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- Added flags for A_CheckLOF:
- CLOFF_SETTARGET | CLOFF_SETMASTER | CLOFF_SETTRACER - An actor that causes A_CheckLOF (and only an actor) to succeed will set the intercepting actor as its target, master, and/or tracer, respectively.
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2 changed files with 38 additions and 23 deletions
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@ -3071,37 +3071,41 @@ DEFINE_ACTION_FUNCTION(AActor, A_ClearTarget)
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enum CLOF_flags
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{
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CLOFF_NOAIM_VERT = 0x1,
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CLOFF_NOAIM_HORZ = 0x2,
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CLOFF_NOAIM_VERT = 0x00000001,
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CLOFF_NOAIM_HORZ = 0x00000002,
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CLOFF_JUMPENEMY = 0x4,
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CLOFF_JUMPFRIEND = 0x8,
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CLOFF_JUMPOBJECT = 0x10,
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CLOFF_JUMPNONHOSTILE = 0x20,
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CLOFF_JUMPENEMY = 0x00000004,
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CLOFF_JUMPFRIEND = 0x00000008,
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CLOFF_JUMPOBJECT = 0x00000010,
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CLOFF_JUMPNONHOSTILE = 0x00000020,
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CLOFF_SKIPENEMY = 0x40,
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CLOFF_SKIPFRIEND = 0x80,
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CLOFF_SKIPOBJECT = 0x100,
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CLOFF_SKIPNONHOSTILE = 0x200,
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CLOFF_SKIPENEMY = 0x00000040,
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CLOFF_SKIPFRIEND = 0x00000080,
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CLOFF_SKIPOBJECT = 0x00000100,
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CLOFF_SKIPNONHOSTILE = 0x00000200,
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CLOFF_MUSTBESHOOTABLE = 0x400,
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CLOFF_MUSTBESHOOTABLE = 0x00000400,
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CLOFF_SKIPTARGET = 0x800,
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CLOFF_ALLOWNULL = 0x1000,
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CLOFF_CHECKPARTIAL = 0x2000,
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CLOFF_SKIPTARGET = 0x00000800,
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CLOFF_ALLOWNULL = 0x00001000,
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CLOFF_CHECKPARTIAL = 0x00002000,
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CLOFF_MUSTBEGHOST = 0x4000,
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CLOFF_IGNOREGHOST = 0x8000,
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CLOFF_MUSTBEGHOST = 0x00004000,
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CLOFF_IGNOREGHOST = 0x00008000,
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CLOFF_MUSTBESOLID = 0x10000,
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CLOFF_BEYONDTARGET = 0x20000,
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CLOFF_MUSTBESOLID = 0x00010000,
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CLOFF_BEYONDTARGET = 0x00020000,
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CLOFF_FROMBASE = 0x40000,
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CLOFF_MUL_HEIGHT = 0x80000,
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CLOFF_MUL_WIDTH = 0x100000,
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CLOFF_FROMBASE = 0x00040000,
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CLOFF_MUL_HEIGHT = 0x00080000,
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CLOFF_MUL_WIDTH = 0x00100000,
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CLOFF_JUMP_ON_MISS = 0x200000,
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CLOFF_AIM_VERT_NOOFFSET = 0x400000,
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CLOFF_JUMP_ON_MISS = 0x00200000,
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CLOFF_AIM_VERT_NOOFFSET = 0x00400000,
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CLOFF_SETTARGET = 0x00800000,
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CLOFF_SETMASTER = 0x01000000,
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CLOFF_SETTRACER = 0x02000000,
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};
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struct LOFData
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@ -3341,6 +3345,13 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CheckLOF)
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{
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return;
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}
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if ((trace.HitType == TRACE_HitActor) && (trace.Actor != NULL) && !(lof_data.BadActor))
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{
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if (flags & (CLOFF_SETTARGET)) self->target = trace.Actor;
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if (flags & (CLOFF_SETMASTER)) self->master = trace.Actor;
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if (flags & (CLOFF_SETTRACER)) self->tracer = trace.Actor;
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}
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ACTION_JUMP(jump);
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}
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}
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@ -372,6 +372,10 @@ enum
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CLOFF_JUMP_ON_MISS = 0x200000,
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CLOFF_AIM_VERT_NOOFFSET = 0x400000,
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CLOFF_SETTARGET = 0x800000,
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CLOFF_SETMASTER = 0x1000000,
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CLOFF_SETTRACER = 0x2000000,
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CLOFF_SKIPOBSTACLES = CLOFF_SKIPENEMY|CLOFF_SKIPFRIEND|CLOFF_SKIPOBJECT|CLOFF_SKIPNONHOSTILE,
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CLOFF_NOAIM = CLOFF_NOAIM_VERT|CLOFF_NOAIM_HORZ
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};
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