- fixed a typo in the bool cast.

- fixed a few places for unsigned values.
This commit is contained in:
Christoph Oelckers 2016-12-01 09:44:52 +01:00
parent 7688e14bec
commit 44d7d0b5f6
2 changed files with 4 additions and 3 deletions

View File

@ -584,7 +584,7 @@ static ExpEmit EmitKonst(VMFunctionBuilder *build, ExpEmit &emit)
ExpEmit FxVectorValue::Emit(VMFunctionBuilder *build)
{
// no const handling here. Ultimstely it's too rarely used (i.e. the only fully constant vector ever allocated in ZDoom is the 0-vector in a very few places)
// no const handling here. Ultimately it's too rarely used (i.e. the only fully constant vector ever allocated in ZDoom is the 0-vector in a very few places)
// and the negatives (excessive allocation of float constants) outweigh the positives (saved a few instructions)
assert(xyz[0] != nullptr);
assert(xyz[1] != nullptr);
@ -1770,10 +1770,11 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx)
{
int result = ~static_cast<FxConstant *>(Operand)->GetValue().GetInt();
FxExpression *e = new FxConstant(result, ScriptPosition);
e->ValueType = Operand->ValueType == TypeUInt32 ? TypeUInt32 : TypeSInt32;
delete this;
return e;
}
ValueType = TypeSInt32;
ValueType = Operand->ValueType == TypeUInt32? TypeUInt32 : TypeSInt32;
return this;
}

View File

@ -443,7 +443,7 @@ begin:
ASSERTD(a); ASSERTF(B);
reg.d[a] = reg.f[B] != 0;
}
else if (c == CASTB_A)
else if (C == CASTB_A)
{
ASSERTD(a); ASSERTA(B);
reg.d[a] = reg.a[B] != nullptr;