mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-12 15:44:10 +00:00
This commit is contained in:
commit
4b2b2af63e
25 changed files with 16 additions and 73 deletions
|
@ -79,8 +79,6 @@
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#include "g_levellocals.h"
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#include "g_levellocals.h"
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#include "events.h"
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#include "events.h"
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void MarkACSThinker();
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// MACROS ------------------------------------------------------------------
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// MACROS ------------------------------------------------------------------
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/*
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/*
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@ -326,13 +324,11 @@ static void MarkRoot()
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Gray = NULL;
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Gray = NULL;
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Mark(Args);
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Mark(Args);
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Mark(screen);
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Mark(StatusBar);
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Mark(StatusBar);
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M_MarkMenus();
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M_MarkMenus();
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Mark(DIntermissionController::CurrentIntermission);
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Mark(DIntermissionController::CurrentIntermission);
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DThinker::MarkRoots();
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DThinker::MarkRoots();
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FCanvasTextureInfo::Mark();
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FCanvasTextureInfo::Mark();
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MarkACSThinker();
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Mark(E_FirstEventHandler);
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Mark(E_FirstEventHandler);
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Mark(E_LastEventHandler);
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Mark(E_LastEventHandler);
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for (auto &s : level.sectorPortals)
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for (auto &s : level.sectorPortals)
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@ -242,7 +242,6 @@ void PClass::StaticShutdown ()
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{
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{
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if (WP_NOCHANGE != nullptr)
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if (WP_NOCHANGE != nullptr)
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{
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{
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WP_NOCHANGE->ObjectFlags |= OF_YesReallyDelete;
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delete WP_NOCHANGE;
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delete WP_NOCHANGE;
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}
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}
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@ -52,7 +52,6 @@
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#include "gl/renderer/gl_2ddrawer.h"
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#include "gl/renderer/gl_2ddrawer.h"
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#include "gl_debug.h"
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#include "gl_debug.h"
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IMPLEMENT_CLASS(OpenGLFrameBuffer, false, false)
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EXTERN_CVAR (Float, vid_brightness)
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EXTERN_CVAR (Float, vid_brightness)
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EXTERN_CVAR (Float, vid_contrast)
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EXTERN_CVAR (Float, vid_contrast)
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EXTERN_CVAR (Bool, vid_vsync)
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EXTERN_CVAR (Bool, vid_vsync)
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|
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@ -17,13 +17,11 @@ extern long gl_frameMS;
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class OpenGLFrameBuffer : public Win32GLFrameBuffer
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class OpenGLFrameBuffer : public Win32GLFrameBuffer
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{
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{
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typedef Win32GLFrameBuffer Super;
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typedef Win32GLFrameBuffer Super;
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DECLARE_CLASS(OpenGLFrameBuffer, Win32GLFrameBuffer)
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#else
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#else
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#include "sdlglvideo.h"
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#include "sdlglvideo.h"
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class OpenGLFrameBuffer : public SDLGLFB
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class OpenGLFrameBuffer : public SDLGLFB
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{
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{
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// typedef SDLGLFB Super; //[C]commented, DECLARE_CLASS defines this in linux
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typedef SDLGLFB Super; //[C]commented, DECLARE_CLASS defines this in linux
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DECLARE_CLASS(OpenGLFrameBuffer, SDLGLFB)
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#endif
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#endif
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|
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@ -113,8 +113,6 @@ DFrameBuffer *CreateGLSWFrameBuffer(int width, int height, bool bgra, bool fulls
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}
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}
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#endif
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#endif
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IMPLEMENT_CLASS(OpenGLSWFrameBuffer, false, false)
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const char *const OpenGLSWFrameBuffer::ShaderDefines[OpenGLSWFrameBuffer::NUM_SHADERS] =
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const char *const OpenGLSWFrameBuffer::ShaderDefines[OpenGLSWFrameBuffer::NUM_SHADERS] =
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{
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{
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"#define ENORMALCOLOR", // NormalColor
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"#define ENORMALCOLOR", // NormalColor
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|
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@ -17,13 +17,11 @@ class FGLDebug;
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class OpenGLSWFrameBuffer : public Win32GLFrameBuffer
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class OpenGLSWFrameBuffer : public Win32GLFrameBuffer
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{
