Merge branch 'zmusic_dll'

# Conflicts:
#	libraries/zmusic/zmusic/configuration.cpp
This commit is contained in:
Christoph Oelckers 2020-01-04 09:48:04 +01:00
commit 4253fb6b4a
52 changed files with 1102 additions and 775 deletions

View file

@ -802,9 +802,6 @@ DUH *make_duh(
void DUMBEXPORT duh_set_length(DUH *duh, int32 length);
extern short *(*dumb_decode_vorbis)(int outlen, const void *oggstream, int sizebytes);
#ifdef __cplusplus
}
#endif

View file

@ -28,7 +28,7 @@
#include <stdlib.h>
#include <assert.h>
short * (*dumb_decode_vorbis)(int outlen, const void *oggstream, int sizebytes);
short * dumb_decode_vorbis(int outlen, const void *oggstream, int sizebytes);
/** TODO:
@ -830,7 +830,7 @@ static int it_xm_read_sample_data(IT_SAMPLE *sample, unsigned char roguebytes, D
sample->loop_start >>= 1;
sample->loop_end >>= 1;
}
output = dumb_decode_vorbis? dumb_decode_vorbis(outlen, (char *)sample->data + 4, datasizebytes - 4) : NULL;
output = dumb_decode_vorbis(outlen, (char *)sample->data + 4, datasizebytes - 4);
if (output != NULL)
{
free(sample->data);

View file

@ -60,8 +60,7 @@ protected:
virtual ~FileInterface() {}
public:
virtual char* gets(char* buff, int n) = 0;
virtual long read(void* buff, int32_t size, int32_t nitems) = 0;
long read(void* buff, int32_t size) { return read(buff, 1, size); }
virtual long read(void* buff, int32_t size) = 0;
virtual long seek(long offset, int whence) = 0;
virtual long tell() = 0;
virtual void close()
@ -101,10 +100,10 @@ struct StdioFileReader : public FileInterface
if (!f) return nullptr;
return fgets(buff, n, f);
}
long read(void* buff, int32_t size, int32_t nitems) override
long read(void* buff, int32_t size) override
{
if (!f) return 0;
return (long)fread(buff, size, nitems, f);
return (long)fread(buff, 1, size, f);
}
long seek(long offset, int whence) override
{
@ -165,14 +164,14 @@ struct MemoryReader : public FileInterface
*p++ = 0;
return strbuf;
}
long read(void* buff, int32_t size, int32_t nitems) override
long read(void* buff, int32_t size) override
{
long len = long(size) * nitems;
long len = long(size);
if (len > mLength - mPos) len = mLength - mPos;
if (len < 0) len = 0;
memcpy(buff, mData + mPos, len);
mPos += len;
return len / size;
return len;
}
long seek(long offset, int whence) override
{
@ -217,15 +216,18 @@ struct VectorReader : public MemoryReader
mLength = (long)mVector.size();
mPos = 0;
}
VectorReader(const uint8_t* data, size_t size)
{
mVector.resize(size);
memcpy(mVector.data(), data, size);
}
};
//==========================================================================
//
// The follpwing two functions are needed to allow using UTF-8 in the file interface.
// fopen on Windows is only safe for ASCII,
// The following two functions are needed to allow using UTF-8 in the file interface.
// fopen on Windows is only safe for ASCII.
//
//==========================================================================
@ -271,10 +273,12 @@ inline bool fileExists(const char *fn)
class SoundFontReaderInterface
{
public:
protected:
virtual ~SoundFontReaderInterface() {}
public:
virtual struct FileInterface* open_file(const char* fn) = 0;
virtual void add_search_path(const char* path) = 0;
virtual void close() { delete this; }
};
@ -375,6 +379,7 @@ public:
}
};
MusicIO::SoundFontReaderInterface* ClientOpenSoundFont(const char* name, int type);
}

View file

@ -58,6 +58,18 @@ int OPLio::Init(int core, uint32_t numchips, bool stereo, bool initopl3)
uint32_t i;
IsOPL3 = (core == 1 || core == 2 || core == 3);
using CoreInit = OPLEmul* (*)(bool);
static CoreInit inits[] =
{
YM3812Create,
DBOPLCreate,
JavaOPLCreate,
NukedOPL3Create,
};
if (core < 0) core = 0;
if (core > 3) core = 3;
memset(chips, 0, sizeof(chips));
if (IsOPL3)
{
@ -65,7 +77,7 @@ int OPLio::Init(int core, uint32_t numchips, bool stereo, bool initopl3)
}
for (i = 0; i < numchips; ++i)
{
OPLEmul *chip = IsOPL3 ? (core == 1 ? DBOPLCreate(stereo) : (core == 2 ? JavaOPLCreate(stereo) : NukedOPL3Create(stereo))) : YM3812Create(stereo);
OPLEmul* chip = inits[core](stereo);
if (chip == NULL)
{
break;

View file

@ -34,6 +34,7 @@ namespace Timidity
/* This'll allocate memory or die. */
void *safe_malloc(size_t count)
{
#if 0
char buffer[80];
void *p;
if (count > (1 << 21))
@ -51,6 +52,15 @@ void *safe_malloc(size_t count)
throw std::runtime_error(buffer);
}
return 0; // Unreachable.
#else
// No, we cannot throw exceptions here - this code can get called from real-time worker threads.
auto p = malloc(count);
if (!p)
{
abort(); // we must abort, though...
}
return p;
#endif
}

View file

@ -703,7 +703,7 @@ Instruments::~Instruments()
drumset[i] = NULL;
}
}
if (sfreader != nullptr) delete sfreader;
if (sfreader != nullptr) sfreader->close();
sfreader = nullptr;
}

View file

@ -39,7 +39,7 @@ void *safe_malloc(size_t count)
auto p = malloc(count);
if (p == nullptr)
{
// I_FatalError("Out of memory");
abort();
}
return p;
}
@ -54,7 +54,7 @@ void *safe_realloc(void *ptr, size_t count)
auto p = realloc(ptr, count);
if (p == nullptr)
{
// I_FatalError("Out of memory");
abort();
}
return p;
}
@ -65,7 +65,7 @@ char *safe_strdup(const char *s)
auto p = strdup(s);
if (p == nullptr)
{
// I_FatalError("Out of memory");
abort();
}
return p;
}
@ -149,7 +149,7 @@ void skip(timidity_file *tf, size_t len)
int tf_getc(timidity_file *tf)
{
unsigned char c;
auto read = tf_read(&c, 1, 1, tf);
auto read = tf_read(&c, 1, tf);
return read == 0 ? EOF : c;
}

View file

@ -73,7 +73,7 @@ Instruments::~Instruments()
free_tone_bank();
free_instrument_map();
if (sfreader != nullptr) delete sfreader;
if (sfreader != nullptr) sfreader->close();
}
void Instruments::free_instrument(Instrument *ip)
@ -545,21 +545,21 @@ void Instruments::apply_bank_parameter(Instrument *ip, ToneBankElement *tone)
#define READ_CHAR(thing) { \
uint8_t tmpchar; \
\
if (tf_read(&tmpchar, 1, 1, tf) != 1) \
if (tf_read(&tmpchar, 1, tf) != 1) \
goto fail; \
thing = tmpchar; \
}
#define READ_SHORT(thing) { \
uint16_t tmpshort; \
\
if (tf_read(&tmpshort, 2, 1, tf) != 1) \
if (tf_read(&tmpshort, 2, tf) != 2) \
goto fail; \
thing = LE_SHORT(tmpshort); \
}
#define READ_LONG(thing) { \
int32_t tmplong; \
\
if (tf_read(&tmplong, 4, 1, tf) != 1) \
if (tf_read(&tmplong, 4, tf) != 4) \
goto fail; \
thing = LE_LONG(tmplong); \
}
@ -661,7 +661,7 @@ Instrument *Instruments::load_gus_instrument(char *name, ToneBank *bank, int dr,
skip(tf, 127);
tmp[0] = tf_getc(tf);
}
if ((tf_read(tmp + 1, 1, 238, tf) != 238)
if ((tf_read(tmp + 1, 238, tf) != 238)
|| (memcmp(tmp, "GF1PATCH110\0ID#000002", 22)
&& memcmp(tmp, "GF1PATCH100\0ID#000002", 22))) {
/* don't know what the differences are */
@ -689,7 +689,7 @@ Instrument *Instruments::load_gus_instrument(char *name, ToneBank *bank, int dr,
memset(ip->sample, 0, sizeof(Sample) * ip->samples);
for (i = 0; i < ip->samples; i++) {
skip(tf, 7); /* Skip the wave name */
if (tf_read(&fractions, 1, 1, tf) != 1) {
if (tf_read(&fractions, 1, tf) != 1) {
fail:
printMessage(CMSG_ERROR, VERB_NORMAL, "Error reading sample %d", i);
for (j = 0; j < i; j++)
@ -738,7 +738,7 @@ Instrument *Instruments::load_gus_instrument(char *name, ToneBank *bank, int dr,
else
sp->panning = (uint8_t)(panning & 0x7f);
/* envelope, tremolo, and vibrato */
if (tf_read(tmp, 1, 18, tf) != 18)
if (tf_read(tmp, 18, tf) != 18)
goto fail;
if (!tmp[13] || !tmp[14]) {
sp->tremolo_sweep_increment = sp->tremolo_phase_increment = 0;
@ -845,7 +845,7 @@ Instrument *Instruments::load_gus_instrument(char *name, ToneBank *bank, int dr,
/* Then read the sample data */
sp->data = (sample_t *)safe_malloc(sp->data_length + 4);
sp->data_alloced = 1;
if ((j = tf_read(sp->data, 1, sp->data_length, tf)) != (int)sp->data_length) {
if ((j = tf_read(sp->data, sp->data_length, tf)) != (int)sp->data_length) {
printMessage(CMSG_ERROR, VERB_NORMAL, "Too small this patch length: %d < %d", j, sp->data_length);
goto fail;
}

View file

@ -66,7 +66,7 @@ namespace TimidityPlus
static int READCHUNK(SFChunk *vp, timidity_file *tf)
{
if (tf_read(vp, 8, 1, tf) != 1)
if (tf_read(vp, 8, tf) != 8)
return -1;
vp->size = LE_LONG(vp->size);
return 1;
@ -74,7 +74,7 @@ static int READCHUNK(SFChunk *vp, timidity_file *tf)
static int READDW(uint32_t *vp, timidity_file *tf)
{
if (tf_read(vp, 4, 1, tf) != 1)
if (tf_read(vp, 4, tf) != 4)
return -1;
*vp = LE_LONG(*vp);
return 1;
@ -82,7 +82,7 @@ static int READDW(uint32_t *vp, timidity_file *tf)
static int READW(uint16_t *vp, timidity_file *tf)
{
if (tf_read(vp, 2, 1, tf) != 1)
if (tf_read(vp, 2, tf) != 2)
return -1;
*vp = LE_SHORT(*vp);
return 1;
@ -92,7 +92,7 @@ static int READSTR(char *str, timidity_file *tf)
{
int n;
if (tf_read(str, 20, 1, tf) != 1)
if (tf_read(str, 20, tf) != 20)
return -1;
str[19] = '\0';
n = (int)strlen(str);
@ -102,8 +102,8 @@ static int READSTR(char *str, timidity_file *tf)
return n;
}
#define READID(var,tf) tf_read(var, 4, 1, tf)
#define READB(var,tf) tf_read(&var, 1, 1, tf)
#define READID(var,tf) tf_read(var, 4, tf)
#define READB(var,tf) tf_read(&var, 1, tf)
#define SKIPB(tf) skip(tf, 1)
#define SKIPW(tf) skip(tf, 2)
#define SKIPDW(tf) skip(tf, 4)
@ -327,7 +327,7 @@ int Instruments::process_info(int size, SFInfo *sf, timidity_file *fd)
case INAM_ID:
/* name of the font */
sf->sf_name = (char*)safe_malloc(chunk.size + 1);
tf_read(sf->sf_name, 1, chunk.size, fd);
tf_read(sf->sf_name, chunk.size, fd);
sf->sf_name[chunk.size] = 0;
printMessage(CMSG_INFO, VERB_DEBUG,
" name %s", sf->sf_name);

