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https://github.com/ZDoom/gzdoom.git
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- moved Strife's map names to the string table.
This commit is contained in:
parent
afc17d6bcc
commit
4bacde36c0
2 changed files with 79 additions and 39 deletions
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@ -2943,3 +2943,43 @@ MSG_TALISMANRED = "You have a feeling that it wasn't to be touched...";
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MSG_TALISMANGREEN = "Whatever it is, it doesn't belong in this world...";
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MSG_TALISMANBLUE = "It must do something...";
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MSG_TALISMANPOWER = "You have super strength!";
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TXT_STRIFE_MAP01 = "AREA 1: Sanctuary";
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TXT_STRIFE_MAP02 = "AREA 2: Town";
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TXT_STRIFE_MAP03 = "AREA 3: Front Base";
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TXT_STRIFE_MAP04 = "AREA 4: Power Station";
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TXT_STRIFE_MAP05 = "AREA 5: Prison";
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TXT_STRIFE_MAP06 = "AREA 6: Sewers";
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TXT_STRIFE_MAP07 = "AREA 7: Castle";
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TXT_STRIFE_MAP08 = "AREA 8: Audience Chamber";
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TXT_STRIFE_MAP09 = "AREA 9: Castle: Programmer's Keep";
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TXT_STRIFE_MAP10 = "AREA 10: New Front Base";
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TXT_STRIFE_MAP11 = "AREA 11: Borderlands";
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TXT_STRIFE_MAP12 = "AREA 12: The Temple of the Oracle";
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TXT_STRIFE_MAP13 = "AREA 13: Catacombs";
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TXT_STRIFE_MAP14 = "AREA 14: Mines";
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TXT_STRIFE_MAP15 = "AREA 15: Fortress: Administration";
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TXT_STRIFE_MAP16 = "AREA 16: Fortress: Bishop's Tower";
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TXT_STRIFE_MAP17 = "AREA 17: Fortress: The Bailey";
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TXT_STRIFE_MAP18 = "AREA 18: Fortress: Stores";
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TXT_STRIFE_MAP19 = "AREA 19: Fortress: Security Complex";
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TXT_STRIFE_MAP20 = "AREA 20: Factory: Receiving";
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TXT_STRIFE_MAP21 = "AREA 21: Factory: Manufacturing";
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TXT_STRIFE_MAP22 = "AREA 22: Factory: Forge";
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TXT_STRIFE_MAP23 = "AREA 23: Order Commons";
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TXT_STRIFE_MAP24 = "AREA 24: Factory: Conversion Chapel";
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TXT_STRIFE_MAP25 = "AREA 25: Catacombs: Ruined Temple";
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TXT_STRIFE_MAP26 = "AREA 26: Proving Grounds";
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TXT_STRIFE_MAP27 = "AREA 27: The Lab";
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TXT_STRIFE_MAP28 = "AREA 28: Alien Ship";
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TXT_STRIFE_MAP29 = "AREA 29: Entity's Lair";
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TXT_STRIFE_MAP30 = "AREA 30: Abandoned Front Base";
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TXT_STRIFE_MAP31 = "AREA 31: Training Facility";
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TXT_STRIFE_MAP32 = "AREA 1: Sanctuary";
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TXT_STRIFE_MAP33 = "AREA 2: Town";
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TXT_STRIFE_MAP34 = "AREA 3: Movement Base";
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TXT_STRIFE_MAP35 = "AREA 35: Factory: Production";
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TXT_STRIFE_MAP36 = "AREA 36: Castle Clash";
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TXT_STRIFE_MAP37 = "AREA 37: Killing Grounds";
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TXT_STRIFE_MAP38 = "AREA 38: Ordered Chaos";
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TXT_STRIFE_EPI = "Quest for the Sigil";
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@ -594,7 +594,7 @@ gamedefaults
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noinfighting
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}
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map MAP01 "AREA 1: sanctuary"
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map MAP01 LOOKUP "TXT_STRIFE_MAP01"
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{
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next = "MAP02"
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sky1 = "SKYMNT02"
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@ -602,7 +602,7 @@ map MAP01 "AREA 1: sanctuary"
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cluster = 1
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}
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map MAP02 "AREA 2: town"
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map MAP02 LOOKUP "TXT_STRIFE_MAP02"
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{
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next = "MAP03"
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sky1 = "SKYMNT02"
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@ -610,7 +610,7 @@ map MAP02 "AREA 2: town"
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cluster = 1
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}
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map MAP03 "AREA 3: front base"
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map MAP03 LOOKUP "TXT_STRIFE_MAP03"
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{
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next = "MAP04"
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sky1 = "SKYMNT02"
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@ -621,7 +621,7 @@ map MAP03 "AREA 3: front base"
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slideshow = "Inter_Strife_MAP03"
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}
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map MAP04 "AREA 4: power station"
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map MAP04 LOOKUP "TXT_STRIFE_MAP04"
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{
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next = "MAP05"
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sky1 = "SKYMNT02"
