diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 2706378154..53457200df 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -1572,7 +1572,6 @@ bool P_SeekerMissile (AActor *actor, angle_t thresh, angle_t turnMax, bool preci // Returns the actor's old floorz. // #define STOPSPEED 0x1000 -#define FRICTION 0xe800 #define CARRYSTOPSPEED (STOPSPEED*32/3) fixed_t P_XYMovement (AActor *mo, fixed_t scrollx, fixed_t scrolly)