diff --git a/wadsrc/static/language.enu b/wadsrc/static/language.enu index 7ad4b6ca7c..a7f0b63220 100644 --- a/wadsrc/static/language.enu +++ b/wadsrc/static/language.enu @@ -2943,3 +2943,43 @@ MSG_TALISMANRED = "You have a feeling that it wasn't to be touched..."; MSG_TALISMANGREEN = "Whatever it is, it doesn't belong in this world..."; MSG_TALISMANBLUE = "It must do something..."; MSG_TALISMANPOWER = "You have super strength!"; + +TXT_STRIFE_MAP01 = "AREA 1: Sanctuary"; +TXT_STRIFE_MAP02 = "AREA 2: Town"; +TXT_STRIFE_MAP03 = "AREA 3: Front Base"; +TXT_STRIFE_MAP04 = "AREA 4: Power Station"; +TXT_STRIFE_MAP05 = "AREA 5: Prison"; +TXT_STRIFE_MAP06 = "AREA 6: Sewers"; +TXT_STRIFE_MAP07 = "AREA 7: Castle"; +TXT_STRIFE_MAP08 = "AREA 8: Audience Chamber"; +TXT_STRIFE_MAP09 = "AREA 9: Castle: Programmer's Keep"; +TXT_STRIFE_MAP10 = "AREA 10: New Front Base"; +TXT_STRIFE_MAP11 = "AREA 11: Borderlands"; +TXT_STRIFE_MAP12 = "AREA 12: The Temple of the Oracle"; +TXT_STRIFE_MAP13 = "AREA 13: Catacombs"; +TXT_STRIFE_MAP14 = "AREA 14: Mines"; +TXT_STRIFE_MAP15 = "AREA 15: Fortress: Administration"; +TXT_STRIFE_MAP16 = "AREA 16: Fortress: Bishop's Tower"; +TXT_STRIFE_MAP17 = "AREA 17: Fortress: The Bailey"; +TXT_STRIFE_MAP18 = "AREA 18: Fortress: Stores"; +TXT_STRIFE_MAP19 = "AREA 19: Fortress: Security Complex"; +TXT_STRIFE_MAP20 = "AREA 20: Factory: Receiving"; +TXT_STRIFE_MAP21 = "AREA 21: Factory: Manufacturing"; +TXT_STRIFE_MAP22 = "AREA 22: Factory: Forge"; +TXT_STRIFE_MAP23 = "AREA 23: Order Commons"; +TXT_STRIFE_MAP24 = "AREA 24: Factory: Conversion Chapel"; +TXT_STRIFE_MAP25 = "AREA 25: Catacombs: Ruined Temple"; +TXT_STRIFE_MAP26 = "AREA 26: Proving Grounds"; +TXT_STRIFE_MAP27 = "AREA 27: The Lab"; +TXT_STRIFE_MAP28 = "AREA 28: Alien Ship"; +TXT_STRIFE_MAP29 = "AREA 29: Entity's Lair"; +TXT_STRIFE_MAP30 = "AREA 30: Abandoned Front Base"; +TXT_STRIFE_MAP31 = "AREA 31: Training Facility"; +TXT_STRIFE_MAP32 = "AREA 1: Sanctuary"; +TXT_STRIFE_MAP33 = "AREA 2: Town"; +TXT_STRIFE_MAP34 = "AREA 3: Movement Base"; +TXT_STRIFE_MAP35 = "AREA 35: Factory: Production"; +TXT_STRIFE_MAP36 = "AREA 36: Castle Clash"; +TXT_STRIFE_MAP37 = "AREA 37: Killing Grounds"; +TXT_STRIFE_MAP38 = "AREA 38: Ordered Chaos"; +TXT_STRIFE_EPI = "Quest for the Sigil"; diff --git a/wadsrc/static/mapinfo/strife.txt b/wadsrc/static/mapinfo/strife.txt index ec59f1c42d..f80ff3086b 