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{
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typedef Win32GLFrameBuffer Super;
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typedef Win32GLFrameBuffer Super;
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DECLARE_CLASS(OpenGLSWFrameBuffer, Win32GLFrameBuffer)
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#else
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#else
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#include "sdlglvideo.h"
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#include "sdlglvideo.h"
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class OpenGLSWFrameBuffer : public SDLGLFB
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class OpenGLSWFrameBuffer : public SDLGLFB
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{
|
{
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// typedef SDLGLFB Super; //[C]commented, DECLARE_CLASS defines this in linux
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typedef SDLGLFB Super; //[C]commented, DECLARE_CLASS defines this in linux
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DECLARE_CLASS(OpenGLSWFrameBuffer, SDLGLFB)
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|
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#endif
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#endif
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|
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|
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|
|
@ -11022,11 +11022,6 @@ CCMD(acsprofile)
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ShowProfileData(FuncProfiles, limit, sorter, true);
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ShowProfileData(FuncProfiles, limit, sorter, true);
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}
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}
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void MarkACSThinker()
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{
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GC::Mark(DACSThinker::ActiveThinker);
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}
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ADD_STAT(ACS)
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ADD_STAT(ACS)
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{
|
{
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return FStringf("ACS time: %f ms", ACSTime.TimeMS());
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return FStringf("ACS time: %f ms", ACSTime.TimeMS());
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|
|
|
@ -632,7 +632,6 @@ DFrameBuffer* CocoaVideo::CreateFrameBuffer(const int width, const int height, c
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}
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}
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|
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old->GetFlash(flashColor, flashAmount);
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old->GetFlash(flashColor, flashAmount);
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old->ObjectFlags |= OF_YesReallyDelete;
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|
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if (old == screen)
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if (old == screen)
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{
|
{
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|
@ -1306,7 +1305,6 @@ void I_ShutdownGraphics()
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{
|
{
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if (NULL != screen)
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if (NULL != screen)
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{
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{
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screen->ObjectFlags |= OF_YesReallyDelete;
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delete screen;
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delete screen;
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screen = NULL;
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screen = NULL;
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}
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}
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|
|
@ -95,7 +95,6 @@ void I_ShutdownGraphics ()
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{
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{
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DFrameBuffer *s = screen;
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DFrameBuffer *s = screen;
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screen = NULL;
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screen = NULL;
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s->ObjectFlags |= OF_YesReallyDelete;
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delete s;
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delete s;
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}
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}
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if (Video)
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if (Video)
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|
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@ -30,9 +30,6 @@
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// TYPES -------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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IMPLEMENT_CLASS(SDLBaseFB, true, false)
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IMPLEMENT_CLASS(SDLGLFB, true, false)
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struct MiniModeInfo
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struct MiniModeInfo
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{
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{
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uint16_t Width, Height;
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uint16_t Width, Height;
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|
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@ -37,7 +37,7 @@ private:
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|
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class SDLBaseFB : public DFrameBuffer
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class SDLBaseFB : public DFrameBuffer
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{
|
{
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DECLARE_CLASS(SDLBaseFB, DFrameBuffer)
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typedef DFrameBuffer Super;
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public:
|
public:
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using DFrameBuffer::DFrameBuffer;
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using DFrameBuffer::DFrameBuffer;
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virtual SDL_Window *GetSDLWindow() = 0;
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virtual SDL_Window *GetSDLWindow() = 0;
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@ -47,7 +47,7 @@ public:
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|
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class SDLGLFB : public SDLBaseFB
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class SDLGLFB : public SDLBaseFB
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{
|
{
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DECLARE_CLASS(SDLGLFB, SDLBaseFB)
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typedef SDLBaseFB Super;
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public:
|
public:
|
||||||
// this must have the same parameters as the Windows version, even if they are not used!
|
// this must have the same parameters as the Windows version, even if they are not used!
