mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 05:51:20 +00:00
- Mac version now links. Updaterevision refuses to give me a version number.
Zipdir is not doing byte swapping like it should. zdoom.ini is stored in ~/Preferences, but all other file accesses are probably going to be like Windows and look in the same directory as the executable. SVN r1786 (trunk)
This commit is contained in:
parent
1d582a7550
commit
48d78730f3
8 changed files with 443 additions and 29 deletions
|
@ -111,6 +111,6 @@ add_subdirectory( gdtoa )
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add_subdirectory( wadsrc )
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add_subdirectory( wadsrc )
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add_subdirectory( src )
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add_subdirectory( src )
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if( NOT WIN32 )
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if( NOT WIN32 AND NOT APPLE )
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add_subdirectory( output_sdl )
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add_subdirectory( output_sdl )
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endif( NOT WIN32 )
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endif( NOT WIN32 AND NOT APPLE )
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@ -1,12 +1,15 @@
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#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__)
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#if defined(_DEBUG) && defined(_MSC_VER)
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#if defined(_DEBUG) && defined(_MSC_VER)
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#include <crtdbg.h>
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#include <crtdbg.h>
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#endif
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#endif
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#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__amd64__)
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#include <intrin.h>
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#include <intrin.h>
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#endif
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#endif
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#include <math.h>
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#include <xmmintrin.h>
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#include <xmmintrin.h>
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#define HAVE_SSE_VERSION 1
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#endif
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#include <math.h>
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#include "dumb.h"
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#include "dumb.h"
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@ -61,7 +64,7 @@ static bool query_cpu_feature_set(/*unsigned p_value*/) {
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}
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}
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static const bool g_have_sse = query_cpu_feature_set(/*CPU_HAVE_SSE*/);
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static const bool g_have_sse = query_cpu_feature_set(/*CPU_HAVE_SSE*/);
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#elif defined(_M_X64)
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#elif defined(_M_X64) || defined(__amd64__)
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enum {g_have_sse2 = true, g_have_sse = true, g_have_3dnow = false};
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enum {g_have_sse2 = true, g_have_sse = true, g_have_3dnow = false};
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@ -191,6 +194,7 @@ static void it_filter_int(DUMB_CLICK_REMOVER *cr, IT_FILTER_STATE *state, sample
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state->prevsample = prevsample;
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state->prevsample = prevsample;
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}
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}
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#if HAVE_SSE_VERSION
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static void it_filter_sse(DUMB_CLICK_REMOVER *cr, IT_FILTER_STATE *state, sample_t *dst, int32 pos, sample_t *src, int32 size, int step, int sampfreq, int cutoff, int resonance)
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static void it_filter_sse(DUMB_CLICK_REMOVER *cr, IT_FILTER_STATE *state, sample_t *dst, int32 pos, sample_t *src, int32 size, int step, int sampfreq, int cutoff, int resonance)
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{
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{
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__m128 data, impulse;
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__m128 data, impulse;
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@ -465,6 +465,9 @@ else( WIN32 )
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sdl/i_system.cpp
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sdl/i_system.cpp
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sdl/sdlvideo.cpp
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sdl/sdlvideo.cpp
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sdl/st_start.cpp )
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sdl/st_start.cpp )
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if( APPLE )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES} sdl/SDLMain.m )
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endif( APPLE )
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endif( WIN32 )
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endif( WIN32 )
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if( NO_ASM )
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if( NO_ASM )
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@ -500,15 +503,17 @@ include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
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if( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc )
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if( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc )
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set( X86_SOURCES )
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set( X86_SOURCES )
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set( NOT_X86 ON )
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else( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc )
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else( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc )
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set( X86_SOURCES nodebuild_classify_sse2.cpp x86.cpp )
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set( X86_SOURCES nodebuild_classify_sse2.cpp )
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endif( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc )
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endif( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc )
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add_executable( zdoom WIN32
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add_executable( zdoom WIN32
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autostart.cpp
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autostart.cpp
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${ASM_SOURCES}
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${ASM_SOURCES}
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${SYSTEM_SOURCES}
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${SYSTEM_SOURCES}
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${SSE_SOURCES}
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${X86_SOURCES}
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x86.cpp
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am_map.cpp
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am_map.cpp
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b_bot.cpp
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b_bot.cpp
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b_func.cpp
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b_func.cpp
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@ -813,7 +818,9 @@ if( CMAKE_COMPILER_IS_GNUCXX )
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" )
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" )
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# Need to enable intrinsics for this file.