View file

@ -204,20 +204,20 @@ int Instruments::get_next_importer(char *sample_file, int start, int count, Samp
/* from instrum.c */
#define READ_CHAR(thing) \
if (1 != tf_read(&tmpchar, 1, 1, tf)) goto fail; \
if (1 != tf_read(&tmpchar, 1, tf)) goto fail; \
thing = tmpchar;
#define READ_SHORT_LE(thing) \
if (1 != tf_read(&tmpshort, 2, 1, tf)) goto fail; \
if (2 != tf_read(&tmpshort, 2, tf)) goto fail; \
thing = LE_SHORT(tmpshort);
#define READ_LONG_LE(thing) \
if (1 != tf_read(&tmplong, 4, 1, tf)) goto fail; \
if (4 != tf_read(&tmplong, 4, tf)) goto fail; \
thing = LE_LONG(tmplong);
#define READ_SHORT_BE(thing) \
if (1 != tf_read(&tmpshort, 2, 1, tf)) goto fail; \
if (2 != tf_read(&tmpshort, 2, tf)) goto fail; \
thing = BE_SHORT(tmpshort);
#define READ_LONG_BE(thing) \
if (1 != tf_read(&tmplong, 4, 1, tf)) goto fail; \
if (4 != tf_read(&tmplong, 4, tf)) goto fail; \
thing = BE_LONG(tmplong);
const uint8_t pan_mono[] = {64}; /* center */
@ -280,7 +280,7 @@ int Instruments::import_wave_discriminant(char *sample_file)
if ((tf = open_file(sample_file, sfreader)) == NULL)
return 1;
if (tf_read(buf, 12, 1, tf) != 1
if (tf_read(buf, 12, tf) != 12
|| memcmp(&buf[0], "RIFF", 4) != 0 || memcmp(&buf[8], "WAVE", 4) != 0)
{
tf_close(tf);
@ -311,7 +311,7 @@ int Instruments::import_wave_load(char *sample_file, Instrument *inst)
if ((tf = open_file(sample_file, sfreader)) == NULL)
return 1;
if (tf_read(buf, 12, 1, tf) != 1
if (tf_read(buf, 12, tf) != 12
|| memcmp(&buf[0], "RIFF", 4) != 0 || memcmp(&buf[8], "WAVE", 4) != 0)
{
tf_close(tf);
@ -321,7 +321,7 @@ int Instruments::import_wave_load(char *sample_file, Instrument *inst)
state = chunk_flags = 0;
type_index = 4, type_size = 8;
for(;;) {
if (tf_read(&buf[type_index], type_size, 1, tf) != 1)
if (tf_read(&buf[type_index], type_size, tf) != type_size)
break;
chunk_size = LE_LONG(xbuf.i[2]);
if (memcmp(&buf[4 + 0], "fmt ", 4) == 0)
@ -553,7 +553,7 @@ int Instruments::import_aiff_discriminant(char *sample_file)
if ((tf = open_file(sample_file, sfreader)) == NULL)
return 1;
if (tf_read(buf, 12, 1, tf) != 1
if (tf_read(buf, 12, tf) != 12
|| memcmp(&buf[0], "FORM", 4) != 0 || memcmp(&buf[8], "AIF", 3) != 0
|| (buf[8 + 3] != 'F' && buf[8 + 3] != 'C'))
{
@ -593,7 +593,7 @@ int Instruments::import_aiff_load(char *sample_file, Instrument *inst)
if ((tf = open_file(sample_file, sfreader)) == NULL)
return 1;
if (tf_read(buf, 12, 1, tf) != 1
if (tf_read(buf, 12, tf) != 12
|| memcmp(&buf[0], "FORM", 4) != 0 || memcmp(&buf[8], "AIF", 3) != 0
|| (buf[8 + 3] != 'F' && buf[8 + 3] != 'C'))
{
@ -608,7 +608,7 @@ int Instruments::import_aiff_load(char *sample_file, Instrument *inst)
sound.common = &common;
marker_data = NULL;
for(;;) {
if (tf_read(&buf[type_index], type_size, 1, tf) != 1)
if (tf_read(&buf[type_index], type_size, tf) != type_size)
break;
chunk_size = BE_LONG(xbuf.i[2]);
if (memcmp(&buf[4 + 0], "COMM", 4) == 0)
@ -666,7 +666,7 @@ int Instruments::import_aiff_load(char *sample_file, Instrument *inst)
else if (inst->instname == NULL && memcmp(&buf[4 + 0], "NAME", 4) == 0)
{
inst->instname = (char*)malloc(chunk_size + 1);
if (tf_read(inst->instname, chunk_size, 1, tf) != 1)
if (tf_read(inst->instname, chunk_size, tf) != chunk_size)
{
chunk_flags |= AIFF_CHUNKFLAG_READERR;
break;
@ -744,7 +744,7 @@ int Instruments::import_aiff_load(char *sample_file, Instrument *inst)
READ_SHORT_BE(comm->numChannels);
READ_LONG_BE(comm->numSampleFrames);
READ_SHORT_BE(comm->sampleSize);
if (tf_read(sampleRate, 10, 1, tf) != 1)
if (tf_read(sampleRate, 10, tf) != 10)
goto fail;
comm->sampleRate = ConvertFromIeeeExtended(sampleRate);
csize -= 8 + 10;
@ -758,7 +758,7 @@ int Instruments::import_aiff_load(char *sample_file, Instrument *inst)
uint8_t compressionNameLength;
READ_CHAR(compressionNameLength);
if (tf_read(compressionName, compressionNameLength, 1, tf) != 1)
if (tf_read(compressionName, compressionNameLength, tf) != compressionNameLength)
goto fail;
compressionName[compressionNameLength] = '\0';
printMessage(CMSG_WARNING, VERB_VERBOSE, "AIFF-C unknown compression type: %s", compressionName);
@ -924,7 +924,7 @@ static int AIFFGetMarkerPosition(int16_t id, const AIFFMarkerData *markers, uint
#define WAVE_BUF_SIZE (1 << 11) /* should be power of 2 */
#define READ_WAVE_SAMPLE(dest, b, s) \
if (tf_read(dest, (b) * (s), 1, tf) != 1) \
if (tf_read(dest, (b) * (s), tf) != (b) * (s)) \
goto fail
#define READ_WAVE_FRAME(dest, b, f) \
READ_WAVE_SAMPLE(dest, b, (f) * channels)

View file

@ -550,7 +550,7 @@ Instrument *Instruments::load_from_file(SFInsts *rec, InstList *ip)
sample->data_alloced = 1;
tf_seek(rec->tf, sp->start, SEEK_SET);
tf_read(sample->data, sp->len, 1, rec->tf);
tf_read(sample->data, sp->len, rec->tf);
#ifdef _BIG_ENDIAN_
tmp = (int16_t*)sample->data;

View file

@ -39,9 +39,9 @@ inline char* tf_gets(char* buff, int n, timidity_file* tf)
return tf->gets(buff, n);
}
inline long tf_read(void* buff, int32_t size, int32_t nitems, timidity_file* tf)
inline long tf_read(void* buff, int32_t size, timidity_file* tf)
{
return (long)tf->read(buff, size, nitems);
return (long)tf->read(buff, size);
}
inline long tf_seek(timidity_file* tf, long offset, int whence)

View file

@ -1326,7 +1326,7 @@ void Instruments::load_patch(struct _mdi *mdi, unsigned short patchid)
Instruments::~Instruments()
{
FreePatches();
delete sfreader;
sfreader->close();
}

View file

@ -33,6 +33,7 @@
*/
#include "zmusic/zmusic_internal.h"
#include "sndfile_decoder.h"
#include "mpg123_decoder.h"
@ -79,3 +80,65 @@ std::vector<uint8_t> SoundDecoder::readAll()
output.resize(total);
return output;
}
//==========================================================================
//
// other callbacks
//
//==========================================================================
extern "C"
short* dumb_decode_vorbis(int outlen, const void* oggstream, int sizebytes)
{
short* samples = (short*)calloc(1, outlen);
ChannelConfig chans;
SampleType type;
int srate;
// The decoder will take ownership of the reader if it succeeds so this may not be a local variable.
MusicIO::MemoryReader* reader = new MusicIO::MemoryReader((const uint8_t*)oggstream, sizebytes);
SoundDecoder* decoder = SoundDecoder::CreateDecoder(reader);
if (!decoder)
{
reader->close();
return samples;
}
decoder->getInfo(&srate, &chans, &type);
if (chans != ChannelConfig_Mono || type != SampleType_Int16)
{
delete decoder;
return samples;
}
decoder->read((char*)samples, outlen);
delete decoder;
return samples;
}
DLL_EXPORT struct SoundDecoder* CreateDecoder(const uint8_t* data, size_t size, bool isstatic)
{
MusicIO::FileInterface* reader;
if (isstatic) reader = new MusicIO::MemoryReader(data, (long)size);
else reader = new MusicIO::VectorReader(data, size);
auto res = SoundDecoder::CreateDecoder(reader);
if (!res) reader->close();
return res;
}
DLL_EXPORT void SoundDecoder_GetInfo(struct SoundDecoder* decoder, int* samplerate, ChannelConfig* chans, SampleType* type)
{
if (decoder) decoder->getInfo(samplerate, chans, type);
else if (samplerate) *samplerate = 0;
}
DLL_EXPORT size_t SoundDecoder_Read(struct SoundDecoder* decoder, void* buffer, size_t length)
{
if (decoder) return decoder->read((char*)buffer, length);
else return 0;
}
DLL_EXPORT void SoundDecoder_Close(struct SoundDecoder* decoder)
{
if (decoder) delete decoder;
}

View file

@ -36,7 +36,10 @@
#include <stdlib.h>
#include "zmusic/zmusic_internal.h"
#include "mididevice.h"
#ifdef HAVE_ADL
#include "adlmidi.h"
ADLConfig adlConfig;
@ -267,4 +270,10 @@ MIDIDevice *CreateADLMIDIDevice(const char *Args)
return new ADLMIDIDevice(&config);
}
#else
MIDIDevice* CreateADLMIDIDevice(const char* Args)
{
throw std::runtime_error("ADL device not supported in this configuration");
}
#endif