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SDLGLFB (void *hMonitor, int width, int height, int, int, bool fullscreen, bool bgra);
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SDLGLFB (void *hMonitor, int width, int height, int, int, bool fullscreen, bool bgra);
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|
|
|
@ -24,8 +24,6 @@
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||||||
|
|
||||||
// TYPES -------------------------------------------------------------------
|
// TYPES -------------------------------------------------------------------
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||||||
|
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IMPLEMENT_CLASS(SDLFB, false, false)
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|
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struct MiniModeInfo
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struct MiniModeInfo
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{
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{
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uint16_t Width, Height;
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uint16_t Width, Height;
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|
|
|
@ -4,7 +4,7 @@
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||||||
|
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||||||
class SDLFB : public SDLBaseFB
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class SDLFB : public SDLBaseFB
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{
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{
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DECLARE_CLASS(SDLFB, SDLBaseFB)
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typedef SDLBaseFB Super;
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public:
|
public:
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SDLFB(int width, int height, bool bgra, bool fullscreen, SDL_Window *oldwin);
|
SDLFB(int width, int height, bool bgra, bool fullscreen, SDL_Window *oldwin);
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~SDLFB();
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~SDLFB();
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|
|
|
@ -206,7 +206,6 @@ void FSoftwareRenderer::WriteSavePic (player_t *player, FileWriter *file, int wi
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PalEntry palette[256];
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PalEntry palette[256];
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// Take a snapshot of the player's view
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// Take a snapshot of the player's view
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pic->ObjectFlags |= OF_Fixed;
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pic->Lock ();
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pic->Lock ();
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if (r_polyrenderer)
|
if (r_polyrenderer)
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{
|
{
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@ -227,8 +226,6 @@ void FSoftwareRenderer::WriteSavePic (player_t *player, FileWriter *file, int wi
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screen->GetFlashedPalette (palette);
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screen->GetFlashedPalette (palette);
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M_CreatePNG (file, pic->GetBuffer(), palette, SS_PAL, width, height, pic->GetPitch());
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M_CreatePNG (file, pic->GetBuffer(), palette, SS_PAL, width, height, pic->GetPitch());
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pic->Unlock ();
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pic->Unlock ();