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# Need to enable intrinsics for this file.
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set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
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if( NOT NOT_X86 )
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set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
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endif( NOT NOT_X86 )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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if( MSVC )
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if( MSVC )
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@ -35,6 +35,10 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <time.h>
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#include <time.h>
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#ifdef __APPLE__
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#include <CoreServices/CoreServices.h>
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#endif
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#ifdef _WIN32
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windows.h>
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@ -541,6 +545,19 @@ FString FGameConfigFile::GetConfigPath (bool tryProg)
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path += "zdoom.ini";
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path += "zdoom.ini";
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}
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}
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return path;
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return path;
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#elif defined(__APPLE__)
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char cpath[PATH_MAX];
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FSRef folder;
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if (noErr == FSFindFolder(kUserDomain, kPreferencesFolderType, kCreateFolder, &folder) &&
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noErr == FSRefMakePath(&folder, (UInt8*)cpath, PATH_MAX))
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{
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path = cpath;
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path += "zdoom.ini";
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return path;
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}
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// Ungh.
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return "zdoom.ini";
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#else
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#else
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return GetUserFile ("zdoom.ini");
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return GetUserFile ("zdoom.ini");
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#endif
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#endif
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@ -298,7 +298,7 @@ static long ParseCommandLine (const char *args, int *argc, char **argv)
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}
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}
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#if defined(unix) || defined(__APPLE__)
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#if defined(unix)
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FString GetUserFile (const char *file, bool nodir)
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FString GetUserFile (const char *file, bool nodir)
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{
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{
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FString path;
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FString path;
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387
src/sdl/SDLMain.m
Normal file
387
src/sdl/SDLMain.m
Normal file
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@ -0,0 +1,387 @@
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/* SDLMain.m - main entry point for our Cocoa-ized SDL app
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Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
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Non-NIB-Code & other changes: Max Horn <max@quendi.de>
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Feel free to customize this file to suit your needs
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*/
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#import "SDL.h"
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#import <Cocoa/Cocoa.h>
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#import <sys/param.h> /* for MAXPATHLEN */
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#import <unistd.h>
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@interface SDLMain : NSObject
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@end
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/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
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but the method still is there and works. To avoid warnings, we declare
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it ourselves here. */
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@interface NSApplication(SDL_Missing_Methods)
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- (void)setAppleMenu:(NSMenu *)menu;
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@end
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/* Use this flag to determine whether we use SDLMain.nib or not */
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#define SDL_USE_NIB_FILE 0
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/* Use this flag to determine whether we use CPS (docking) or not */
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#define SDL_USE_CPS 1
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#ifdef SDL_USE_CPS
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/* Portions of CPS.h */
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typedef struct CPSProcessSerNum
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{
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UInt32 lo;
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UInt32 hi;
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} CPSProcessSerNum;
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extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
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extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
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extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
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#endif /* SDL_USE_CPS */
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static int gArgc;
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static char **gArgv;
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static BOOL gFinderLaunch;
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static BOOL gCalledAppMainline = FALSE;
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static NSString *getApplicationName(void)
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{
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NSDictionary *dict;
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NSString *appName = 0;
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/* Determine the application name */
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dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
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if (dict)
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appName = [dict objectForKey: @"CFBundleName"];
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if (![appName length])
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appName = [[NSProcessInfo processInfo] processName];
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return appName;
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}
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#if SDL_USE_NIB_FILE
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/* A helper category for NSString */
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@interface NSString (ReplaceSubString)
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- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
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@end
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#endif
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@interface SDLApplication : NSApplication
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@end
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@implementation SDLApplication
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/* Invoked from the Quit menu item */
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- (void)terminate:(id)sender
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{
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/* Post a SDL_QUIT event */
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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}
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@end
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/* The main class of the application, the application's delegate */
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@implementation SDLMain
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/* Set the working directory to the .app's parent directory */
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- (void) setupWorkingDirectory:(BOOL)shouldChdir
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{
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if (shouldChdir)
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{
