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- moved a few CCMDs from i_sound.cpp to s_sound.cpp.
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2440d72f40
commit
48f2105cd1
4 changed files with 43 additions and 31 deletions
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@ -300,10 +300,7 @@ void I_InitSound ()
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void I_CloseSound ()
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{
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// Free all loaded samples
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for (unsigned i = 0; i < S_sfx.Size(); i++)
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{
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S_UnloadSound(&S_sfx[i]);
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}
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S_UnloadAllSounds();
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delete GSnd;
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GSnd = NULL;
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@ -339,32 +336,6 @@ const char *GetChannelConfigName(enum ChannelConfig chan)
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return "(invalid channel config)";
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}
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CCMD (snd_status)
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{
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GSnd->PrintStatus ();
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}
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CCMD (snd_reset)
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{
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I_ShutdownMusic();
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S_EvictAllChannels();
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I_CloseSound();
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I_InitSound();
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S_RestartMusic();
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S_RestoreEvictedChannels();
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}
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CCMD (snd_listdrivers)
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{
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GSnd->PrintDriversList ();
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}
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ADD_STAT (sound)
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{
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return GSnd->GatherStats ();
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}
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SoundRenderer::SoundRenderer ()
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{
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}
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@ -2243,7 +2243,7 @@ void OpenALSoundRenderer::UpdateSounds()
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if(connected == ALC_FALSE)
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{
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Printf("Sound device disconnected; restarting...\n");
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AddCommandString("snd_reset");
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S_SoundReset();
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return;
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}
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}
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@ -119,6 +119,7 @@ enum
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extern float S_GetMusicVolume (const char *music);
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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void I_CloseSound();
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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@ -2592,3 +2593,41 @@ DEFINE_ACTION_FUNCTION(DObject, S_ResumeSound)
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return 0;
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}
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void S_UnloadAllSounds()
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{
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for (unsigned i = 0; i < S_sfx.Size(); i++)
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{
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S_UnloadSound(&S_sfx[i]);
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}
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}
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CCMD (snd_status)
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{
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GSnd->PrintStatus ();
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}
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CCMD (snd_reset)
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{
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S_SoundReset();
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}
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void S_SoundReset()
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{
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I_ShutdownMusic();
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S_EvictAllChannels();
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I_CloseSound();
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I_InitSound();
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S_RestartMusic();
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S_RestoreEvictedChannels();
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}
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CCMD (snd_listdrivers)
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{
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GSnd->PrintDriversList ();
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}
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ADD_STAT (sound)
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{
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return GSnd->GatherStats ();
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}
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@ -373,5 +373,7 @@ void S_SetEnvironment (const ReverbContainer *settings);
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ReverbContainer *S_FindEnvironment (const char *name);
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ReverbContainer *S_FindEnvironment (int id);
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void S_AddEnvironment (ReverbContainer *settings);
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void S_UnloadAllSounds();
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void S_SoundReset();
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#endif
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