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pic->Destroy();
|
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pic->ObjectFlags |= OF_YesReallyDelete;
|
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delete pic;
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delete pic;
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}
|
}
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|
|
|
@ -114,7 +114,6 @@ void FCanvasTexture::MakeTexture ()
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{
|
{
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Canvas = new DSimpleCanvas (Width, Height, false);
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Canvas = new DSimpleCanvas (Width, Height, false);
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Canvas->Lock ();
|
Canvas->Lock ();
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GC::AddSoftRoot(Canvas);
|
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|
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if (Width != Height || Width != Canvas->GetPitch())
|
if (Width != Height || Width != Canvas->GetPitch())
|
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{
|
{
|
||||||
|
@ -136,7 +135,6 @@ void FCanvasTexture::MakeTextureBgra()
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{
|
{
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CanvasBgra = new DSimpleCanvas(Width, Height, true);
|
CanvasBgra = new DSimpleCanvas(Width, Height, true);
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CanvasBgra->Lock();
|
CanvasBgra->Lock();
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GC::AddSoftRoot(CanvasBgra);
|
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||||||
|
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if (Width != Height || Width != CanvasBgra->GetPitch())
|
if (Width != Height || Width != CanvasBgra->GetPitch())
|
||||||
{
|
{
|
||||||
|
@ -172,16 +170,12 @@ void FCanvasTexture::Unload ()
|
||||||
|
|
||||||
if (Canvas != NULL)
|
if (Canvas != NULL)
|
||||||
{
|
{
|
||||||
GC::DelSoftRoot(Canvas);
|
delete Canvas;
|
||||||
Canvas->Destroy();
|
|
||||||
Canvas = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CanvasBgra != NULL)
|
if (CanvasBgra != NULL)
|
||||||
{
|
{
|
||||||
GC::DelSoftRoot(CanvasBgra);
|
delete CanvasBgra;
|
||||||
CanvasBgra->Destroy();
|
|
||||||
CanvasBgra = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FTexture::Unload();
|
FTexture::Unload();
|
||||||
|
|
|
@ -73,8 +73,6 @@ int active_con_scale();
|
||||||
|
|
||||||
FRenderer *Renderer;
|
FRenderer *Renderer;
|
||||||
|
|
||||||
IMPLEMENT_CLASS(DCanvas, true, false)
|
|
||||||
IMPLEMENT_CLASS(DFrameBuffer, true, false)
|
|
||||||
EXTERN_CVAR (Bool, swtruecolor)
|
EXTERN_CVAR (Bool, swtruecolor)
|
||||||
EXTERN_CVAR (Bool, fullscreen)
|
EXTERN_CVAR (Bool, fullscreen)
|
||||||
|
|
||||||
|
@ -86,7 +84,7 @@ EXTERN_CVAR (Bool, fullscreen)
|
||||||
|
|
||||||
class DDummyFrameBuffer : public DFrameBuffer
|
class DDummyFrameBuffer : public DFrameBuffer
|
||||||
{
|
{
|
||||||
DECLARE_CLASS (DDummyFrameBuffer, DFrameBuffer);
|
typedef DFrameBuffer Super;
|
||||||
public:
|
public:
|
||||||
DDummyFrameBuffer (int width, int height)
|
DDummyFrameBuffer (int width, int height)
|
||||||
: DFrameBuffer (0, 0, false)
|
: DFrameBuffer (0, 0, false)
|
||||||
|
@ -112,11 +110,6 @@ public:
|
||||||
|
|
||||||
float Gamma;
|
float Gamma;
|
||||||
};
|
};
|
||||||
IMPLEMENT_CLASS(DDummyFrameBuffer, true, false)
|
|
||||||
|
|
||||||
// SimpleCanvas is not really abstract, but this macro does not
|
|
||||||
// try to generate a CreateNew() function.
|
|
||||||
IMPLEMENT_CLASS(DSimpleCanvas, true, false)
|
|
||||||
|
|
||||||
class FPaletteTester : public FTexture
|
class FPaletteTester : public FTexture