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char parentdir[MAXPATHLEN];
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CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
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if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN)) {
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assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
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}
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CFRelease(url);
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CFRelease(url2);
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}
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}
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#if SDL_USE_NIB_FILE
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/* Fix menu to contain the real app name instead of "SDL App" */
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- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
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{
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NSRange aRange;
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NSEnumerator *enumerator;
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NSMenuItem *menuItem;
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aRange = [[aMenu title] rangeOfString:@"SDL App"];
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if (aRange.length != 0)
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[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
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enumerator = [[aMenu itemArray] objectEnumerator];
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while ((menuItem = [enumerator nextObject]))
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{
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aRange = [[menuItem title] rangeOfString:@"SDL App"];
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if (aRange.length != 0)
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[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
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if ([menuItem hasSubmenu])
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[self fixMenu:[menuItem submenu] withAppName:appName];
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}
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[ aMenu sizeToFit ];
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}
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#else
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static void setApplicationMenu(void)
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{
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/* warning: this code is very odd */
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NSMenu *appleMenu;
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NSMenuItem *menuItem;
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NSString *title;
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NSString *appName;
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appName = getApplicationName();
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appleMenu = [[NSMenu alloc] initWithTitle:@""];
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/* Add menu items */
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title = [@"About " stringByAppendingString:appName];
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[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
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[appleMenu addItem:[NSMenuItem separatorItem]];
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title = [@"Hide " stringByAppendingString:appName];
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[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
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menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
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[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
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[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
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||||||
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[appleMenu addItem:[NSMenuItem separatorItem]];
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||||||
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||||||
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title = [@"Quit " stringByAppendingString:appName];
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||||||
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[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
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||||||
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|
||||||
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||||||
|
/* Put menu into the menubar */
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||||||
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
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||||||
|
[menuItem setSubmenu:appleMenu];
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||||||
|
[[NSApp mainMenu] addItem:menuItem];
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||||||
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||||||
|
/* Tell the application object that this is now the application menu */
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||||||
|
[NSApp setAppleMenu:appleMenu];
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||||||
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|
||||||
|
/* Finally give up our references to the objects */
|
||||||
|
[appleMenu release];
|
||||||
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[menuItem release];
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||||||
|
}
|
||||||
|
|
||||||
|
/* Create a window menu */
|
||||||
|
static void setupWindowMenu(void)
|
||||||
|
{
|
||||||
|
NSMenu *windowMenu;
|
||||||
|
NSMenuItem *windowMenuItem;
|
||||||
|
NSMenuItem *menuItem;
|
||||||
|
|
||||||
|
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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||||||
|
|
||||||
|
/* "Minimize" item */
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||||||
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
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||||||
|
[windowMenu addItem:menuItem];
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||||||
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[menuItem release];
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||||||
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||||||
|
/* Put menu into the menubar */
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||||||
|
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
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||||||
|
[windowMenuItem setSubmenu:windowMenu];
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||||||
|
[[NSApp mainMenu] addItem:windowMenuItem];
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||||||
|
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||||||
|
/* Tell the application object that this is now the window menu */
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||||||
|
[NSApp setWindowsMenu:windowMenu];
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||||||
|
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||||||
|
/* Finally give up our references to the objects */
|
||||||
|
[windowMenu release];
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||||||
|
[windowMenuItem release];
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||||||
|
}
|
||||||
|
|
||||||
|
/* Replacement for NSApplicationMain */
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||||||
|
static void CustomApplicationMain (int argc, char **argv)
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||||||
|
{
|
||||||
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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||||||
|
SDLMain *sdlMain;
|
||||||
|
|
||||||
|
/* Ensure the application object is initialised */
|
||||||
|
[SDLApplication sharedApplication];
|
||||||
|
|
||||||
|
#ifdef SDL_USE_CPS
|
||||||
|
{
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||||||
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CPSProcessSerNum PSN;
|
||||||
|
/* Tell the dock about us */
|
||||||
|
if (!CPSGetCurrentProcess(&PSN))
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||||||
|
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
|
||||||
|
if (!CPSSetFrontProcess(&PSN))
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||||||
|
[SDLApplication sharedApplication];
|
||||||
|
}
|
||||||
|
#endif /* SDL_USE_CPS */
|
||||||
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|
||||||
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/* Set up the menubar */
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||||||
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[NSApp setMainMenu:[[NSMenu alloc] init]];
|
||||||
|
setApplicationMenu();
|
||||||
|
setupWindowMenu();
|
||||||
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||||||
|
/* Create SDLMain and make it the app delegate */
|
||||||
|
sdlMain = [[SDLMain alloc] init];
|
||||||
|
[NSApp setDelegate:sdlMain];
|
||||||
|
|
||||||
|
/* Start the main event loop */
|
||||||
|
[NSApp run];
|
||||||
|
|
||||||
|
[sdlMain release];
|
||||||
|
[pool release];
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Catch document open requests...this lets us notice files when the app
|
||||||
|
* was launched by double-clicking a document, or when a document was
|
||||||
|
* dragged/dropped on the app's icon. You need to have a
|
||||||
|
* CFBundleDocumentsType section in your Info.plist to get this message,
|
||||||
|
* apparently.
