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SVN r34 (trunk)
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parent
78a367a2d7
commit
4982558bbf
6 changed files with 10 additions and 8 deletions
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@ -1,3 +1,8 @@
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April 12, 2006 (Changes by Graf Zahl)
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- Fixed: SAVEVER was still 231 although MINSAVEVER was 232.
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- Fixed: Decal spreading used an incorrect z-coordinate. It has to use
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the one originally passed to DImpactDecal::StaticCreate.
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April 11, 2006
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- Fixed: GCC misoptimized the SWAP macros in farchive.cpp.
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- Fixed: Compiling with mingw once again works.
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@ -69,7 +69,6 @@ class ARedCard : public ADoomKey
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DECLARE_ACTOR (ARedCard, ADoomKey)
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public:
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const char *PickupMessage ();
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const char *NeedKeyMessage (bool remote, int keynum);
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};
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FState ARedCard::States[] =
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@ -95,7 +94,6 @@ class ABlueSkull : public ADoomKey
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DECLARE_ACTOR (ABlueSkull, ADoomKey)
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public:
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const char *PickupMessage ();
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const char *NeedKeyMessage (bool remote, int keynum);
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};
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FState ABlueSkull::States[] =
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@ -18,7 +18,6 @@ class AKeyGreen : public AHereticKey
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DECLARE_ACTOR (AKeyGreen, AHereticKey)
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public:
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const char *PickupMessage ();
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const char *NeedKeyMessage (bool remote, int keynum);
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};
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FState AKeyGreen::States[] =
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@ -493,7 +493,7 @@ void DBaseDecal::SpreadRight (fixed_t r, side_t *feelwall, fixed_t wallsize)
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}
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}
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void DBaseDecal::Spread (const FDecalTemplate *tpl, side_t *wall)
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void DBaseDecal::Spread (const FDecalTemplate *tpl, side_t *wall, fixed_t spread_z)
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{
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FTexture *tex;
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vertex_t *v1;
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@ -514,7 +514,7 @@ void DBaseDecal::Spread (const FDecalTemplate *tpl, side_t *wall)
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DecalRight = DecalWidth - DecalLeft;
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SpreadSource = this;
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SpreadTemplate = tpl;
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SpreadZ = z;
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SpreadZ = spread_z;
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// Try spreading left first
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@ -662,7 +662,7 @@ DImpactDecal *DImpactDecal::StaticCreate (const FDecalTemplate *tpl, fixed_t x,
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}
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// Spread decal to nearby walls if it does not all fit on this one
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decal->Spread (tpl, wall);
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decal->Spread (tpl, wall, z);
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}
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return decal;
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}
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@ -65,7 +65,7 @@ public:
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fixed_t GetRealZ (const side_s *wall) const;
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void SetShade (DWORD rgb);
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void SetShade (int r, int g, int b);
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void Spread (const FDecalTemplate *tpl, side_s *wall);
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void Spread (const FDecalTemplate *tpl, side_s *wall, fixed_t spread_z);
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static void SerializeChain (FArchive &arc, DBaseDecal **firstptr);
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static void MoveChain (DBaseDecal *first, fixed_t x, fixed_t y);
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@ -43,7 +43,7 @@ enum { GAMEVERSION = 205 };
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// SAVEVER is the version of the information stored in level snapshots.
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// Note that SAVEVER is not directly comparable to VERSION.
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// SAVESIG should match SAVEVER.
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#define SAVEVER 231
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#define SAVEVER 232
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#define SAVESIG "ZDOOMSAVE232"
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// This is so that derivates can use the same savegame versions without worrying about engine compatibility
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#define GAMESIG "ZDOOM"
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