This commit is contained in:
Christoph Oelckers 2013-07-02 22:02:20 +02:00
commit 44dd79953b
9 changed files with 52 additions and 40 deletions

View file

@ -92,8 +92,8 @@ private:
struct FActionMap
{
unsigned int Key; // value from passing Name to MakeKey()
FButtonStatus *Button;
unsigned int Key; // value from passing Name to MakeKey()
char Name[12];
};
@ -134,38 +134,38 @@ bool ParsingKeyConf;
FActionMap ActionMaps[] =
{
{ 0x0d52d67b, &Button_AM_PanLeft, "am_panleft"},
{ 0x125f5226, &Button_User2, "user2" },
{ 0x1eefa611, &Button_Jump, "jump" },
{ 0x201f1c55, &Button_Right, "right" },
{ 0x20ccc4d5, &Button_Zoom, "zoom" },
{ 0x23a99cd7, &Button_Back, "back" },
{ 0x41df90c2, &Button_AM_ZoomIn, "am_zoomin"},
{ 0x426b69e7, &Button_Reload, "reload" },
{ 0x4463f43a, &Button_LookDown, "lookdown" },
{ 0x51f7a334, &Button_AM_ZoomOut, "am_zoomout"},
{ 0x534c30ee, &Button_User4, "user4" },
{ 0x5622bf42, &Button_Attack, "attack" },
{ 0x577712d0, &Button_User1, "user1" },
{ 0x57c25cb2, &Button_Klook, "klook" },
{ 0x59f3e907, &Button_Forward, "forward" },
{ 0x6167ce99, &Button_MoveDown, "movedown" },
{ 0x676885b8, &Button_AltAttack, "altattack" },
{ 0x6fa41b84, &Button_MoveLeft, "moveleft" },
{ 0x818f08e6, &Button_MoveRight, "moveright" },
{ 0x8197097b, &Button_AM_PanRight, "am_panright"},
{ 0x8d89955e, &Button_AM_PanUp, "am_panup"} ,
{ 0xa2b62d8b, &Button_Mlook, "mlook" },
{ 0xab2c3e71, &Button_Crouch, "crouch" },
{ 0xb000b483, &Button_Left, "left" },
{ 0xb62b1e49, &Button_LookUp, "lookup" },
{ 0xb6f8fe92, &Button_User3, "user3" },
{ 0xb7e6a54b, &Button_Strafe, "strafe" },
{ 0xce301c81, &Button_AM_PanDown, "am_pandown"},
{ 0xd5897c73, &Button_ShowScores, "showscores" },
{ 0xe0ccb317, &Button_Speed, "speed" },
{ 0xe0cfc260, &Button_Use, "use" },
{ 0xfdd701c7, &Button_MoveUp, "moveup" },
{ &Button_AM_PanLeft, 0x0d52d67b, "am_panleft"},
{ &Button_User2, 0x125f5226, "user2" },
{ &Button_Jump, 0x1eefa611, "jump" },
{ &Button_Right, 0x201f1c55, "right" },
{ &Button_Zoom, 0x20ccc4d5, "zoom" },
{ &Button_Back, 0x23a99cd7, "back" },
{ &Button_AM_ZoomIn, 0x41df90c2, "am_zoomin"},
{ &Button_Reload, 0x426b69e7, "reload" },
{ &Button_LookDown, 0x4463f43a, "lookdown" },
{ &Button_AM_ZoomOut, 0x51f7a334, "am_zoomout"},
{ &Button_User4, 0x534c30ee, "user4" },
{ &Button_Attack, 0x5622bf42, "attack" },
{ &Button_User1, 0x577712d0, "user1" },
{ &Button_Klook, 0x57c25cb2, "klook" },
{ &Button_Forward, 0x59f3e907, "forward" },
{ &Button_MoveDown, 0x6167ce99, "movedown" },
{ &Button_AltAttack, 0x676885b8, "altattack" },
{ &Button_MoveLeft, 0x6fa41b84, "moveleft" },
{ &Button_MoveRight, 0x818f08e6, "moveright" },
{ &Button_AM_PanRight, 0x8197097b, "am_panright"},
{ &Button_AM_PanUp, 0x8d89955e, "am_panup"} ,
{ &Button_Mlook, 0xa2b62d8b, "mlook" },
{ &Button_Crouch, 0xab2c3e71, "crouch" },
{ &Button_Left, 0xb000b483, "left" },
{ &Button_LookUp, 0xb62b1e49, "lookup" },
{ &Button_User3, 0xb6f8fe92, "user3" },
{ &Button_Strafe, 0xb7e6a54b, "strafe" },
{ &Button_AM_PanDown, 0xce301c81, "am_pandown"},
{ &Button_ShowScores, 0xd5897c73, "showscores" },
{ &Button_Speed, 0xe0ccb317, "speed" },
{ &Button_Use, 0xe0cfc260, "use" },
{ &Button_MoveUp, 0xfdd701c7, "moveup" },
};
#define NUM_ACTIONS countof(ActionMaps)