View file

@ -130,21 +130,19 @@ int AlsaSequencer::EnumerateDevices() {
if (!filter(pinfo)) {
continue;
}
externalDevices.emplace_back();
internalDevices.emplace_back();
auto & item = externalDevices.back();
auto & itemInternal = internalDevices.back();
itemInternal.ID = item.ID = index++;
itemInternal.ID = index++;
const char *name = snd_seq_port_info_get_name(pinfo);
int portNumber = snd_seq_port_info_get_port(pinfo);
if(!name) {
std::ostringstream out;
out << "MIDI Port " << clientID << ":" << portNumber;
itemInternal.Name = item.Name = out.str();
itemInternal.Name = out.str();
}
else {
itemInternal.Name = item.Name = name;
itemInternal.Name = name;
}
itemInternal.ClientID = clientID;
itemInternal.PortNumber = portNumber;
@ -159,8 +157,4 @@ const std::vector<MidiOutDeviceInternal> & AlsaSequencer::GetInternalDevices()
return internalDevices;
}
const std::vector<MidiOutDevice> & AlsaSequencer::GetDevices() {
return externalDevices;
}
#endif

View file

@ -65,7 +65,6 @@ public:
}
int EnumerateDevices();
const std::vector<MidiOutDevice> &GetDevices();
const std::vector<MidiOutDeviceInternal> &GetInternalDevices();
snd_seq_t *handle = nullptr;
@ -75,7 +74,6 @@ public:
private:
std::vector<MidiOutDeviceInternal> internalDevices;
std::vector<MidiOutDevice> externalDevices;
};
#endif

View file

@ -37,6 +37,7 @@
#include <mutex>
#include <stdio.h>
#include <stdlib.h>
#include "zmusic/zmusic_internal.h"
#include "mididevice.h"
#include "zmusic/mus2midi.h"
@ -687,5 +688,12 @@ MIDIDevice *CreateFluidSynthMIDIDevice(int samplerate, const char *Args)
Fluid_SetupConfig(Args, fluid_patchset, true);
return new FluidSynthMIDIDevice(samplerate, fluid_patchset, musicCallbacks.Fluid_MessageFunc);
}
#else
MIDIDevice* CreateFluidSynthMIDIDevice(int samplerate, const char* Args)
{
throw std::runtime_error("FlidSynth device not supported in this configuration");
}
#endif // HAVE_FLUIDSYNTH

View file

@ -35,8 +35,11 @@
// HEADER FILES ------------------------------------------------------------
#include "zmusic/zmusic_internal.h"
#include "mididevice.h"
#include "zmusic/mus2midi.h"
#ifdef HAVE_OPL
#include "oplsynth/opl.h"
#include "oplsynth/opl_mus_player.h"
@ -324,3 +327,10 @@ MIDIDevice* CreateOplMIDIDevice(const char *Args)
if (Args != NULL && *Args >= '0' && *Args < '4') core = *Args - '0';
return new OPLMIDIDevice(core);
}
#else
MIDIDevice* CreateOplMIDIDevice(const char* Args)
{
throw std::runtime_error("OPL device not supported in this configuration");
}
#endif

View file

@ -35,6 +35,9 @@
// HEADER FILES ------------------------------------------------------------
#include "mididevice.h"
#include "zmusic/zmusic_internal.h"
#ifdef HAVE_OPN
#include "opnmidi.h"
OpnConfig opnConfig;
@ -245,4 +248,9 @@ MIDIDevice *CreateOPNMIDIDevice(const char *Args)
return new OPNMIDIDevice(bank);
}
#else
MIDIDevice* CreateOPNMIDIDevice(const char* Args)
{
throw std::runtime_error("OPN device not supported in this configuration");
}
#endif

View file

@ -35,8 +35,11 @@
// HEADER FILES ------------------------------------------------------------
#include <stdlib.h>
#include "mididevice.h"
#include "zmusic/zmusic_internal.h"
#ifdef HAVE_GUS
#include "timidity/timidity.h"
#include "timidity/playmidi.h"
#include "timidity/instrum.h"
@ -267,14 +270,20 @@ bool GUS_SetupConfig(const char* args)
if (*args == 0) args = gusConfig.gus_config.c_str();
if (stricmp(gusConfig.loadedConfig.c_str(), args) == 0) return false; // aleady loaded
MusicIO::SoundFontReaderInterface *reader = nullptr;
if (musicCallbacks.OpenSoundFont)
MusicIO::SoundFontReaderInterface* reader = MusicIO::ClientOpenSoundFont(args, SF_GUS | SF_SF2);
if (!reader && MusicIO::fileExists(args))
{
reader = musicCallbacks.OpenSoundFont(args, SF_GUS | SF_SF2);
auto f = MusicIO::utf8_fopen(args, "rb");
if (f)
{
char test[12] = {};
fread(test, 1, 12, f);
fclose(f);
// If the passed file is an SF2 sound font we need to use the special reader that fakes a config for it.
if (memcmp(test, "RIFF", 4) == 0 && memcmp(test + 8, "sfbk", 4) == 0)
reader = new MusicIO::SF2Reader(args);
}
else if (MusicIO::fileExists(args))
{
reader = new MusicIO::FileSystemSoundFontReader(args, true);
if (!reader) reader = new MusicIO::FileSystemSoundFontReader(args, true);
}
if (reader == nullptr)
@ -288,10 +297,16 @@ bool GUS_SetupConfig(const char* args)
return true;
}
MIDIDevice *CreateTimidityMIDIDevice(const char *Args, int samplerate)
#
MIDIDevice* CreateTimidityMIDIDevice(const char* Args, int samplerate)
{
GUS_SetupConfig(Args);
return new TimidityMIDIDevice(samplerate);
}
#else
MIDIDevice* CreateTimidityMIDIDevice(const char* Args, int samplerate)
{
throw std::runtime_error("GUS device not supported in this configuration");
}
#endif

View file

@ -33,6 +33,9 @@
*/
#include "mididevice.h"
#include "zmusic/zmusic_internal.h"
#ifdef HAVE_TIMIDITY
#include "timiditypp/timidity.h"
#include "timiditypp/instrum.h"
@ -198,14 +201,20 @@ bool Timidity_SetupConfig(const char* args)
if (*args == 0) args = timidityConfig.timidity_config.c_str();
if (stricmp(timidityConfig.loadedConfig.c_str(), args) == 0) return false; // aleady loaded
MusicIO::SoundFontReaderInterface* reader = nullptr;
if (musicCallbacks.OpenSoundFont)
MusicIO::SoundFontReaderInterface* reader = MusicIO::ClientOpenSoundFont(args, SF_GUS | SF_SF2);
if (!reader && MusicIO::fileExists(args))
{
reader = musicCallbacks.OpenSoundFont(args, SF_GUS | SF_SF2);
auto f = MusicIO::utf8_fopen(args, "rb");
if (f)
{
char test[12] = {};
fread(test, 1, 12, f);
fclose(f);
// If the passed file is an SF2 sound font we need to use the special reader that fakes a config for it.
if (memcmp(test, "RIFF", 4) == 0 && memcmp(test + 8, "sfbk", 4) == 0)
reader = new MusicIO::SF2Reader(args);
}
else if (MusicIO::fileExists(args))
{
reader = new MusicIO::FileSystemSoundFontReader(args, true);
if (!reader) reader = new MusicIO::FileSystemSoundFontReader(args, true);
}
if (reader == nullptr)
@ -225,3 +234,9 @@ MIDIDevice *CreateTimidityPPMIDIDevice(const char *Args, int samplerate)
return new TimidityPPMIDIDevice(samplerate);
}
#else
MIDIDevice* CreateTimidityPPMIDIDevice(const char* Args, int samplerate)
{
throw std::runtime_error("Timidity++ device not supported in this configuration");
}
#endif

View file

@ -35,6 +35,10 @@
// HEADER FILES ------------------------------------------------------------
#include "mididevice.h"
#include "zmusic/zmusic_internal.h"
#ifdef HAVE_WILDMIDI
#include "wildmidi/wildmidi_lib.h"
// MACROS ------------------------------------------------------------------
@ -244,12 +248,8 @@ bool WildMidi_SetupConfig(const char* args)
if (*args == 0) args = wildMidiConfig.config.c_str();
if (stricmp(wildMidiConfig.loadedConfig.c_str(), args) == 0) return false; // aleady loaded
MusicIO::SoundFontReaderInterface* reader = nullptr;
if (musicCallbacks.OpenSoundFont)
{
reader = musicCallbacks.OpenSoundFont(args, SF_GUS);
}
else if (MusicIO::fileExists(args))
MusicIO::SoundFontReaderInterface* reader = MusicIO::ClientOpenSoundFont(args, SF_GUS);
if (!reader && MusicIO::fileExists(args))
{
reader = new MusicIO::FileSystemSoundFontReader(args, true);
}
@ -279,3 +279,9 @@ MIDIDevice *CreateWildMIDIDevice(const char *Args, int samplerate)
return new WildMIDIDevice(samplerate);
}
#else
MIDIDevice* CreateWildMIDIDevice(const char* Args, int samplerate)
{
throw std::runtime_error("WildMidi device not supported in this configuration");
}
#endif

View file

@ -33,7 +33,7 @@
**
*/
#include "zmusic/zmusic_internal.h"
#include "midisource.h"
@ -418,7 +418,7 @@ extern int MUSHeaderSearch(const uint8_t *head, int len);
//
//==========================================================================
EMIDIType IdentifyMIDIType(uint32_t *id, int size)
DLL_EXPORT EMIDIType ZMusic_IdentifyMIDIType(uint32_t *id, int size)
{
// Check for MUS format
// Tolerate sloppy wads by searching up to 32 bytes for the header
@ -467,23 +467,39 @@ EMIDIType IdentifyMIDIType(uint32_t *id, int size)
//
//==========================================================================
MIDISource *CreateMIDISource(const uint8_t *data, size_t length, EMIDIType miditype)
DLL_EXPORT ZMusic_MidiSource ZMusic_CreateMIDISource(const uint8_t *data, size_t length, EMIDIType miditype)
{
try
{
MIDISource* source;
switch (miditype)
{
case MIDI_MUS:
return new MUSSong2(data, length);
source = new MUSSong2(data, length);
break;
case MIDI_MIDI:
return new MIDISong2(data, length);
source = new MIDISong2(data, length);
break;
case MIDI_HMI:
return new HMISong(data, length);
source = new HMISong(data, length);
break;
case MIDI_XMI:
return new XMISong(data, length);
source = new XMISong(data, length);
break;
default:
SetError("Unable to identify MIDI data");
source = nullptr;
break;
}
return source;
}
catch (const std::exception & ex)
{
SetError(ex.what());
return nullptr;
}
}

View file

@ -37,6 +37,7 @@
#include <algorithm>
#include <assert.h>
#include "midisource.h"
#include "zmusic/zmusic_internal.h"
#include "zmusic/m_swap.h"
// MACROS ------------------------------------------------------------------

View file

@ -38,6 +38,7 @@
// HEADER FILES ------------------------------------------------------------
#include "midisource.h"
#include "zmusic/zmusic_internal.h"
// MACROS ------------------------------------------------------------------

View file

@ -31,7 +31,7 @@
**
*/
#include "zmusic/zmusic.h"
#include "zmusic/zmusic_internal.h"
#include "zmusic/musinfo.h"
#ifdef _WIN32