|
||||||
{
|
{
|
||||||
|
@ -1272,7 +1265,6 @@ bool V_DoModeSetup (int width, int height, int bits)
|
||||||
}
|
}
|
||||||
|
|
||||||
screen = buff;
|
screen = buff;
|
||||||
GC::WriteBarrier(screen);
|
|
||||||
screen->SetGamma (Gamma);
|
screen->SetGamma (Gamma);
|
||||||
|
|
||||||
// Load fonts now so they can be packed into textures straight away,
|
// Load fonts now so they can be packed into textures straight away,
|
||||||
|
@ -1544,7 +1536,6 @@ void V_Init (bool restart)
|
||||||
|
|
||||||
void V_Init2()
|
void V_Init2()
|
||||||
{
|
{
|
||||||
assert (screen->IsKindOf(RUNTIME_CLASS(DDummyFrameBuffer)));
|
|
||||||
int width = screen->GetWidth();
|
int width = screen->GetWidth();
|
||||||
int height = screen->GetHeight();
|
int height = screen->GetHeight();
|
||||||
float gamma = static_cast<DDummyFrameBuffer *>(screen)->Gamma;
|
float gamma = static_cast<DDummyFrameBuffer *>(screen)->Gamma;
|
||||||
|
@ -1552,7 +1543,6 @@ void V_Init2()
|
||||||
{
|
{
|
||||||
DFrameBuffer *s = screen;
|
DFrameBuffer *s = screen;
|
||||||
screen = NULL;
|
screen = NULL;
|
||||||
s->ObjectFlags |= OF_YesReallyDelete;
|
|
||||||
delete s;
|
delete s;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1579,7 +1569,6 @@ void V_Shutdown()
|
||||||
{
|
{
|
||||||
DFrameBuffer *s = screen;
|
DFrameBuffer *s = screen;
|
||||||
screen = NULL;
|
screen = NULL;
|
||||||
s->ObjectFlags |= OF_YesReallyDelete;
|
|
||||||
delete s;
|
delete s;
|
||||||
}
|
}
|
||||||
V_ClearFonts();
|
V_ClearFonts();
|
||||||
|
|
|
@ -198,9 +198,8 @@ struct VMVa_List
|
||||||
//
|
//
|
||||||
// [RH] Made screens more implementation-independant:
|
// [RH] Made screens more implementation-independant:
|
||||||
//
|
//
|
||||||
class DCanvas : public DObject
|
class DCanvas
|
||||||
{
|
{
|
||||||
DECLARE_ABSTRACT_CLASS (DCanvas, DObject)
|
|
||||||
public:
|
public:
|
||||||
DCanvas (int width, int height, bool bgra);
|
DCanvas (int width, int height, bool bgra);
|
||||||
virtual ~DCanvas ();
|
virtual ~DCanvas ();
|
||||||
|
@ -317,7 +316,7 @@ private:
|
||||||
|
|
||||||
class DSimpleCanvas : public DCanvas
|
class DSimpleCanvas : public DCanvas
|
||||||
{
|
{
|
||||||
DECLARE_CLASS (DSimpleCanvas, DCanvas)
|
typedef DCanvas Super;
|
||||||
public:
|
public:
|
||||||
DSimpleCanvas (int width, int height, bool bgra);
|
DSimpleCanvas (int width, int height, bool bgra);
|
||||||
~DSimpleCanvas ();
|
~DSimpleCanvas ();
|
||||||
|
@ -357,7 +356,7 @@ public:
|
||||||
|
|
||||||
class DFrameBuffer : public DSimpleCanvas
|
class DFrameBuffer : public DSimpleCanvas
|
||||||
{
|
{
|
||||||
DECLARE_ABSTRACT_CLASS (DFrameBuffer, DSimpleCanvas)
|
typedef DSimpleCanvas Super;
|
||||||
public:
|
public:
|
||||||
DFrameBuffer (int width, int height, bool bgra);
|
DFrameBuffer (int width, int height, bool bgra);
|
||||||
|
|
||||||
|
|
|
@ -92,8 +92,6 @@
|
||||||
|
|
||||||
// TYPES -------------------------------------------------------------------
|
// TYPES -------------------------------------------------------------------
|
||||||
|
|
||||||
IMPLEMENT_CLASS(D3DFB, false, false)
|
|
||||||
|
|
||||||
struct D3DFB::PackedTexture
|
struct D3DFB::PackedTexture
|
||||||
{
|
{
|
||||||
D3DFB::Atlas *Owner;
|
D3DFB::Atlas *Owner;
|
||||||
|
|
|
@ -60,8 +60,6 @@
|
||||||
|
|
||||||
// TYPES -------------------------------------------------------------------
|
// TYPES -------------------------------------------------------------------
|
||||||
|
|
||||||
IMPLEMENT_CLASS(DDrawFB, false, false)
|
|
||||||
|
|
||||||
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
||||||
|
|
||||||
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
|
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
|
||||||
|
|
|
@ -142,7 +142,6 @@ void I_ShutdownGraphics ()
