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- Fixed: DrawHudText() needs to verify that the character glyph is valid before accessing
its fields. SVN r2182 (trunk)
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1 changed files with 11 additions and 8 deletions
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@ -168,20 +168,23 @@ static void DrawHudText(FFont *font, int color, char * text, int x, int y, int t
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{
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int width;
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FTexture *texc = font->GetChar(text[i], &width);
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int offset = texc->TopOffset - tex_zero->TopOffset + tex_zero->GetHeight();
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screen->DrawChar(font, color, x, y, text[i],
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DTA_KeepRatio, true,
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DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight, DTA_Alpha, trans,
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DTA_LeftOffset, width/2, DTA_TopOffset, offset,
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/*DTA_CenterBottomOffset, 1,*/ TAG_DONE);
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x+=zerowidth;
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if (texc != NULL)
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{
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int offset = texc->TopOffset - tex_zero->TopOffset + tex_zero->GetHeight();
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screen->DrawChar(font, color, x, y, text[i],
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DTA_KeepRatio, true,
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DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight, DTA_Alpha, trans,
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DTA_LeftOffset, width/2, DTA_TopOffset, offset,
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/*DTA_CenterBottomOffset, 1,*/ TAG_DONE);
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}
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x += zerowidth;
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}
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}
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//---------------------------------------------------------------------------
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//
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// Draws a numberses a fixed widh for all characters
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// Draws a number with a fixed width for all digits
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//
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//---------------------------------------------------------------------------
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