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@ -629,7 +629,7 @@ map MAP04 "AREA 4: power station"
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cluster = 1
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}
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map MAP05 "AREA 5: prison"
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map MAP05 LOOKUP "TXT_STRIFE_MAP05"
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{
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next = "MAP06"
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sky1 = "SKYMNT02"
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@ -637,7 +637,7 @@ map MAP05 "AREA 5: prison"
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cluster = 1
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}
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map MAP06 "AREA 6: sewers"
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map MAP06 LOOKUP "TXT_STRIFE_MAP06"
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{
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next = "MAP07"
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sky1 = "SKYMNT02"
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@ -645,7 +645,7 @@ map MAP06 "AREA 6: sewers"
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cluster = 1
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}
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map MAP07 "AREA 7: castle"
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map MAP07 LOOKUP "TXT_STRIFE_MAP07"
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{
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next = "MAP08"
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sky1 = "SKYMNT02"
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@ -654,7 +654,7 @@ map MAP07 "AREA 7: castle"
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redirect = "Sigil", "map10"
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}
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map MAP08 "AREA 8: Audience Chamber"
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map MAP08 LOOKUP "TXT_STRIFE_MAP08"
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{
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next = "MAP09"
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sky1 = "SKYMNT02"
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@ -662,7 +662,7 @@ map MAP08 "AREA 8: Audience Chamber"
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cluster = 1
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}
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map MAP09 "AREA 9: Castle: Programmer's Keep"
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map MAP09 LOOKUP "TXT_STRIFE_MAP09"
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{
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next = "MAP10"
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sky1 = "SKYMNT02"
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@ -685,7 +685,7 @@ map MAP09 "AREA 9: Castle: Programmer's Keep"
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// that idea apparently got scrapped as the game developed.
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}
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map MAP10 "AREA 10: New Front Base"
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map MAP10 LOOKUP "TXT_STRIFE_MAP10"
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{
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next = "MAP11"
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sky1 = "SKYMNT01"
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@ -694,7 +694,7 @@ map MAP10 "AREA 10: New Front Base"
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slideshow = "Inter_Strife_MAP10"
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}
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map MAP11 "AREA 11: Borderlands"
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map MAP11 LOOKUP "TXT_STRIFE_MAP11"
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{
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next = "MAP12"
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sky1 = "SKYMNT01"
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@ -702,7 +702,7 @@ map MAP11 "AREA 11: Borderlands"
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cluster = 1
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}
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map MAP12 "AREA 12: the temple of the oracle"
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map MAP12 LOOKUP "TXT_STRIFE_MAP12"
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{
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next = "MAP13"
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sky1 = "SKYMNT01"
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@ -710,7 +710,7 @@ map MAP12 "AREA 12: the temple of the oracle"
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cluster = 1
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}
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map MAP13 "AREA 13: Catacombs"
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map MAP13 LOOKUP "TXT_STRIFE_MAP13"
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{
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next = "MAP14"
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sky1 = "SKYMNT01"
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@ -718,7 +718,7 @@ map MAP13 "AREA 13: Catacombs"
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cluster = 1
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}
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map MAP14 "AREA 14: mines"
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map MAP14 LOOKUP "TXT_STRIFE_MAP14"
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{
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next = "MAP15"
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sky1 = "SKYMNT01"
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@ -726,7 +726,7 @@ map MAP14 "AREA 14: mines"
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cluster = 1
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}
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map MAP15 "AREA 15: Fortress: Administration"
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map MAP15 LOOKUP "TXT_STRIFE_MAP15"
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{
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next = "MAP16"
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sky1 = "SKYMNT01"
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@ -734,7 +734,7 @@ map MAP15 "AREA 15: Fortress: Administration"
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cluster = 1
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}
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map MAP16 "AREA 16: Fortress: Bishop's Tower"
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map MAP16 LOOKUP "TXT_STRIFE_MAP16"
