diff --git a/src/g_levellocals.h b/src/g_levellocals.h index 0d18e9e018..4c06916689 100644 --- a/src/g_levellocals.h +++ b/src/g_levellocals.h @@ -141,7 +141,6 @@ struct FLevelData TArray AllPlayerStarts; FBehaviorContainer Behaviors; - FTagManager tagManager; AActor *TIDHash[128]; TArray StrifeDialogues; @@ -429,6 +428,7 @@ public: FString NextSecretMap; // map to go to when used secret exit FString F1Pic; EMapType maptype; + FTagManager tagManager; uint64_t ShaderStartTime = 0; // tell the shader system when we started the level (forces a timer restart)