|
||||||
{
|
{
|
||||||
DFrameBuffer *s = screen;
|
DFrameBuffer *s = screen;
|
||||||
screen = NULL;
|
screen = NULL;
|
||||||
s->ObjectFlags |= OF_YesReallyDelete;
|
|
||||||
delete s;
|
delete s;
|
||||||
}
|
}
|
||||||
if (Video)
|
if (Video)
|
||||||
|
|
|
@ -945,8 +945,6 @@ bool Win32GLVideo::SetFullscreen(const char *devicename, int w, int h, int bits,
|
||||||
//
|
//
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
||||||
IMPLEMENT_CLASS(Win32GLFrameBuffer, true, false)
|
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
|
|
|
@ -27,7 +27,7 @@ FRenderer *gl_CreateInterface();
|
||||||
|
|
||||||
class Win32GLFrameBuffer : public BaseWinFB
|
class Win32GLFrameBuffer : public BaseWinFB
|
||||||
{
|
{
|
||||||
DECLARE_CLASS(Win32GLFrameBuffer, BaseWinFB)
|
typedef BaseWinFB Super;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Win32GLFrameBuffer() {}
|
Win32GLFrameBuffer() {}
|
||||||
|
|
|
@ -103,7 +103,7 @@ class Win32Video : public IVideo
|
||||||
|
|
||||||
class BaseWinFB : public DFrameBuffer
|
class BaseWinFB : public DFrameBuffer
|
||||||
{
|
{
|
||||||
DECLARE_ABSTRACT_CLASS(BaseWinFB, DFrameBuffer)
|
typedef DFrameBuffer Super;
|
||||||
public:
|
public:
|
||||||
BaseWinFB(int width, int height, bool bgra) : DFrameBuffer(width, height, bgra), Windowed(true) {}
|
BaseWinFB(int width, int height, bool bgra) : DFrameBuffer(width, height, bgra), Windowed(true) {}
|
||||||
|
|
||||||
|
|
|
@ -18,7 +18,7 @@ extern HANDLE FPSLimitEvent;
|
||||||
|
|
||||||
class DDrawFB : public BaseWinFB
|
class DDrawFB : public BaseWinFB
|
||||||
{
|
{
|
||||||
DECLARE_CLASS(DDrawFB, BaseWinFB)
|
typedef BaseWinFB Super;
|
||||||
public:
|
public:
|
||||||
DDrawFB (int width, int height, bool fullscreen);
|
DDrawFB (int width, int height, bool fullscreen);
|
||||||
~DDrawFB ();
|
~DDrawFB ();
|
||||||
|
@ -100,7 +100,7 @@ private:
|
||||||
|
|
||||||
class D3DFB : public BaseWinFB
|
class D3DFB : public BaseWinFB
|
||||||
{
|
{
|
||||||
DECLARE_CLASS(D3DFB, BaseWinFB)
|
typedef BaseWinFB Super;
|
||||||
public:
|
public:
|
||||||
D3DFB (UINT adapter, int width, int height, bool bgra, bool fullscreen);
|
D3DFB (UINT adapter, int width, int height, bool bgra, bool fullscreen);
|
||||||
~D3DFB ();
|
~D3DFB ();
|
||||||
|
|
|
@ -80,8 +80,6 @@
|
||||||
|
|
||||||
// TYPES -------------------------------------------------------------------
|
// TYPES -------------------------------------------------------------------
|
||||||
|
|
||||||
IMPLEMENT_CLASS(BaseWinFB, true, false)
|
|
||||||
|
|
||||||
typedef IDirect3D9 *(WINAPI *DIRECT3DCREATE9FUNC)(UINT SDKVersion);
|
typedef IDirect3D9 *(WINAPI *DIRECT3DCREATE9FUNC)(UINT SDKVersion);
|
||||||
typedef HRESULT (WINAPI *DIRECTDRAWCREATEFUNC)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter);
|
typedef HRESULT (WINAPI *DIRECTDRAWCREATEFUNC)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter);
|
||||||
|
|
||||||
|
@ -662,8 +660,7 @@ DFrameBuffer *Win32Video::CreateFrameBuffer (int width, int height, bool bgra, b
|
||||||
return old;
|
return old;
|
||||||
}
|
}
|
||||||
old->GetFlash (flashColor, flashAmount);
|
old->GetFlash (flashColor, flashAmount);
|
||||||
old->ObjectFlags |= OF_YesReallyDelete;
|
if (old == screen) screen = nullptr;
|
||||||
if (old == screen) screen = NULL;
|
|
||||||
delete old;
|
delete old;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -700,7 +697,6 @@ DFrameBuffer *Win32Video::CreateFrameBuffer (int width, int height, bool bgra, b
|
||||||
{
|
{
|
||||||
hr = fb->GetHR ();
|
hr = fb->GetHR ();
|
||||||
}
|
}
|
||||||
fb->ObjectFlags |= OF_YesReallyDelete;
|
|
||||||
delete fb;
|
delete fb;
|
||||||
|
|
||||||
LOG1 ("fb is bad: %08lx\n", hr);
|
LOG1 ("fb is bad: %08lx\n", hr);
|
||||||
|
|
Loading…
Reference in a new issue