100644 --- a/wadsrc/static/mapinfo/strife.txt +++ b/wadsrc/static/mapinfo/strife.txt @@ -594,7 +594,7 @@ gamedefaults noinfighting } -map MAP01 "AREA 1: sanctuary" +map MAP01 LOOKUP "TXT_STRIFE_MAP01" { next = "MAP02" sky1 = "SKYMNT02" @@ -602,7 +602,7 @@ map MAP01 "AREA 1: sanctuary" cluster = 1 } -map MAP02 "AREA 2: town" +map MAP02 LOOKUP "TXT_STRIFE_MAP02" { next = "MAP03" sky1 = "SKYMNT02" @@ -610,7 +610,7 @@ map MAP02 "AREA 2: town" cluster = 1 } -map MAP03 "AREA 3: front base" +map MAP03 LOOKUP "TXT_STRIFE_MAP03" { next = "MAP04" sky1 = "SKYMNT02" @@ -621,7 +621,7 @@ map MAP03 "AREA 3: front base" slideshow = "Inter_Strife_MAP03" } -map MAP04 "AREA 4: power station" +map MAP04 LOOKUP "TXT_STRIFE_MAP04" { next = "MAP05" sky1 = "SKYMNT02" @@ -629,7 +629,7 @@ map MAP04 "AREA 4: power station" cluster = 1 } -map MAP05 "AREA 5: prison" +map MAP05 LOOKUP "TXT_STRIFE_MAP05" { next = "MAP06" sky1 = "SKYMNT02" @@ -637,7 +637,7 @@ map MAP05 "AREA 5: prison" cluster = 1 } -map MAP06 "AREA 6: sewers" +map MAP06 LOOKUP "TXT_STRIFE_MAP06" { next = "MAP07" sky1 = "SKYMNT02" @@ -645,7 +645,7 @@ map MAP06 "AREA 6: sewers" cluster = 1 } -map MAP07 "AREA 7: castle" +map MAP07 LOOKUP "TXT_STRIFE_MAP07" { next = "MAP08" sky1 = "SKYMNT02" @@ -654,7 +654,7 @@ map MAP07 "AREA 7: castle" redirect = "Sigil", "map10" } -map MAP08 "AREA 8: Audience Chamber" +map MAP08 LOOKUP "TXT_STRIFE_MAP08" { next = "MAP09" sky1 = "SKYMNT02" @@ -662,7 +662,7 @@ map MAP08 "AREA 8: Audience Chamber" cluster = 1 } -map MAP09 "AREA 9: Castle: Programmer's Keep" +map MAP09 LOOKUP "TXT_STRIFE_MAP09" { next = "MAP10" sky1 = "SKYMNT02" @@ -685,7 +685,7 @@ map MAP09 "AREA 9: Castle: Programmer's Keep" // that idea apparently got scrapped as the game developed. } -map MAP10 "AREA 10: New Front Base" +map MAP10 LOOKUP "TXT_STRIFE_MAP10" { next = "MAP11" sky1 = "SKYMNT01" @@ -694,7 +694,7 @@ map MAP10 "AREA 10: New Front Base" slideshow = "Inter_Strife_MAP10" } -map MAP11 "AREA 11: Borderlands" +map MAP11 LOOKUP "TXT_STRIFE_MAP11" { next = "MAP12" sky1 = "SKYMNT01" @@ -702,7 +702,7 @@ map MAP11 "AREA 11: Borderlands" cluster = 1 } -map MAP12 "AREA 12: the temple of the oracle" +map MAP12 LOOKUP "TXT_STRIFE_MAP12" { next = "MAP13" sky1 = "SKYMNT01" @@ -710,7 +710,7 @@ map MAP12 "AREA 12: the temple of the oracle" cluster = 1 } -map MAP13 "AREA 13: Catacombs" +map MAP13 LOOKUP "TXT_STRIFE_MAP13" { next = "MAP14" sky1 = "SKYMNT01" @@ -718,7 +718,7 @@ map MAP13 "AREA 13: Catacombs" cluster = 1 } -map MAP14 "AREA 14: mines" +map MAP14 LOOKUP "TXT_STRIFE_MAP14" { next = "MAP15" sky1 = "SKYMNT01" @@ -726,7 +726,7 @@ map MAP14 "AREA 14: mines" cluster = 1 } -map MAP15 "AREA 15: Fortress: Administration" +map MAP15 LOOKUP "TXT_STRIFE_MAP15" { next = "MAP16" sky1 = "SKYMNT01" @@ -734,7 +734,7 @@ map MAP15 "AREA 15: Fortress: Administration" cluster = 1 } -map MAP16 "AREA 16: Fortress: Bishop's Tower" +map MAP16 LOOKUP "TXT_STRIFE_MAP16" { next = "MAP17" sky1 = "SKYMNT01" @@ -742,7 +742,7 @@ map MAP16 "AREA 16: Fortress: Bishop's Tower" cluster = 1 } -map MAP17 "AREA 17: Fortress: The Bailey" +map MAP17 LOOKUP "TXT_STRIFE_MAP17" { next = "MAP18" sky1 = "SKYMNT01" @@ -750,7 +750,7 @@ map MAP17 "AREA 17: Fortress: The Bailey" cluster = 1 } -map MAP18 "AREA 18: Fortress: Stores" +map MAP18 LOOKUP "TXT_STRIFE_MAP18" { next = "MAP19" sky1 = "SKYMNT01" @@ -758,7 +758,7 @@ map MAP18 "AREA 18: Fortress: Stores" cluster = 1 } -map MAP19 "AREA 19: Fortress: Security Complex" +map MAP19 LOOKUP "TXT_STRIFE_MAP19" { next = "MAP20" sky1 = "SKYMNT01" @@ -766,7 +766,7 @@ map MAP19 "AREA 19: Fortress: Security Complex" cluster = 1 } -map MAP20 "AREA 20: Factory: Receiving" +map MAP20 LOOKUP "TXT_STRIFE_MAP20" { next = "MAP21" sky1 = "SKYMNT01" @@ -774,7 +774,7 @@ map MAP20 "AREA 20: Factory: Receiving" cluster = 1 } -map MAP21 "AREA 21: Factory: Manufacturing" +map MAP21 LOOKUP "TXT_STRIFE_MAP21" { next = "MAP22" sky1 = "SKYMNT01" @@ -782,7 +782,7 @@ map MAP21 "AREA 21: Factory: Manufacturing" cluster = 1 } -map MAP22 "AREA 22: Factory: Forge" +map MAP22 LOOKUP "TXT_STRIFE_MAP22" { next = "MAP23" sky1 = "SKYMNT01" @@ -790,7 +790,7 @@ map MAP22 "AREA 22: Factory: Forge" cluster = 1 } -map MAP23 "AREA 23: Order Commons" +map MAP23 LOOKUP "TXT_STRIFE_MAP23" { next = "MAP24" sky1 = "SKYMNT01" @@ -798,7 +798,7 @@ map MAP23 "AREA 23: Order Commons" cluster = 1 } -map MAP24 "AREA 24: Factory: Conversion Chapel" +map MAP24 LOOKUP "TXT_STRIFE_MAP24" { next = "MAP25" sky1 = "SKYMNT01" @@ -806,7 +806,7 @@ map MAP24 "AREA 24: Factory: Conversion Chapel" cluster = 1 } -map MAP25 "AREA 25: Catacombs: Ruined Temple" +map MAP25 LOOKUP "TXT_STRIFE_MAP25" { next = "MAP26" sky1 = "SKYMNT01" @@ -814,7 +814,7 @@ map MAP25 "AREA 25: Catacombs: Ruined Temple" cluster = 1 } -map