image = builder.create(fb->device);
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SceneNormal.Image = builder.create(fb->device);
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SceneNormal.Image->SetDebugName("VkRenderBuffers.SceneNormal");
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SceneNormal.Image->SetDebugName("VkRenderBuffers.SceneNormal");
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ImageViewBuilder viewbuilder;
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(SceneNormal.Image.get(), VK_FORMAT_A2R10G10B10_UNORM_PACK32);
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viewbuilder.setImage(SceneNormal.Image.get(), SceneNormalFormat);
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SceneNormal.View = viewbuilder.create(fb->device);
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SceneNormal.View = viewbuilder.create(fb->device);
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SceneNormal.View->SetDebugName("VkRenderBuffers.SceneNormalView");
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SceneNormal.View->SetDebugName("VkRenderBuffers.SceneNormalView");
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}
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}
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@ -24,6 +24,7 @@ public:
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VkTextureImage SceneFog;
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VkTextureImage SceneFog;
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VkFormat SceneDepthStencilFormat = VK_FORMAT_D24_UNORM_S8_UINT;
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VkFormat SceneDepthStencilFormat = VK_FORMAT_D24_UNORM_S8_UINT;
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VkFormat SceneNormalFormat = VK_FORMAT_A2R10G10B10_UNORM_PACK32;
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static const int NumPipelineImages = 2;
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static const int NumPipelineImages = 2;
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VkTextureImage PipelineImage[NumPipelineImages];
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VkTextureImage PipelineImage[NumPipelineImages];
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@ -281,7 +281,7 @@ std::unique_ptr<VulkanRenderPass> VkRenderPassSetup::CreateRenderPass(int clearT
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{
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{
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auto buffers = GetVulkanFrameBuffer()->GetBuffers();
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auto buffers = GetVulkanFrameBuffer()->GetBuffers();
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VkFormat drawBufferFormats[] = { VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_A2R10G10B10_UNORM_PACK32 };
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VkFormat drawBufferFormats[] = { VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R8G8B8A8_UNORM, buffers->SceneNormalFormat };
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RenderPassBuilder builder;
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RenderPassBuilder builder;
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@ -420,6 +420,7 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
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builder.setTopology(vktopology[key.DrawType]);
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builder.setTopology(vktopology[key.DrawType]);
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builder.setDepthStencilEnable(key.DepthTest, key.DepthWrite, key.StencilTest);
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builder.setDepthStencilEnable(key.DepthTest, key.DepthWrite, key.StencilTest);
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builder.setDepthFunc(depthfunc2vk[key.DepthFunc]);
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builder.setDepthFunc(depthfunc2vk[key.DepthFunc]);
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if (fb->device->UsedDeviceFeatures.depthClamp)
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builder.setDepthClampEnable(key.DepthClamp);
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builder.setDepthClampEnable(key.DepthClamp);
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builder.setDepthBias(key.DepthBias, 0.0f, 0.0f, 0.0f);
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builder.setDepthBias(key.DepthBias, 0.0f, 0.0f, 0.0f);
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@ -45,7 +45,7 @@ public:
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void setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
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void setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
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void setLinearTiling();
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void setLinearTiling();
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bool isFormatSupported(VulkanDevice *device);
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bool isFormatSupported(VulkanDevice *device, VkFormatFeatureFlags bufferFeatures = 0);
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std::unique_ptr<VulkanImage> create(VulkanDevice *device, VkDeviceSize* allocatedBytes = nullptr);
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std::unique_ptr<VulkanImage> create(VulkanDevice *device, VkDeviceSize* allocatedBytes = nullptr);
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std::unique_ptr<VulkanImage> tryCreate(VulkanDevice *device);
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std::unique_ptr<VulkanImage> tryCreate(VulkanDevice *device);
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@ -410,7 +410,7 @@ inline void ImageBuilder::setMemoryType(VkMemoryPropertyFlags requiredFlags, VkM
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allocInfo.memoryTypeBits = memoryTypeBits;
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allocInfo.memoryTypeBits = memoryTypeBits;
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}
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}
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inline bool ImageBuilder::isFormatSupported(VulkanDevice *device)
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inline bool ImageBuilder::isFormatSupported(VulkanDevice *device, VkFormatFeatureFlags bufferFeatures)
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{
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{
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VkImageFormatProperties properties = { };
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VkImageFormatProperties properties = { };
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VkResult result = vkGetPhysicalDeviceImageFormatProperties(device->PhysicalDevice.Device, imageInfo.format, imageInfo.imageType, imageInfo.tiling, imageInfo.usage, imageInfo.flags, &properties);
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VkResult result = vkGetPhysicalDeviceImageFormatProperties(device->PhysicalDevice.Device, imageInfo.format, imageInfo.imageType, imageInfo.tiling, imageInfo.usage, imageInfo.flags, &properties);
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@ -421,6 +421,13 @@ inline bool ImageBuilder::isFormatSupported(VulkanDevice *device)
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if (imageInfo.mipLevels > properties.maxMipLevels) return false;
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if (imageInfo.mipLevels > properties.maxMipLevels) return false;
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if (imageInfo.arrayLayers > properties.maxArrayLayers) return false;
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if (imageInfo.arrayLayers > properties.maxArrayLayers) return false;
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if ((imageInfo.samples & properties.sampleCounts) != imageInfo.samples) return false;
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if ((imageInfo.samples & properties.sampleCounts) != imageInfo.samples) return false;
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if (bufferFeatures != 0)
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{
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VkFormatProperties formatProperties = { };
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vkGetPhysicalDeviceFormatProperties(device->PhysicalDevice.Device, imageInfo.format, &formatProperties);
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if ((formatProperties.bufferFeatures & bufferFeatures) != bufferFeatures)
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return false;
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}
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return true;
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return true;
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}
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}
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@ -108,8 +108,7 @@ bool VulkanDevice::CheckRequiredFeatures(const VkPhysicalDeviceFeatures &f)
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{
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{
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return
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return
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f.samplerAnisotropy == VK_TRUE &&
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f.samplerAnisotropy == VK_TRUE &&
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f.fragmentStoresAndAtomics == VK_TRUE &&
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f.fragmentStoresAndAtomics == VK_TRUE;
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f.depthClamp == VK_TRUE;
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}
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}
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void VulkanDevice::SelectPhysicalDevice()
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void VulkanDevice::SelectPhysicalDevice()
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