View file

@ -37,6 +37,7 @@
#include <string>
#include <algorithm>
#include <assert.h>
#include "zmusic/zmusic_internal.h"
#include "zmusic/musinfo.h"
#include "mididevices/mididevice.h"
#include "midisources/midisource.h"
@ -286,11 +287,9 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype, int samplerate)
#endif
// Intentional fall-through for systems without standard midi support
#ifdef HAVE_FLUIDSYNTH
case MDEV_FLUIDSYNTH:
dev = CreateFluidSynthMIDIDevice(samplerate, Args.c_str());
break;
#endif // HAVE_FLUIDSYNTH
case MDEV_OPL:
dev = CreateOplMIDIDevice(Args.c_str());
@ -321,6 +320,8 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype, int samplerate)
#ifdef HAVE_SYSTEM_MIDI
else if (!checked[MDEV_STANDARD]) devtype = MDEV_STANDARD;
#endif
else if (!checked[MDEV_ADL]) devtype = MDEV_ADL;
else if (!checked[MDEV_OPN]) devtype = MDEV_OPN;
else if (!checked[MDEV_OPL]) devtype = MDEV_OPL;
if (devtype == MDEV_DEFAULT)
@ -333,13 +334,15 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype, int samplerate)
if (selectedDevice != requestedDevice && (selectedDevice != lastSelectedDevice || requestedDevice != lastRequestedDevice))
{
static const char *devnames[] = {
"Windows Default",
"System Default",
"OPL",
"",
"Timidity++",
"FluidSynth",
"GUS",
"WildMidi"
"WildMidi",
"ADL",
"OPN",
};
lastRequestedDevice = requestedDevice;
@ -1014,9 +1017,18 @@ MusInfo* CreateMIDIStreamer(MIDISource *source, EMidiDevice devtype, const char*
return me;
}
void MIDIDumpWave(MIDISource* source, EMidiDevice devtype, const char *devarg, const char *outname, int subsong, int samplerate)
DLL_EXPORT bool ZMusic_MIDIDumpWave(ZMusic_MidiSource source, EMidiDevice devtype, const char *devarg, const char *outname, int subsong, int samplerate)
{
try
{
MIDIStreamer me(devtype, devarg);
me.SetMIDISource(source);
me.DumpWave(outname, subsong, samplerate);
return true;
}
catch (const std::exception & ex)
{
SetError(ex.what());
return false;
}
}

View file

@ -33,6 +33,7 @@
*/
#include "zmusic/musinfo.h"
#include "zmusic/zmusic_internal.h"
#include "streamsources/streamsource.h"
class StreamSong : public MusInfo

View file

@ -338,6 +338,12 @@ void FindLoopTags(MusicIO::FileInterface *fr, uint32_t *start, bool *startass, u
FindOggComments(fr, start, startass, end, endass);
}
DLL_EXPORT void FindLoopTags(const uint8_t* data, size_t size, uint32_t* start, bool* startass, uint32_t* end, bool* endass)
{
MusicIO::FileInterface* reader = new MusicIO::MemoryReader(data, (long)size);
FindLoopTags(reader, start, startass, end, endass);
reader->close();
}
//==========================================================================
//