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{
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next = "MAP17"
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sky1 = "SKYMNT01"
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@ -742,7 +742,7 @@ map MAP16 "AREA 16: Fortress: Bishop's Tower"
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cluster = 1
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}
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map MAP17 "AREA 17: Fortress: The Bailey"
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map MAP17 LOOKUP "TXT_STRIFE_MAP17"
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{
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next = "MAP18"
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sky1 = "SKYMNT01"
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@ -750,7 +750,7 @@ map MAP17 "AREA 17: Fortress: The Bailey"
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cluster = 1
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}
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map MAP18 "AREA 18: Fortress: Stores"
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map MAP18 LOOKUP "TXT_STRIFE_MAP18"
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{
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next = "MAP19"
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sky1 = "SKYMNT01"
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@ -758,7 +758,7 @@ map MAP18 "AREA 18: Fortress: Stores"
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cluster = 1
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}
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map MAP19 "AREA 19: Fortress: Security Complex"
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map MAP19 LOOKUP "TXT_STRIFE_MAP19"
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{
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next = "MAP20"
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sky1 = "SKYMNT01"
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@ -766,7 +766,7 @@ map MAP19 "AREA 19: Fortress: Security Complex"
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cluster = 1
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}
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map MAP20 "AREA 20: Factory: Receiving"
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map MAP20 LOOKUP "TXT_STRIFE_MAP20"
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{
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next = "MAP21"
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sky1 = "SKYMNT01"
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@ -774,7 +774,7 @@ map MAP20 "AREA 20: Factory: Receiving"
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cluster = 1
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}
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map MAP21 "AREA 21: Factory: Manufacturing"
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map MAP21 LOOKUP "TXT_STRIFE_MAP21"
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{
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next = "MAP22"
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sky1 = "SKYMNT01"
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@ -782,7 +782,7 @@ map MAP21 "AREA 21: Factory: Manufacturing"
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cluster = 1
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}
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map MAP22 "AREA 22: Factory: Forge"
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map MAP22 LOOKUP "TXT_STRIFE_MAP22"
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{
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next = "MAP23"
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sky1 = "SKYMNT01"
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@ -790,7 +790,7 @@ map MAP22 "AREA 22: Factory: Forge"
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cluster = 1
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}
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map MAP23 "AREA 23: Order Commons"
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map MAP23 LOOKUP "TXT_STRIFE_MAP23"
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{
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next = "MAP24"
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sky1 = "SKYMNT01"
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@ -798,7 +798,7 @@ map MAP23 "AREA 23: Order Commons"
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cluster = 1
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}
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map MAP24 "AREA 24: Factory: Conversion Chapel"
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map MAP24 LOOKUP "TXT_STRIFE_MAP24"
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{
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next = "MAP25"
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sky1 = "SKYMNT01"
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@ -806,7 +806,7 @@ map MAP24 "AREA 24: Factory: Conversion Chapel"
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cluster = 1
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}
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map MAP25 "AREA 25: Catacombs: Ruined Temple"
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map MAP25 LOOKUP "TXT_STRIFE_MAP25"
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{
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next = "MAP26"
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sky1 = "SKYMNT01"
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@ -814,7 +814,7 @@ map MAP25 "AREA 25: Catacombs: Ruined Temple"
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cluster = 1
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}
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map MAP26 "AREA 26: proving grounds"
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map MAP26 LOOKUP "TXT_STRIFE_MAP26"
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{
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next = "MAP27"
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sky1 = "SKYMNT01"
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@ -822,7 +822,7 @@ map MAP26 "AREA 26: proving grounds"
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cluster = 1
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}
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map MAP27 "AREA 27: The Lab"
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map MAP27 LOOKUP "TXT_STRIFE_MAP27"
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{
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next = "MAP28"
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sky1 = "SKYMNT01"
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@ -830,7 +830,7 @@ map MAP27 "AREA 27: The Lab"