View file

@ -105,6 +105,7 @@ static FCompatOption Options[] =
{ "vileghosts", BCOMPATF_VILEGHOSTS, SLOT_BCOMPAT },
{ "ignoreteleporttags", BCOMPATF_BADTELEPORTERS, SLOT_BCOMPAT },
{ "rebuildnodes", BCOMPATF_REBUILDNODES, SLOT_BCOMPAT },
{ "linkfrozenprops", BCOMPATF_LINKFROZENPROPS, SLOT_BCOMPAT },
// list copied from g_mapinfo.cpp
{ "shorttex", COMPATF_SHORTTEX, SLOT_COMPAT },

View file

@ -713,7 +713,7 @@ void D_WriteUserInfoStrings (int pnum, BYTE **stream, bool compact)
if (!compact)
{ // In verbose mode, prepend the cvar's name
*stream += sprintf(*((char **)stream), "\\%s\\", pair->Key.GetChars());
*stream += sprintf(*((char **)stream), "\\%s", pair->Key.GetChars());
}
// A few of these need special handling for compatibility reasons.
switch (pair->Key.GetIndex())

View file

@ -349,6 +349,7 @@ enum
BCOMPATF_BADTELEPORTERS = 1 << 3, // Ignore tags on Teleport specials
BCOMPATF_BADPORTALS = 1 << 4, // Restores the old unstable portal behavior
BCOMPATF_REBUILDNODES = 1 << 5, // Force node rebuild
BCOMPATF_LINKFROZENPROPS = 1 << 6, // Clearing PROP_TOTALLYFROZEN or PROP_FROZEN also clears the other
};
// phares 3/20/98:

View file

@ -352,11 +352,8 @@ int FMugShot::UpdateState(player_t *player, StateFlags stateflags)
SetState("grin", false);
return 0;
}
else if (CurrentState == NULL)
{
bEvilGrin = false;
}
}
bEvilGrin = false;
bool ouch = (!st_oldouch && FaceHealth - player->health > ST_MUCHPAIN) || (st_oldouch && player->health - FaceHealth > ST_MUCHPAIN);
if (player->damagecount &&

View file

@ -5025,7 +5025,7 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
{
S_Sound(spot, chan, sid, vol, atten);
}
else if (!S_IsActorPlayingSomething(spot, chan, sid))
else if (!S_IsActorPlayingSomething(spot, chan & 7, sid))
{
S_Sound(spot, chan | CHAN_LOOP, sid, vol, atten);
}

View file

@ -2813,6 +2813,11 @@ FUNC(LS_SetPlayerProperty)
{
int i;
if ((ib_compatflags & BCOMPATF_LINKFROZENPROPS) && (mask & (CF_FROZEN | CF_TOTALLYFROZEN)))
{ // Clearing one of these properties clears both of them (if the compat flag is set.)
mask = CF_FROZEN | CF_TOTALLYFROZEN;
}
for (i = 0; i < MAXPLAYERS; i++)
{
if (!playeringame[i])

View file

@ -1683,7 +1683,7 @@ bool S_GetSoundPlayingInfo (const FPolyObj *poly, int sound_id)
//
//==========================================================================
bool S_IsChannelUsed(AActor *actor, int channel, int *seen)
static bool S_IsChannelUsed(AActor *actor, int channel, int *seen)
{
if (*seen & (1 << channel))
{

View file

@ -353,3 +353,11 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
// make the blue key spawn above the 3D floor
setthingz 918 296
}
64B6CE3CB7349B6F6B1A885C449ACB96 // Super Sonic Doom, map31
{
// During the end-of-level tally, both PROP_FROZEN and PROP_TOTALLYFROZEN
// are set, but only PROP_TOTALLYFROZEN is cleared, so PROP_FROZEN is
// still set when returning to the origin map.
linkfrozenprops
}