|
||||||
|
*
|
||||||
|
* Files are added to gArgv, so to the app, they'll look like command line
|
||||||
|
* arguments. Previously, apps launched from the finder had nothing but
|
||||||
|
* an argv[0].
|
||||||
|
*
|
||||||
|
* This message may be received multiple times to open several docs on launch.
|
||||||
|
*
|
||||||
|
* This message is ignored once the app's mainline has been called.
|
||||||
|
*/
|
||||||
|
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
||||||
|
{
|
||||||
|
const char *temparg;
|
||||||
|
size_t arglen;
|
||||||
|
char *arg;
|
||||||
|
char **newargv;
|
||||||
|
|
||||||
|
if (!gFinderLaunch) /* MacOS is passing command line args. */
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
if (gCalledAppMainline) /* app has started, ignore this document. */
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
temparg = [filename UTF8String];
|
||||||
|
arglen = SDL_strlen(temparg) + 1;
|
||||||
|
arg = (char *) SDL_malloc(arglen);
|
||||||
|
if (arg == NULL)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
|
||||||
|
if (newargv == NULL)
|
||||||
|
{
|
||||||
|
SDL_free(arg);
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
gArgv = newargv;
|
||||||
|
|
||||||
|
SDL_strlcpy(arg, temparg, arglen);
|
||||||
|
gArgv[gArgc++] = arg;
|
||||||
|
gArgv[gArgc] = NULL;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* Called when the internal event loop has just started running */
|
||||||
|
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
||||||
|
{
|
||||||
|
int status;
|
||||||
|
|
||||||
|
/* Set the working directory to the .app's parent directory */
|
||||||
|
[self setupWorkingDirectory:gFinderLaunch];
|
||||||
|
|
||||||
|
#if SDL_USE_NIB_FILE
|
||||||
|
/* Set the main menu to contain the real app name instead of "SDL App" */
|
||||||
|
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Hand off to main application code */
|
||||||
|
gCalledAppMainline = TRUE;
|
||||||
|
status = SDL_main (gArgc, gArgv);
|
||||||
|
|
||||||
|
/* We're done, thank you for playing */
|
||||||
|
exit(status);
|
||||||
|
}
|
||||||
|
@end
|
||||||
|
|
||||||
|
|
||||||
|
@implementation NSString (ReplaceSubString)
|
||||||
|
|
||||||
|
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
|
||||||
|
{
|
||||||
|
unsigned int bufferSize;
|
||||||
|
unsigned int selfLen = [self length];
|
||||||
|
unsigned int aStringLen = [aString length];
|
||||||
|
unichar *buffer;
|
||||||
|
NSRange localRange;
|
||||||
|
NSString *result;
|
||||||
|
|
||||||
|
bufferSize = selfLen + aStringLen - aRange.length;
|
||||||
|
buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
|
||||||
|
|
||||||
|
/* Get first part into buffer */
|
||||||
|
localRange.location = 0;
|
||||||
|
localRange.length = aRange.location;
|
||||||
|
[self getCharacters:buffer range:localRange];
|
||||||
|
|
||||||
|
/* Get middle part into buffer */
|
||||||
|
localRange.location = 0;
|
||||||
|
localRange.length = aStringLen;
|
||||||
|
[aString getCharacters:(buffer+aRange.location) range:localRange];
|
||||||
|
|
||||||
|
/* Get last part into buffer */
|
||||||
|
localRange.location = aRange.location + aRange.length;
|
||||||
|
localRange.length = selfLen - localRange.location;
|
||||||
|
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
|
||||||
|
|
||||||
|
/* Build output string */
|
||||||
|
