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- fixeed: Sound sequence overrides took the parameter from the wrong data structure.
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@ -4749,7 +4749,7 @@ AActor *P_SpawnMapThing (FMapThing *mthing, int position)
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// [RH] sound sequence overriders
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if (mentry->Type == NULL && mentry->Special == SMT_SSeqOverride)
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{
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int type = mentry->Args[0];
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int type = mthing->args[0];
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if (type == 255) type = -1;
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if (type > 63)
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{
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