View file

@ -31,13 +31,18 @@
**---------------------------------------------------------------------------
**
*/
#ifdef _WIN32
#include <Windows.h>
#include <mmsystem.h>
#endif
#include <algorithm>
#include "timidity/timidity.h"
#include "timiditypp/timidity.h"
#include "oplsynth/oplio.h"
#include "../../libraries/dumb/include/dumb.h"
#include "zmusic.h"
#include "zmusic_internal.h"
#include "musinfo.h"
#include "midiconfig.h"
#include "mididevices/music_alsa_state.h"
@ -55,25 +60,71 @@ struct Dummy
MiscConfig miscConfig;
Callbacks musicCallbacks;
void ZMusic_SetCallbacks(const Callbacks* cb)
class SoundFontWrapperInterface : public MusicIO::SoundFontReaderInterface
{
dumb_decode_vorbis = cb->DumbVorbisDecode;
musicCallbacks = *cb;
void* handle;
public:
SoundFontWrapperInterface(void* h)
{
handle = h;
}
struct MusicIO::FileInterface* open_file(const char* fn) override
{
auto rd = musicCallbacks.SF_OpenFile(handle, fn);
if (rd)
{
auto fr = new CustomFileReader(rd);
if (fr) fr->filename = fn? fn : "timidity.cfg";
return fr;
}
else return nullptr;
}
void add_search_path(const char* path) override
{
musicCallbacks.SF_AddToSearchPath(handle, path);
}
void close() override
{
musicCallbacks.SF_Close(handle);
delete this;
}
};
namespace MusicIO {
SoundFontReaderInterface* ClientOpenSoundFont(const char* name, int type)
{
if (!musicCallbacks.OpenSoundFont) return nullptr;
auto iface = musicCallbacks.OpenSoundFont(name, type);
if (!iface) return nullptr;
return new SoundFontWrapperInterface(iface);
}
}
void ZMusic_SetGenMidi(const uint8_t* data)
DLL_EXPORT void ZMusic_SetCallbacks(const Callbacks* cb)
{
musicCallbacks = *cb;
// If not all these are set the sound font interface is not usable.
if (!cb->SF_AddToSearchPath || !cb->SF_OpenFile || !cb->SF_Close)
musicCallbacks.OpenSoundFont = nullptr;
}
DLL_EXPORT void ZMusic_SetGenMidi(const uint8_t* data)
{
memcpy(oplConfig.OPLinstruments, data, 175 * 36);
oplConfig.genmidiset = true;
}
void ZMusic_SetWgOpn(const void* data, unsigned len)
DLL_EXPORT void ZMusic_SetWgOpn(const void* data, unsigned len)
{
opnConfig.default_bank.resize(len);
memcpy(opnConfig.default_bank.data(), data, len);
}
void ZMusic_SetDmxGus(const void* data, unsigned len)
DLL_EXPORT void ZMusic_SetDmxGus(const void* data, unsigned len)
{
gusConfig.dmxgus.resize(len);
memcpy(gusConfig.dmxgus.data(), data, len);
@ -95,18 +146,87 @@ int ZMusic_EnumerateMidiDevices()
}
const std::vector<MidiOutDevice> &ZMusic_GetMidiDevices()
struct MidiDeviceList
{
#if defined HAVE_SYSTEM_MIDI && defined __linux__
auto &sequencer = AlsaSequencer::Get();
return sequencer.GetDevices();
#else // !HAVE_SYSTEM_MIDI || !__linux__
static std::vector<MidiOutDevice> empty;
return empty;
#endif // HAVE_SYSTEM_MIDI && __linux__
std::vector<MidiOutDevice> devices;
~MidiDeviceList()
{
for (auto& device : devices)
{
free(device.Name);
}
}
void Build()
{
#ifdef HAVE_OPN
devices.push_back({ strdup("libOPN"), -8, MIDIDEV_FMSYNTH });
#endif
#ifdef HAVE_ADL
devices.push_back({ strdup("libADL"), -7, MIDIDEV_FMSYNTH });
#endif
#ifdef HAVE_WILDMIDI
devices.push_back({ strdup("WildMidi"), -6, MIDIDEV_SWSYNTH });
#endif
#ifdef HAVE_FLUIDSYNTH
devices.push_back({ strdup("FluidSynth"), -5, MIDIDEV_SWSYNTH });
#endif
#ifdef HAVE_GUS
devices.push_back({ strdup("GUS Emulation"), -4, MIDIDEV_SWSYNTH });
#endif
#ifdef HAVE_OPL
devices.push_back({ strdup("OPL Synth Emulation"), -3, MIDIDEV_FMSYNTH });
#endif
#ifdef HAVE_TIMIDITY
devices.push_back({ strdup("TiMidity++"), -2, MIDIDEV_SWSYNTH });
#endif
#ifdef HAVE_SYSTEM_MIDI
#ifdef __linux__
auto& sequencer = AlsaSequencer::Get();
sequencer.EnumerateDevices();
auto& dev = sequencer.GetInternalDevices();
for (auto& d : dev)
{
MidiOutDevice mdev = { strdup(d.Name.c_str()), d.ID, MIDIDEV_MAPPER }; // fixme: Correctly determine the type of the device.
devices.push_back(mdev);
}
#elif _WIN32
UINT nummididevices = midiOutGetNumDevs();
for (uint32_t id = 0; id < nummididevices; ++id)
{
MIDIOUTCAPSW caps;
MMRESULT res;
res = midiOutGetDevCapsW(id, &caps, sizeof(caps));
if (res == MMSYSERR_NOERROR)
{
auto len = wcslen(caps.szPname);
int size_needed = WideCharToMultiByte(CP_UTF8, 0, caps.szPname, (int)len, nullptr, 0, nullptr, nullptr);
char* outbuf = (char*)malloc(size_needed + 1);
WideCharToMultiByte(CP_UTF8, 0, caps.szPname, (int)len, outbuf, size_needed, nullptr, nullptr);
outbuf[size_needed] = 0;
MidiOutDevice mdev = { outbuf, (int)id, (int)caps.wTechnology };
devices.push_back(mdev);
}
}
#endif
#endif
}
};
static MidiDeviceList devlist;
DLL_EXPORT const MidiOutDevice* ZMusic_GetMidiDevices(int* pAmount)
{
if (devlist.devices.size() == 0) devlist.Build();
if (pAmount) *pAmount = (int)devlist.devices.size();
return devlist.devices.data();
}
template<class valtype>
void ChangeAndReturn(valtype &variable, valtype value, valtype *realv)
{
@ -166,63 +286,62 @@ static void TimidityPlus_SetReverb()
}
using namespace ZMusic;
//==========================================================================
//
// change an integer value
//
//==========================================================================
bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value, int *pRealValue)
DLL_EXPORT bool ChangeMusicSettingInt(EIntConfigKey key, MusInfo *currSong, int value, int *pRealValue)
{
switch (key)
{
default:
return false;
case adl_chips_count:
case zmusic_adl_chips_count:
ChangeAndReturn(adlConfig.adl_chips_count, value, pRealValue);
return devType() == MDEV_ADL;
case adl_emulator_id:
case zmusic_adl_emulator_id:
ChangeAndReturn(adlConfig.adl_emulator_id, value, pRealValue);
return devType() == MDEV_ADL;
case adl_run_at_pcm_rate:
case zmusic_adl_run_at_pcm_rate:
ChangeAndReturn(adlConfig.adl_run_at_pcm_rate, value, pRealValue);
return devType() == MDEV_ADL;
case adl_fullpan:
case zmusic_adl_fullpan:
ChangeAndReturn(adlConfig.adl_fullpan, value, pRealValue);
return devType() == MDEV_ADL;
case adl_bank:
case zmusic_adl_bank:
ChangeAndReturn(adlConfig.adl_bank, value, pRealValue);
return devType() == MDEV_ADL;
case adl_use_custom_bank:
case zmusic_adl_use_custom_bank:
ChangeAndReturn(adlConfig.adl_use_custom_bank, value, pRealValue);
return devType() == MDEV_ADL;
case adl_volume_model:
case zmusic_adl_volume_model:
ChangeAndReturn(adlConfig.adl_volume_model, value, pRealValue);
return devType() == MDEV_ADL;
case fluid_reverb:
case zmusic_fluid_reverb:
if (currSong != NULL)
currSong->ChangeSettingInt("fluidsynth.synth.reverb.active", value);
ChangeAndReturn(fluidConfig.fluid_reverb, value, pRealValue);
return false;
case fluid_chorus:
case zmusic_fluid_chorus:
if (currSong != NULL)
currSong->ChangeSettingInt("fluidsynth.synth.chorus.active", value);
ChangeAndReturn(fluidConfig.fluid_chorus, value, pRealValue);
return false;
case fluid_voices:
case zmusic_fluid_voices:
if (value < 16)
value = 16;
else if (value > 4096)
@ -234,7 +353,7 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(fluidConfig.fluid_voices, value, pRealValue);
return false;
case fluid_interp:
case zmusic_fluid_interp:
// Values are: 0 = FLUID_INTERP_NONE
// 1 = FLUID_INTERP_LINEAR
// 4 = FLUID_INTERP_4THORDER (the FluidSynth default)
@ -256,14 +375,14 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(fluidConfig.fluid_interp, value, pRealValue);
return false;
case fluid_samplerate:
case zmusic_fluid_samplerate:
// This will only take effect for the next song. (Q: Is this even needed?)
ChangeAndReturn(fluidConfig.fluid_samplerate, std::max<int>(value, 0), pRealValue);
return false;
// I don't know if this setting even matters for us, since we aren't letting
// FluidSynth drives its own output.
case fluid_threads:
case zmusic_fluid_threads:
if (value < 1)
value = 1;
else if (value > 256)
@ -272,7 +391,7 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(fluidConfig.fluid_threads, value, pRealValue);
return false;
case fluid_chorus_voices:
case zmusic_fluid_chorus_voices:
if (value < 0)
value = 0;
else if (value > 99)
@ -284,7 +403,7 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(fluidConfig.fluid_chorus_voices, value, pRealValue);
return false;
case fluid_chorus_type:
case zmusic_fluid_chorus_type:
if (value != FLUID_CHORUS_MOD_SINE && value != FLUID_CHORUS_MOD_TRIANGLE)
value = FLUID_CHORUS_DEFAULT_TYPE;
@ -294,7 +413,7 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(fluidConfig.fluid_chorus_type, value, pRealValue);
return false;
case opl_numchips:
case zmusic_opl_numchips:
if (value <= 0)
value = 1;
else if (value > MAXOPL2CHIPS)
@ -306,143 +425,143 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(oplConfig.numchips, value, pRealValue);
return false;
case opl_core:
case zmusic_opl_core:
if (value < 0) value = 0;
else if (value > 3) value = 3;
ChangeAndReturn(oplConfig.core, value, pRealValue);
return devType() == MDEV_OPL;
case opl_fullpan:
case zmusic_opl_fullpan:
ChangeAndReturn(oplConfig.fullpan, value, pRealValue);
return false;
case opn_chips_count:
case zmusic_opn_chips_count:
ChangeAndReturn(opnConfig.opn_chips_count, value, pRealValue);
return devType() == MDEV_OPN;
case opn_emulator_id:
case zmusic_opn_emulator_id:
ChangeAndReturn(opnConfig.opn_emulator_id, value, pRealValue);
return devType() == MDEV_OPN;
case opn_run_at_pcm_rate:
case zmusic_opn_run_at_pcm_rate:
ChangeAndReturn(opnConfig.opn_run_at_pcm_rate, value, pRealValue);
return devType() == MDEV_OPN;
case opn_fullpan:
case zmusic_opn_fullpan:
ChangeAndReturn(opnConfig.opn_fullpan, value, pRealValue);
return devType() == MDEV_OPN;
case opn_use_custom_bank:
case zmusic_opn_use_custom_bank:
ChangeAndReturn(opnConfig.opn_use_custom_bank, value, pRealValue);
return devType() == MDEV_OPN;
case gus_dmxgus:
case zmusic_gus_dmxgus:
ChangeAndReturn(gusConfig.gus_dmxgus, value, pRealValue);
return devType() == MDEV_GUS;
case gus_midi_voices:
case zmusic_gus_midi_voices:
ChangeAndReturn(gusConfig.midi_voices, value, pRealValue);
return devType() == MDEV_GUS;
case gus_memsize:
case zmusic_gus_memsize:
ChangeAndReturn(gusConfig.gus_memsize, value, pRealValue);
return devType() == MDEV_GUS && gusConfig.gus_dmxgus;
case timidity_modulation_wheel:
case zmusic_timidity_modulation_wheel:
ChangeVarSync(TimidityPlus::timidity_modulation_wheel, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_portamento:
case zmusic_timidity_portamento:
ChangeVarSync(TimidityPlus::timidity_portamento, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_reverb:
case zmusic_timidity_reverb:
if (value < 0 || value > 4) value = 0;
else TimidityPlus_SetReverb();
local_timidity_reverb = value;
if (pRealValue) *pRealValue = value;
return false;
case timidity_reverb_level:
case zmusic_timidity_reverb_level:
if (value < 0 || value > 127) value = 0;
else TimidityPlus_SetReverb();
local_timidity_reverb_level = value;
if (pRealValue) *pRealValue = value;
return false;
case timidity_chorus:
case zmusic_timidity_chorus:
ChangeVarSync(TimidityPlus::timidity_chorus, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_surround_chorus:
case zmusic_timidity_surround_chorus:
ChangeVarSync(TimidityPlus::timidity_surround_chorus, value);
if (pRealValue) *pRealValue = value;
return devType() == MDEV_TIMIDITY;
case timidity_channel_pressure:
case zmusic_timidity_channel_pressure:
ChangeVarSync(TimidityPlus::timidity_channel_pressure, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_lpf_def:
case zmusic_timidity_lpf_def:
ChangeVarSync(TimidityPlus::timidity_lpf_def, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_temper_control:
case zmusic_timidity_temper_control:
ChangeVarSync(TimidityPlus::timidity_temper_control, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_modulation_envelope:
case zmusic_timidity_modulation_envelope:
ChangeVarSync(TimidityPlus::timidity_modulation_envelope, value);
if (pRealValue) *pRealValue = value;
return devType() == MDEV_TIMIDITY;
case timidity_overlap_voice_allow:
case zmusic_timidity_overlap_voice_allow:
ChangeVarSync(TimidityPlus::timidity_overlap_voice_allow, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_drum_effect:
case zmusic_timidity_drum_effect:
ChangeVarSync(TimidityPlus::timidity_drum_effect, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_pan_delay:
case zmusic_timidity_pan_delay:
ChangeVarSync(TimidityPlus::timidity_pan_delay, value);
if (pRealValue) *pRealValue = value;
return false;
case timidity_key_adjust:
case zmusic_timidity_key_adjust:
if (value < -24) value = -24;
else if (value > 24) value = 24;
ChangeVarSync(TimidityPlus::timidity_key_adjust, value);
if (pRealValue) *pRealValue = value;
return false;
case wildmidi_reverb:
case zmusic_wildmidi_reverb:
if (currSong != NULL)
currSong->ChangeSettingInt("wildmidi.reverb", value);
wildMidiConfig.reverb = value;
if (pRealValue) *pRealValue = value;
return false;
case wildmidi_enhanced_resampling:
case zmusic_wildmidi_enhanced_resampling:
if (currSong != NULL)
currSong->ChangeSettingInt("wildmidi.resampling", value);
wildMidiConfig.enhanced_resampling = value;
if (pRealValue) *pRealValue = value;
return false;
case snd_midiprecache:
case zmusic_snd_midiprecache:
ChangeAndReturn(miscConfig.snd_midiprecache, value, pRealValue);
return false;
case snd_streambuffersize:
case zmusic_snd_streambuffersize:
if (value < 16)
{
value = 16;
@ -454,42 +573,42 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
ChangeAndReturn(miscConfig.snd_streambuffersize, value, pRealValue);
return false;
case mod_samplerate:
case zmusic_mod_samplerate:
ChangeAndReturn(dumbConfig.mod_samplerate, value, pRealValue);
return false;
case mod_volramp:
case zmusic_mod_volramp:
ChangeAndReturn(dumbConfig.mod_volramp, value, pRealValue);
return false;
case mod_interp:
case zmusic_mod_interp:
ChangeAndReturn(dumbConfig.mod_interp, value, pRealValue);
return false;
case mod_autochip:
case zmusic_mod_autochip:
ChangeAndReturn(dumbConfig.mod_autochip, value, pRealValue);
return false;
case mod_autochip_size_force:
case zmusic_mod_autochip_size_force:
ChangeAndReturn(dumbConfig.mod_autochip_size_force, value, pRealValue);
return false;
case mod_autochip_size_scan:
case zmusic_mod_autochip_size_scan:
ChangeAndReturn(dumbConfig.mod_autochip_size_scan, value, pRealValue);
return false;
case mod_autochip_scan_threshold:
case zmusic_mod_autochip_scan_threshold:
ChangeAndReturn(dumbConfig.mod_autochip_scan_threshold, value, pRealValue);
return false;
case snd_mididevice:
case zmusic_snd_mididevice:
{
bool change = miscConfig.snd_mididevice != value;
miscConfig.snd_mididevice = value;
return change;
}
case snd_outputrate:
case zmusic_snd_outputrate:
miscConfig.snd_outputrate = value;
return false;
@ -497,14 +616,14 @@ bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *currSong, int value,
return false;
}
bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float value, float *pRealValue)
DLL_EXPORT bool ChangeMusicSettingFloat(EFloatConfigKey key, MusInfo* currSong, float value, float *pRealValue)
{
switch (key)
{
default:
return false;
case fluid_gain:
case zmusic_fluid_gain:
if (value < 0)
value = 0;
else if (value > 10)
@ -516,7 +635,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_gain, value, pRealValue);
return false;
case fluid_reverb_roomsize:
case zmusic_fluid_reverb_roomsize:
if (value < 0)
value = 0;
else if (value > 1.2f)
@ -528,7 +647,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_reverb_roomsize, value, pRealValue);
return false;
case fluid_reverb_damping:
case zmusic_fluid_reverb_damping:
if (value < 0)
value = 0;
else if (value > 1)
@ -540,7 +659,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_reverb_damping, value, pRealValue);
return false;
case fluid_reverb_width:
case zmusic_fluid_reverb_width:
if (value < 0)
value = 0;
else if (value > 100)
@ -552,7 +671,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_reverb_width, value, pRealValue);
return false;
case fluid_reverb_level:
case zmusic_fluid_reverb_level:
if (value < 0)
value = 0;
else if (value > 1)
@ -564,7 +683,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_reverb_level, value, pRealValue);
return false;
case fluid_chorus_level:
case zmusic_fluid_chorus_level:
if (value < 0)
value = 0;
else if (value > 1)
@ -576,7 +695,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_chorus_level, value, pRealValue);
return false;
case fluid_chorus_speed:
case zmusic_fluid_chorus_speed:
if (value < 0.29f)
value = 0.29f;
else if (value > 5)
@ -589,7 +708,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
return false;
// depth is in ms and actual maximum depends on the sample rate
case fluid_chorus_depth:
case zmusic_fluid_chorus_depth:
if (value < 0)
value = 0;
else if (value > 21)
@ -601,7 +720,7 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
ChangeAndReturn(fluidConfig.fluid_chorus_depth, value, pRealValue);
return false;
case timidity_drum_power:
case zmusic_timidity_drum_power:
if (value < 0) value = 0;
else if (value > MAX_AMPLIFICATION / 100.f) value = MAX_AMPLIFICATION / 100.f;
ChangeVarSync(TimidityPlus::timidity_drum_power, value);
@ -609,39 +728,39 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
return false;
// For testing mainly.
case timidity_tempo_adjust:
case zmusic_timidity_tempo_adjust:
if (value < 0.25) value = 0.25;
else if (value > 10) value = 10;
ChangeVarSync(TimidityPlus::timidity_tempo_adjust, value);
if (pRealValue) *pRealValue = value;
return false;
case min_sustain_time:
case zmusic_min_sustain_time:
if (value < 0) value = 0;
ChangeVarSync(TimidityPlus::min_sustain_time, value);
if (pRealValue) *pRealValue = value;
return false;
case gme_stereodepth:
case zmusic_gme_stereodepth:
if (currSong != nullptr)
currSong->ChangeSettingNum("GME.stereodepth", value);
ChangeAndReturn(miscConfig.gme_stereodepth, value, pRealValue);
return false;
case mod_dumb_mastervolume:
case zmusic_mod_dumb_mastervolume:
if (value < 0) value = 0;
ChangeAndReturn(dumbConfig.mod_dumb_mastervolume, value, pRealValue);
return false;
case snd_musicvolume:
case zmusic_snd_musicvolume:
miscConfig.snd_musicvolume = value;
return false;
case relative_volume:
case zmusic_relative_volume:
miscConfig.relative_volume = value;
return false;
case snd_mastervolume:
case zmusic_snd_mastervolume:
miscConfig.snd_mastervolume = value;
return false;
@ -649,42 +768,42 @@ bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* currSong, float va
return false;
}
bool ChangeMusicSetting(ZMusic::EStringConfigKey key, MusInfo* currSong, const char *value)
DLL_EXPORT bool ChangeMusicSettingString(EStringConfigKey key, MusInfo* currSong, const char *value)
{
switch (key)
{
default:
return false;
case adl_custom_bank:
case zmusic_adl_custom_bank:
adlConfig.adl_custom_bank = value;
return devType() == MDEV_ADL;
case fluid_lib:
case zmusic_fluid_lib:
fluidConfig.fluid_lib = value;
return false; // only takes effect for next song.
case fluid_patchset:
case zmusic_fluid_patchset:
fluidConfig.fluid_patchset = value;
return devType() == MDEV_FLUIDSYNTH;
case opn_custom_bank:
case zmusic_opn_custom_bank:
opnConfig.opn_custom_bank = value;
return devType() == MDEV_OPN && opnConfig.opn_use_custom_bank;
case gus_config:
case zmusic_gus_config:
gusConfig.gus_config = value;
return devType() == MDEV_GUS;
case gus_patchdir:
case zmusic_gus_patchdir:
gusConfig.gus_patchdir = value;
return devType() == MDEV_GUS && gusConfig.gus_dmxgus;
case timidity_config:
case zmusic_timidity_config:
timidityConfig.timidity_config = value;
return devType() == MDEV_TIMIDITY;
case wildmidi_config:
case zmusic_wildmidi_config:
wildMidiConfig.config = value;
return devType() == MDEV_TIMIDITY;