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cluster = 1
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}
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map MAP28 "AREA 28: Alien Ship"
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map MAP28 LOOKUP "TXT_STRIFE_MAP28"
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{
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next = "MAP29"
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sky1 = "SKYMNT01"
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@ -838,7 +838,7 @@ map MAP28 "AREA 28: Alien Ship"
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cluster = 1
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}
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map MAP29 "AREA 29: Entity's Lair"
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map MAP29 LOOKUP "TXT_STRIFE_MAP29"
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{
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next = "EndGameS"
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sky1 = "SKYMNT01"
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@ -847,7 +847,7 @@ map MAP29 "AREA 29: Entity's Lair"
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deathsequence = "Inter_Strife_Lose"
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}
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map MAP30 "AREA 30: Abandoned Front Base"
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map MAP30 LOOKUP "TXT_STRIFE_MAP30"
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{
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next = "MAP31"
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sky1 = "SKYMNT01"
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@ -855,7 +855,7 @@ map MAP30 "AREA 30: Abandoned Front Base"
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cluster = 1
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}
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map MAP31 "AREA 31: Training Facility"
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map MAP31 LOOKUP "TXT_STRIFE_MAP31"
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{
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next = "MAP01"
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sky1 = "SKYMNT01"
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@ -863,7 +863,7 @@ map MAP31 "AREA 31: Training Facility"
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cluster = 1
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}
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map MAP32 "AREA 1: Sanctuary"
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map MAP32 LOOKUP "TXT_STRIFE_MAP32"
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{
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next = "MAP33"
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sky1 = "SKYMNT02"
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@ -871,7 +871,7 @@ map MAP32 "AREA 1: Sanctuary"
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cluster = 2
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}
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map MAP33 "AREA 2: Town"
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map MAP33 LOOKUP "TXT_STRIFE_MAP33"
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{
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next = "MAP34"
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sky1 = "SKYMNT02"
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@ -879,7 +879,7 @@ map MAP33 "AREA 2: Town"
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cluster = 2
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}
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map MAP34 "AREA 3: Movement Base"
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map MAP34 LOOKUP "TXT_STRIFE_MAP34"
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{
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next = "EndBuyStrife"
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sky1 = "SKYMNT02"
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@ -888,7 +888,7 @@ map MAP34 "AREA 3: Movement Base"
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noallies
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}
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map MAP35 "AREA 35: Factory: Production"
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map MAP35 LOOKUP "TXT_STRIFE_MAP35"
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{
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next = "MAP01"
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sky1 = "SKYMNT01"
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@ -896,7 +896,7 @@ map MAP35 "AREA 35: Factory: Production"
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cluster = 1
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}
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map MAP36 "AREA 36: Castle Clash"
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map MAP36 LOOKUP "TXT_STRIFE_MAP36"
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{
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next = "MAP37"
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sky1 = "SKYMNT01"
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@ -904,7 +904,7 @@ map MAP36 "AREA 36: Castle Clash"
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cluster = 3
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}
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map MAP37 "AREA 37: Killing Grounds"
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map MAP37 LOOKUP "TXT_STRIFE_MAP37"
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{
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next = "MAP38"
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sky1 = "SKYMNT01"
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@ -912,7 +912,7 @@ map MAP37 "AREA 37: Killing Grounds"
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cluster = 3
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}
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map MAP38 "AREA 38: Ordered Chaos"
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map MAP38 LOOKUP "TXT_STRIFE_MAP38"
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{
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next = "MAP36"
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sky1 = "SKYMNT01"
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@ -937,5 +937,5 @@ cluster 2
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clearepisodes
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episode MAP02 teaser MAP33
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{
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name = "Quest for the Sigil"
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name = "$TXT_STRIFE_EPI"
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}
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