result = [NSString stringWithCharacters:buffer length:bufferSize];
|
||||||
|
|
||||||
|
NSDeallocateMemoryPages(buffer, bufferSize);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef main
|
||||||
|
# undef main
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/* Main entry point to executable - should *not* be SDL_main! */
|
||||||
|
int main (int argc, char **argv)
|
||||||
|
{
|
||||||
|
/* Copy the arguments into a global variable */
|
||||||
|
/* This is passed if we are launched by double-clicking */
|
||||||
|
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
|
||||||
|
gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
|
||||||
|
gArgv[0] = argv[0];
|
||||||
|
gArgv[1] = NULL;
|
||||||
|
gArgc = 1;
|
||||||
|
gFinderLaunch = YES;
|
||||||
|
} else {
|
||||||
|
int i;
|
||||||
|
gArgc = argc;
|
||||||
|
gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
|
||||||
|
for (i = 0; i <= argc; i++)
|
||||||
|
gArgv[i] = argv[i];
|
||||||
|
gFinderLaunch = NO;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if SDL_USE_NIB_FILE
|
||||||
|
[SDLApplication poseAsClass:[NSApplication class]];
|
||||||
|
NSApplicationMain (argc, argv);
|
||||||
|
#else
|
||||||
|
CustomApplicationMain (argc, argv);
|
||||||
|
#endif
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
|
@ -646,17 +646,3 @@ unsigned int I_MakeRNGSeed()
|
||||||
}
|
}
|
||||||
return seed;
|
return seed;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if !defined(__amd64__) && !defined(__i386__)
|
|
||||||
extern "C" CPUInfo CPU;
|
|
||||||
|
|
||||||
void CheckCPUID(CPUInfo *cpu)
|
|
||||||
{
|
|
||||||
memset(cpu, 0, sizeof(*cpu));
|
|
||||||
cpu->DataL1LineSize = 32; // Assume a 32-byte cache line
|
|
||||||
}
|
|
||||||
|
|
||||||
void DumpCPUInfo(const CPUInfo *cpu)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
25
src/x86.cpp
25
src/x86.cpp
|
@ -1,9 +1,3 @@
|
||||||
#ifdef _MSC_VER
|
|
||||||
#include <intrin.h>
|
|
||||||
#endif
|
|
||||||
#include <mmintrin.h>
|
|
||||||
#include <emmintrin.h>
|
|
||||||
|
|
||||||
#include "doomtype.h"
|
#include "doomtype.h"
|
||||||
#include "doomdef.h"
|
#include "doomdef.h"
|
||||||
#include "x86.h"
|
#include "x86.h"
|
||||||
|
@ -13,6 +7,24 @@ extern "C"
|
||||||
CPUInfo CPU;
|
CPUInfo CPU;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if !defined(__amd64__) && !defined(__i386__) && !defined(_M_IX86) && !defined(_M_X64)
|
||||||
|
void CheckCPUID(CPUInfo *cpu)
|
||||||
|
{
|
||||||
|
memset(cpu, 0, sizeof(*cpu));
|
||||||
|
cpu->DataL1LineSize = 32; // Assume a 32-byte cache line
|
||||||
|
}
|
||||||
|
|
||||||
|
void DumpCPUInfo(const CPUInfo *cpu)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
#include <intrin.h>
|
||||||
|
#endif
|
||||||
|
#include <mmintrin.h>
|
||||||
|
#include <emmintrin.h>
|
||||||
|
|
||||||
#ifdef __GNUC__
|
#ifdef __GNUC__
|
||||||
#define __cpuid(output, func) __asm__ __volatile__("cpuid" : "=a" ((output)[0]),\
|
#define __cpuid(output, func) __asm__ __volatile__("cpuid" : "=a" ((output)[0]),\
|
||||||
"=b" ((output)[1]), "=c" ((output)[2]), "=d" ((output)[3]) : "a" (func));
|
"=b" ((output)[1]), "=c" ((output)[2]), "=d" ((output)[3]) : "a" (func));
|
||||||
|
@ -342,3 +354,4 @@ void DoBlending_SSE2(const PalEntry *from, PalEntry *to, int count, int r, int g
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
Loading…
Reference in a new issue