View file

@ -3,7 +3,7 @@
#include <string>
#include <vector>
#include <memory>
#include "zmusic.h"
#include "zmusic_internal.h"
#include "../../libraries/music_common/fileio.h"
// Note: Bools here are stored as ints to allow having a simpler interface.

View file

@ -10,29 +10,6 @@ enum
inline constexpr uint8_t MEVENT_EVENTTYPE(uint32_t x) { return ((uint8_t)((x) >> 24)); }
inline constexpr uint32_t MEVENT_EVENTPARM(uint32_t x) { return ((x) & 0xffffff); }
// These constants must match the corresponding values of the Windows headers
// to avoid readjustment in the native Windows device's playback functions
// and should not be changed.
enum EMidiDeviceClass
{
MIDIDEV_MIDIPORT = 1,
MIDIDEV_SYNTH,
MIDIDEV_SQSYNTH,
MIDIDEV_FMSYNTH,
MIDIDEV_MAPPER,
MIDIDEV_WAVETABLE,
MIDIDEV_SWSYNTH
};
enum EMIDIType
{
MIDI_NOTMIDI,
MIDI_MIDI,
MIDI_HMI,
MIDI_XMI,
MIDI_MUS
};
enum EMidiEvent : uint8_t
{
MEVENT_TEMPO = 1,
@ -40,38 +17,6 @@ enum EMidiEvent : uint8_t
MEVENT_LONGMSG = 128,
};
enum EMidiDevice
{
MDEV_DEFAULT = -1,
MDEV_STANDARD = 0,
MDEV_OPL = 1,
MDEV_SNDSYS = 2,
MDEV_TIMIDITY = 3,
MDEV_FLUIDSYNTH = 4,
MDEV_GUS = 5,
MDEV_WILDMIDI = 6,
MDEV_ADL = 7,
MDEV_OPN = 8,
MDEV_COUNT
};
enum ESoundFontTypes
{
SF_SF2 = 1,
SF_GUS = 2,
SF_WOPL = 4,
SF_WOPN = 8
};
struct SoundStreamInfo
{
int mBufferSize; // If mBufferSize is 0, the song doesn't use streaming but plays through a different interface.
int mSampleRate;
int mNumChannels; // If mNumChannels is negative, 16 bit integer format is used instead of floating point.
};
#ifndef MAKE_ID
#ifndef __BIG_ENDIAN__
#define MAKE_ID(a,b,c,d) ((uint32_t)((a)|((b)<<8)|((c)<<16)|((d)<<24)))

View file

@ -3,6 +3,7 @@
#include <string>
#include <mutex>
#include "mididefs.h"
#include "zmusic/zmusic_internal.h"
// The base music class. Everything is derived from this --------------------

View file

@ -1,19 +1,8 @@
#pragma once
#include "../../music_common/fileio.h"
#include "zmusic_internal.h"
#include <vector>
enum SampleType
{
SampleType_UInt8,
SampleType_Int16
};
enum ChannelConfig
{
ChannelConfig_Mono,
ChannelConfig_Stereo
};
struct SoundDecoder
{
static SoundDecoder* CreateDecoder(MusicIO::FileInterface* reader);
@ -37,4 +26,3 @@ protected:
SoundDecoder(const SoundDecoder &rhs) = delete;
SoundDecoder& operator=(const SoundDecoder &rhs) = delete;
};

