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fix: MBF's A_Spawn DEH codepointer should use misc2 as spawnheight, not distance
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41ab1e4994
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1 changed files with 2 additions and 2 deletions
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@ -640,8 +640,8 @@ static void CreateSpawnFunc(FunctionCallEmitter &emitters, int value1, int value
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I_Error("No class found for dehackednum %d!\n", value1+1);
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I_Error("No class found for dehackednum %d!\n", value1+1);
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}
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}
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emitters.AddParameterPointerConst(InfoNames[value1-1]); // itemtype
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emitters.AddParameterPointerConst(InfoNames[value1-1]); // itemtype
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emitters.AddParameterFloatConst(value2); // distance
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emitters.AddParameterFloatConst(0); // distance
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emitters.AddParameterFloatConst(0); // height
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emitters.AddParameterFloatConst(value2); // height
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emitters.AddParameterIntConst(0); // useammo
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emitters.AddParameterIntConst(0); // useammo
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emitters.AddParameterIntConst(0); // transfer_translation
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emitters.AddParameterIntConst(0); // transfer_translation
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}
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}
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