MAP26 "AREA 26: proving grounds" +map MAP26 LOOKUP "TXT_STRIFE_MAP26" { next = "MAP27" sky1 = "SKYMNT01" @@ -822,7 +822,7 @@ map MAP26 "AREA 26: proving grounds" cluster = 1 } -map MAP27 "AREA 27: The Lab" +map MAP27 LOOKUP "TXT_STRIFE_MAP27" { next = "MAP28" sky1 = "SKYMNT01" @@ -830,7 +830,7 @@ map MAP27 "AREA 27: The Lab" cluster = 1 } -map MAP28 "AREA 28: Alien Ship" +map MAP28 LOOKUP "TXT_STRIFE_MAP28" { next = "MAP29" sky1 = "SKYMNT01" @@ -838,7 +838,7 @@ map MAP28 "AREA 28: Alien Ship" cluster = 1 } -map MAP29 "AREA 29: Entity's Lair" +map MAP29 LOOKUP "TXT_STRIFE_MAP29" { next = "EndGameS" sky1 = "SKYMNT01" @@ -847,7 +847,7 @@ map MAP29 "AREA 29: Entity's Lair" deathsequence = "Inter_Strife_Lose" } -map MAP30 "AREA 30: Abandoned Front Base" +map MAP30 LOOKUP "TXT_STRIFE_MAP30" { next = "MAP31" sky1 = "SKYMNT01" @@ -855,7 +855,7 @@ map MAP30 "AREA 30: Abandoned Front Base" cluster = 1 } -map MAP31 "AREA 31: Training Facility" +map MAP31 LOOKUP "TXT_STRIFE_MAP31" { next = "MAP01" sky1 = "SKYMNT01" @@ -863,7 +863,7 @@ map MAP31 "AREA 31: Training Facility" cluster = 1 } -map MAP32 "AREA 1: Sanctuary" +map MAP32 LOOKUP "TXT_STRIFE_MAP32" { next = "MAP33" sky1 = "SKYMNT02" @@ -871,7 +871,7 @@ map MAP32 "AREA 1: Sanctuary" cluster = 2 } -map MAP33 "AREA 2: Town" +map MAP33 LOOKUP "TXT_STRIFE_MAP33" { next = "MAP34" sky1 = "SKYMNT02" @@ -879,7 +879,7 @@ map MAP33 "AREA 2: Town" cluster = 2 } -map MAP34 "AREA 3: Movement Base" +map MAP34 LOOKUP "TXT_STRIFE_MAP34" { next = "EndBuyStrife" sky1 = "SKYMNT02" @@ -888,7 +888,7 @@ map MAP34 "AREA 3: Movement Base" noallies } -map MAP35 "AREA 35: Factory: Production" +map MAP35 LOOKUP "TXT_STRIFE_MAP35" { next = "MAP01" sky1 = "SKYMNT01" @@ -896,7 +896,7 @@ map MAP35 "AREA 35: Factory: Production" cluster = 1 } -map MAP36 "AREA 36: Castle Clash" +map MAP36 LOOKUP "TXT_STRIFE_MAP36" { next = "MAP37" sky1 = "SKYMNT01" @@ -904,7 +904,7 @@ map MAP36 "AREA 36: Castle Clash" cluster = 3 } -map MAP37 "AREA 37: Killing Grounds" +map MAP37 LOOKUP "TXT_STRIFE_MAP37" { next = "MAP38" sky1 = "SKYMNT01" @@ -912,7 +912,7 @@ map MAP37 "AREA 37: Killing Grounds" cluster = 3 } -map MAP38 "AREA 38: Ordered Chaos" +map MAP38 LOOKUP "TXT_STRIFE_MAP38" { next = "MAP36" sky1 = "SKYMNT01" @@ -937,5 +937,5 @@ cluster 2 clearepisodes episode MAP02 teaser MAP33 { - name = "Quest for the Sigil" + name = "$TXT_STRIFE_EPI" }