View file

@ -38,7 +38,7 @@
#include <string>
#include <zlib.h>
#include "m_swap.h"
#include "zmusic.h"
#include "zmusic_internal.h"
#include "midiconfig.h"
#include "musinfo.h"
#include "streamsources/streamsource.h"
@ -65,6 +65,7 @@ const char *GME_CheckFormat(uint32_t header);
MusInfo* CDDA_OpenSong(MusicIO::FileInterface* reader);
MusInfo* CD_OpenSong(int track, int id);
MusInfo* CreateMIDIStreamer(MIDISource *source, EMidiDevice devtype, const char* args);
//==========================================================================
//
// ungzip
@ -148,7 +149,7 @@ static bool ungzip(uint8_t *data, int complen, std::vector<uint8_t> &newdata)
//
//==========================================================================
MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, const char *Args)
static MusInfo *ZMusic_OpenSongInternal (MusicIO::FileInterface *reader, EMidiDevice device, const char *Args)
{
MusInfo *info = nullptr;
StreamSource *streamsource = nullptr;
@ -157,6 +158,7 @@ MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, co
if(reader->read(id, 32) != 32 || reader->seek(-32, SEEK_CUR) != 0)
{
SetError("Unable to read header");
reader->close();
return nullptr;
}
@ -190,16 +192,17 @@ MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, co
}
}
EMIDIType miditype = IdentifyMIDIType(id, sizeof(id));
EMIDIType miditype = ZMusic_IdentifyMIDIType(id, sizeof(id));
if (miditype != MIDI_NOTMIDI)
{
std::vector<uint8_t> data(reader->filelength());
if (reader->read(data.data(), (long)data.size()) != (long)data.size())
{
SetError("Failed to read MIDI data");
reader->close();
return nullptr;
}
auto source = CreateMIDISource(data.data(), data.size(), miditype);
auto source = ZMusic_CreateMIDISource(data.data(), data.size(), miditype);
if (source == nullptr)
{
reader->close();
@ -207,6 +210,7 @@ MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, co
}
if (!source->isValid())
{
SetError("Invalid data in MIDI file");
delete source;
return nullptr;
}
@ -268,32 +272,72 @@ MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, co
{
// File could not be identified as music.
if (reader) reader->close();
SetError("Unable to identify as music");
return nullptr;
}
if (info && !info->IsValid())
{
delete info;
SetError("Unable to identify as music");
info = nullptr;
}
}
catch (...)
{
// Make sure the reader is closed if this function abnormally terminates
if (reader) reader->close();
throw;
}
if (reader) reader->close();
return info;
}
catch (const std::exception &ex)
{
// Make sure the reader is closed if this function abnormally terminates
if (reader) reader->close();
SetError(ex.what());
return nullptr;
}
}
DLL_EXPORT ZMusic_MusicStream ZMusic_OpenSongFile(const char* filename, EMidiDevice device, const char* Args)
{
auto f = MusicIO::utf8_fopen(filename, "rb");
if (!f)
{
SetError("File not found");
return nullptr;
}
auto fr = new MusicIO::StdioFileReader;
fr->f = f;
return ZMusic_OpenSongInternal(fr, device, Args);
}
DLL_EXPORT ZMusic_MusicStream ZMusic_OpenSongMem(const void* mem, size_t size, EMidiDevice device, const char* Args)
{
if (!mem || !size)
{
SetError("Invalid data");
return nullptr;
}
// Data must be copied because it may be used as a streaming source and we cannot guarantee that the client memory stays valid. We also have no means to free it.
auto mr = new MusicIO::VectorReader((uint8_t*)mem, (long)size);
return ZMusic_OpenSongInternal(mr, device, Args);
}
DLL_EXPORT ZMusic_MusicStream ZMusic_OpenSong(ZMusicCustomReader* reader, EMidiDevice device, const char* Args)
{
if (!reader)
{
SetError("No reader protocol specified");
return nullptr;
}
auto cr = new CustomFileReader(reader); // Oh no! We just put another wrapper around the client's wrapper!
return ZMusic_OpenSongInternal(cr, device, Args);
}
//==========================================================================
//
// play CD music
//
//==========================================================================
MusInfo *ZMusic_OpenCDSong (int track, int id)
DLL_EXPORT MusInfo *ZMusic_OpenCDSong (int track, int id)
{
MusInfo *info = CD_OpenSong (track, id);
@ -301,6 +345,7 @@ MusInfo *ZMusic_OpenCDSong (int track, int id)
{
delete info;
info = nullptr;
SetError("Unable to open CD Audio");
}
return info;
@ -312,7 +357,7 @@ MusInfo *ZMusic_OpenCDSong (int track, int id)
//
//==========================================================================
bool ZMusic_FillStream(MusInfo* song, void* buff, int len)
DLL_EXPORT bool ZMusic_FillStream(MusInfo* song, void* buff, int len)
{
if (song == nullptr) return false;
std::lock_guard<std::mutex> lock(song->CritSec);
@ -325,10 +370,19 @@ bool ZMusic_FillStream(MusInfo* song, void* buff, int len)
//
//==========================================================================
void ZMusic_Start(MusInfo *song, int subsong, bool loop)
DLL_EXPORT bool ZMusic_Start(MusInfo *song, int subsong, bool loop)
{
if (!song) return;
if (!song) return true; // Starting a null song is not an error! It just won't play anything.
try
{
song->Play(loop, subsong);
return true;
}
catch (const std::exception & ex)
{
SetError(ex.what());
return false;
}
}
//==========================================================================
@ -337,79 +391,107 @@ void ZMusic_Start(MusInfo *song, int subsong, bool loop)
//
//==========================================================================
void ZMusic_Pause(MusInfo *song)
DLL_EXPORT void ZMusic_Pause(MusInfo *song)
{
if (!song) return;
song->Pause();
}
void ZMusic_Resume(MusInfo *song)
DLL_EXPORT void ZMusic_Resume(MusInfo *song)
{
if (!song) return;
song->Resume();
}
void ZMusic_Update(MusInfo *song)
DLL_EXPORT void ZMusic_Update(MusInfo *song)
{
if (!song) return;
song->Update();
}
bool ZMusic_IsPlaying(MusInfo *song)
DLL_EXPORT bool ZMusic_IsPlaying(MusInfo *song)
{
if (!song) return false;
return song->IsPlaying();
}
void ZMusic_Stop(MusInfo *song)
DLL_EXPORT void ZMusic_Stop(MusInfo *song)
{
if (!song) return;
std::lock_guard<std::mutex> lock(song->CritSec);
song->Stop();
}
bool ZMusic_SetSubsong(MusInfo *song, int subsong)
DLL_EXPORT bool ZMusic_SetSubsong(MusInfo *song, int subsong)
{
if (!song) return false;
std::lock_guard<std::mutex> lock(song->CritSec);
return song->SetSubsong(subsong);
}
bool ZMusic_IsLooping(MusInfo *song)
DLL_EXPORT bool ZMusic_IsLooping(MusInfo *song)
{
if (!song) return false;
return song->m_Looping;
}
bool ZMusic_IsMIDI(MusInfo *song)
DLL_EXPORT bool ZMusic_IsMIDI(MusInfo *song)
{
if (!song) return false;
return song->IsMIDI();
}
SoundStreamInfo ZMusic_GetStreamInfo(MusInfo *song)
DLL_EXPORT void ZMusic_GetStreamInfo(MusInfo *song, SoundStreamInfo *fmt)
{
if (!song) return {};
if (!fmt) return;
if (!song) *fmt = {};
std::lock_guard<std::mutex> lock(song->CritSec);
return song->GetStreamInfo();
*fmt = song->GetStreamInfo();
}
void ZMusic_Close(MusInfo *song)
DLL_EXPORT void ZMusic_Close(MusInfo *song)
{
if (!song) return;
delete song;
}
void ZMusic_VolumeChanged(MusInfo *song)
DLL_EXPORT void ZMusic_VolumeChanged(MusInfo *song)
{
if (!song) return;
std::lock_guard<std::mutex> lock(song->CritSec);
song->MusicVolumeChanged();
}
std::string ZMusic_GetStats(MusInfo *song)
static std::string staticErrorMessage;
DLL_EXPORT const char *ZMusic_GetStats(MusInfo *song)
{
if (!song) return "";
std::lock_guard<std::mutex> lock(song->CritSec);
return song->GetStats();
staticErrorMessage = song->GetStats();
return staticErrorMessage.c_str();
}
void SetError(const char* msg)
{
staticErrorMessage = msg;
}
DLL_EXPORT const char* ZMusic_GetLastError()
{
return staticErrorMessage.c_str();
}
DLL_EXPORT bool ZMusic_WriteSMF(MIDISource* source, const char *fn, int looplimit)
{
std::vector<uint8_t> midi;
bool success;
if (!source) return false;
source->CreateSMF(midi, 1);
auto f = MusicIO::utf8_fopen(fn, "wt");
if (f == nullptr) return false;
success = (fwrite(&midi[0], 1, midi.size(), f) == midi.size());
delete f;
return success;
}

View file

@ -1,122 +1,200 @@
#pragma once
#include "mididefs.h"
#include "../../music_common/fileio.h"
#include <stdlib.h>
#include <stdint.h>
#include <vector>
#include <string>
namespace ZMusic // Namespaced because these conflict with the same-named CVARs
// These constants must match the corresponding values of the Windows headers
// to avoid readjustment in the native Windows device's playback functions
// and should not be changed.
enum EMidiDeviceClass
{
MIDIDEV_MIDIPORT = 1,
MIDIDEV_SYNTH,
MIDIDEV_SQSYNTH,
MIDIDEV_FMSYNTH,
MIDIDEV_MAPPER,
MIDIDEV_WAVETABLE,
MIDIDEV_SWSYNTH
};
enum EMIDIType
{
MIDI_NOTMIDI,
MIDI_MIDI,
MIDI_HMI,
MIDI_XMI,
MIDI_MUS
};
enum EMidiDevice
{
MDEV_DEFAULT = -1,
MDEV_STANDARD = 0,
MDEV_OPL = 1,
MDEV_SNDSYS = 2,
MDEV_TIMIDITY = 3,
MDEV_FLUIDSYNTH = 4,
MDEV_GUS = 5,
MDEV_WILDMIDI = 6,
MDEV_ADL = 7,
MDEV_OPN = 8,
MDEV_COUNT
};
enum ESoundFontTypes
{
SF_SF2 = 1,
SF_GUS = 2,
SF_WOPL = 4,
SF_WOPN = 8
};
struct SoundStreamInfo
{
int mBufferSize; // If mBufferSize is 0, the song doesn't use streaming but plays through a different interface.
int mSampleRate;
int mNumChannels; // If mNumChannels is negative, 16 bit integer format is used instead of floating point.
};
enum SampleType
{
SampleType_UInt8,
SampleType_Int16
};
enum ChannelConfig
{
ChannelConfig_Mono,
ChannelConfig_Stereo
};
enum EIntConfigKey
{
adl_chips_count,
adl_emulator_id,
adl_run_at_pcm_rate,
adl_fullpan,
adl_bank,
adl_use_custom_bank,
adl_volume_model,
zmusic_adl_chips_count,
zmusic_adl_emulator_id,
zmusic_adl_run_at_pcm_rate,
zmusic_adl_fullpan,
zmusic_adl_bank,
zmusic_adl_use_custom_bank,
zmusic_adl_volume_model,
fluid_reverb,
fluid_chorus,
fluid_voices,
fluid_interp,
fluid_samplerate,
fluid_threads,
fluid_chorus_voices,
fluid_chorus_type,
zmusic_fluid_reverb,
zmusic_fluid_chorus,
zmusic_fluid_voices,
zmusic_fluid_interp,
zmusic_fluid_samplerate,
zmusic_fluid_threads,
zmusic_fluid_chorus_voices,
zmusic_fluid_chorus_type,
opl_numchips,
opl_core,
opl_fullpan,
zmusic_opl_numchips,
zmusic_opl_core,
zmusic_opl_fullpan,
opn_chips_count,
opn_emulator_id,
opn_run_at_pcm_rate,
opn_fullpan,
opn_use_custom_bank,
zmusic_opn_chips_count,
zmusic_opn_emulator_id,
zmusic_opn_run_at_pcm_rate,
zmusic_opn_fullpan,
zmusic_opn_use_custom_bank,
gus_dmxgus,
gus_midi_voices,
gus_memsize,
zmusic_gus_dmxgus,
zmusic_gus_midi_voices,
zmusic_gus_memsize,
timidity_modulation_wheel,
timidity_portamento,
timidity_reverb,
timidity_reverb_level,
timidity_chorus,
timidity_surround_chorus,
timidity_channel_pressure,
timidity_lpf_def,
timidity_temper_control,
timidity_modulation_envelope,
timidity_overlap_voice_allow,
timidity_drum_effect,
timidity_pan_delay,
timidity_key_adjust,
zmusic_timidity_modulation_wheel,
zmusic_timidity_portamento,
zmusic_timidity_reverb,
zmusic_timidity_reverb_level,
zmusic_timidity_chorus,
zmusic_timidity_surround_chorus,
zmusic_timidity_channel_pressure,
zmusic_timidity_lpf_def,
zmusic_timidity_temper_control,
zmusic_timidity_modulation_envelope,
zmusic_timidity_overlap_voice_allow,
zmusic_timidity_drum_effect,
zmusic_timidity_pan_delay,
zmusic_timidity_key_adjust,
wildmidi_reverb,
wildmidi_enhanced_resampling,
zmusic_wildmidi_reverb,
zmusic_wildmidi_enhanced_resampling,
snd_midiprecache,
zmusic_snd_midiprecache,
mod_samplerate,
mod_volramp,
mod_interp,
mod_autochip,
mod_autochip_size_force,
mod_autochip_size_scan,
mod_autochip_scan_threshold,
zmusic_mod_samplerate,
zmusic_mod_volramp,
zmusic_mod_interp,
zmusic_mod_autochip,
zmusic_mod_autochip_size_force,
zmusic_mod_autochip_size_scan,
zmusic_mod_autochip_scan_threshold,
snd_streambuffersize,
zmusic_snd_streambuffersize,
snd_mididevice,
snd_outputrate,
zmusic_snd_mididevice,
zmusic_snd_outputrate,
NUM_INT_CONFIGS
NUM_ZMUSIC_INT_CONFIGS
};
enum EFloatConfigKey
{
fluid_gain,
fluid_reverb_roomsize,
fluid_reverb_damping,
fluid_reverb_width,
fluid_reverb_level,
fluid_chorus_level,
fluid_chorus_speed,
fluid_chorus_depth,
zmusic_fluid_gain,
zmusic_fluid_reverb_roomsize,
zmusic_fluid_reverb_damping,
zmusic_fluid_reverb_width,
zmusic_fluid_reverb_level,
zmusic_fluid_chorus_level,
zmusic_fluid_chorus_speed,
zmusic_fluid_chorus_depth,
timidity_drum_power,
timidity_tempo_adjust,
min_sustain_time,
zmusic_timidity_drum_power,
zmusic_timidity_tempo_adjust,
zmusic_min_sustain_time,
gme_stereodepth,
mod_dumb_mastervolume,
zmusic_gme_stereodepth,
zmusic_mod_dumb_mastervolume,
snd_musicvolume,
relative_volume,
snd_mastervolume,
zmusic_snd_musicvolume,
zmusic_relative_volume,
zmusic_snd_mastervolume,
NUM_FLOAT_CONFIGS
};
enum EStringConfigKey
{
adl_custom_bank,
fluid_lib,
fluid_patchset,
opn_custom_bank,
gus_config,
gus_patchdir,
timidity_config,
wildmidi_config,
zmusic_adl_custom_bank,
zmusic_fluid_lib,
zmusic_fluid_patchset,
zmusic_opn_custom_bank,
zmusic_gus_config,
zmusic_gus_patchdir,
zmusic_timidity_config,
zmusic_wildmidi_config,
NUM_STRING_CONFIGS
};
}
struct ZMusicCustomReader
{
void* handle;
char* (*gets)(struct ZMusicCustomReader* handle, char* buff, int n);
long (*read)(struct ZMusicCustomReader* handle, void* buff, int32_t size);
long (*seek)(struct ZMusicCustomReader* handle, long offset, int whence);
long (*tell)(struct ZMusicCustomReader* handle);
void (*close)(struct ZMusicCustomReader* handle);
};
struct MidiOutDevice
{
char *Name;
int ID;
int Technology;
};
struct Callbacks
{
@ -124,67 +202,115 @@ struct Callbacks
// or to provide sound font data.
// The message callbacks are optional, without them the output goes to stdout.
void (*WildMidi_MessageFunc)(const char* wmfmt, va_list args) = nullptr;
void (*GUS_MessageFunc)(int type, int verbosity_level, const char* fmt, ...) = nullptr;
void (*Timidity_Messagefunc)(int type, int verbosity_level, const char* fmt, ...) = nullptr;
int (*Fluid_MessageFunc)(const char *fmt, ...) = nullptr;
void (*WildMidi_MessageFunc)(const char* wmfmt, va_list args);
void (*GUS_MessageFunc)(int type, int verbosity_level, const char* fmt, ...);
void (*Timidity_Messagefunc)(int type, int verbosity_level, const char* fmt, ...);
int (*Fluid_MessageFunc)(const char *fmt, ...);
// The sound font callbacks are for allowing the client to customize sound font management
// Without them only paths to real files can be used.
const char *(*PathForSoundfont)(const char *name, int type) = nullptr;
MusicIO::SoundFontReaderInterface *(*OpenSoundFont)(const char* name, int type) = nullptr;
// Retrieves the path to a soundfont identified by an identifier. Only needed if the client virtualizes the sound font names
const char *(*PathForSoundfont)(const char *name, int type);
// The sound font callbacks are for allowing the client to customize sound font management and they are optional.
// They only need to be defined if the client virtualizes the sound font management and doesn't pass real paths to the music code.
// Without them only paths to real files can be used. If one of these gets set, all must be set.
// This opens a sound font. Must return a handle with which the sound font's content can be read.
void *(*OpenSoundFont)(const char* name, int type);
// Opens a file in the sound font. For GUS patch sets this will try to open each patch with this function.
// For other formats only the sound font's actual name can be requested.
// When passed NULL this must open the Timidity config file, if this is requested for an SF2 sound font it should be synthesized.
struct ZMusicCustomReader* (*SF_OpenFile)(void* handle, const char* fn);
//Adds a path to the list of directories in which files must be looked for.
void (*SF_AddToSearchPath)(void* handle, const char* path);
// Closes the sound font reader.
void (*SF_Close)(void* handle);
// Used to handle client-specific path macros. If not set, the path may not contain any special tokens that may need expansion.
std::string (*NicePath)(const char *path) = nullptr;
// For playing modules with compressed samples.
short* (*DumbVorbisDecode)(int outlen, const void* oggstream, int sizebytes);
const char *(*NicePath)(const char* path);
};
// Sets callbacks for functionality that the client needs to provide.
void ZMusic_SetCallbacks(const Callbacks *callbacks);
// Sets GenMidi data for OPL playback. If this isn't provided the OPL synth will not work.
void ZMusic_SetGenMidi(const uint8_t* data);
// Set default bank for OPN. Without this OPN only works with custom banks.
void ZMusic_SetWgOpn(const void* data, unsigned len);
// Set DMXGUS data for running the GUS synth in actual GUS mode.
void ZMusic_SetDmxGus(const void* data, unsigned len);
struct MidiOutDevice {
std::string Name;
int ID = -1;
};
int ZMusic_EnumerateMidiDevices();
const std::vector<MidiOutDevice> &ZMusic_GetMidiDevices();
#ifndef ZMUSIC_INTERNAL
#define DLL_IMPORT // _declspec(dllimport)
// Note that the internal 'class' definitions are not C compatible!
typedef struct { int zm1; } *ZMusic_MidiSource;
typedef struct { int zm2; } *ZMusic_MusicStream;
struct SoundDecoder;
#endif
// These exports are needed by the MIDI dumpers which need to remain on the client side.
class MIDISource; // abstract for the client
class MusInfo;
EMIDIType IdentifyMIDIType(uint32_t *id, int size);
MIDISource *CreateMIDISource(const uint8_t *data, size_t length, EMIDIType miditype);
void MIDIDumpWave(MIDISource* source, EMidiDevice devtype, const char* devarg, const char* outname, int subsong, int samplerate);
#ifdef __cplusplus
extern "C"
{
#endif
DLL_IMPORT const char* ZMusic_GetLastError();
MusInfo *ZMusic_OpenSong (MusicIO::FileInterface *reader, EMidiDevice device, const char *Args);
MusInfo *ZMusic_OpenCDSong (int track, int cdid = 0);
// Sets callbacks for functionality that the client needs to provide.
DLL_IMPORT void ZMusic_SetCallbacks(const Callbacks* callbacks);
// Sets GenMidi data for OPL playback. If this isn't provided the OPL synth will not work.
DLL_IMPORT void ZMusic_SetGenMidi(const uint8_t* data);
// Set default bank for OPN. Without this OPN only works with custom banks.
DLL_IMPORT void ZMusic_SetWgOpn(const void* data, unsigned len);
// Set DMXGUS data for running the GUS synth in actual GUS mode.
DLL_IMPORT void ZMusic_SetDmxGus(const void* data, unsigned len);
bool ZMusic_FillStream(MusInfo* stream, void* buff, int len);
void ZMusic_Start(MusInfo *song, int subsong, bool loop);
void ZMusic_Pause(MusInfo *song);
void ZMusic_Resume(MusInfo *song);
void ZMusic_Update(MusInfo *song);
bool ZMusic_IsPlaying(MusInfo *song);
void ZMusic_Stop(MusInfo *song);
void ZMusic_Close(MusInfo *song);
bool ZMusic_SetSubsong(MusInfo *song, int subsong);
bool ZMusic_IsLooping(MusInfo *song);
bool ZMusic_IsMIDI(MusInfo *song);
void ZMusic_VolumeChanged(MusInfo *song);
SoundStreamInfo ZMusic_GetStreamInfo(MusInfo *song);
std::string ZMusic_GetStats(MusInfo *song);
// These exports are needed by the MIDI dumpers which need to remain on the client side because the need access to the client's file system.
DLL_IMPORT EMIDIType ZMusic_IdentifyMIDIType(uint32_t* id, int size);
DLL_IMPORT ZMusic_MidiSource ZMusic_CreateMIDISource(const uint8_t* data, size_t length, EMIDIType miditype);
DLL_IMPORT bool ZMusic_MIDIDumpWave(ZMusic_MidiSource source, EMidiDevice devtype, const char* devarg, const char* outname, int subsong, int samplerate);
// Configuration interface. The return value specifies if a music restart is needed.
// RealValue should be written back to the CVAR or whatever other method the client uses to store configuration state.
bool ChangeMusicSetting(ZMusic::EIntConfigKey key, MusInfo *song, int value, int *pRealValue = nullptr);
bool ChangeMusicSetting(ZMusic::EFloatConfigKey key, MusInfo* song, float value, float *pRealValue = nullptr);
bool ChangeMusicSetting(ZMusic::EStringConfigKey key, MusInfo* song, const char *value);
DLL_IMPORT ZMusic_MusicStream ZMusic_OpenSong(struct ZMusicCustomReader* reader, EMidiDevice device, const char* Args);
DLL_IMPORT ZMusic_MusicStream ZMusic_OpenSongFile(const char *filename, EMidiDevice device, const char* Args);
DLL_IMPORT ZMusic_MusicStream ZMusic_OpenSongMem(const void *mem, size_t size, EMidiDevice device, const char* Args);
DLL_IMPORT ZMusic_MusicStream ZMusic_OpenCDSong(int track, int cdid = 0);
DLL_IMPORT bool ZMusic_FillStream(ZMusic_MusicStream stream, void* buff, int len);
DLL_IMPORT bool ZMusic_Start(ZMusic_MusicStream song, int subsong, bool loop);
DLL_IMPORT void ZMusic_Pause(ZMusic_MusicStream song);
DLL_IMPORT void ZMusic_Resume(ZMusic_MusicStream song);
DLL_IMPORT void ZMusic_Update(ZMusic_MusicStream song);
DLL_IMPORT bool ZMusic_IsPlaying(ZMusic_MusicStream song);
DLL_IMPORT void ZMusic_Stop(ZMusic_MusicStream song);
DLL_IMPORT void ZMusic_Close(ZMusic_MusicStream song);
DLL_IMPORT bool ZMusic_SetSubsong(ZMusic_MusicStream song, int subsong);
DLL_IMPORT bool ZMusic_IsLooping(ZMusic_MusicStream song);
DLL_IMPORT bool ZMusic_IsMIDI(ZMusic_MusicStream song);
DLL_IMPORT void ZMusic_VolumeChanged(ZMusic_MusicStream song);
DLL_IMPORT bool ZMusic_WriteSMF(ZMusic_MidiSource source, const char* fn, int looplimit);
DLL_IMPORT void ZMusic_GetStreamInfo(ZMusic_MusicStream song, SoundStreamInfo *info);
// Configuration interface. The return value specifies if a music restart is needed.
// RealValue should be written back to the CVAR or whatever other method the client uses to store configuration state.
DLL_IMPORT bool ChangeMusicSettingInt(EIntConfigKey key, ZMusic_MusicStream song, int value, int* pRealValue);
DLL_IMPORT bool ChangeMusicSettingFloat(EFloatConfigKey key, ZMusic_MusicStream song, float value, float* pRealValue);
DLL_IMPORT bool ChangeMusicSettingString(EStringConfigKey key, ZMusic_MusicStream song, const char* value);
DLL_IMPORT const char *ZMusic_GetStats(ZMusic_MusicStream song);
DLL_IMPORT struct SoundDecoder* CreateDecoder(const uint8_t* data, size_t size, bool isstatic);
DLL_IMPORT void SoundDecoder_GetInfo(struct SoundDecoder* decoder, int* samplerate, ChannelConfig* chans, SampleType* type);
DLL_IMPORT size_t SoundDecoder_Read(struct SoundDecoder* decoder, void* buffer, size_t length);
DLL_IMPORT void SoundDecoder_Close(struct SoundDecoder* decoder);
DLL_IMPORT void FindLoopTags(const uint8_t* data, size_t size, uint32_t* start, bool* startass, uint32_t* end, bool* endass);
// The rest of the decoder interface is only useful for streaming music.
DLL_IMPORT const MidiOutDevice *ZMusic_GetMidiDevices(int *pAmount);
#ifdef __cplusplus
}
inline bool ChangeMusicSetting(EIntConfigKey key, ZMusic_MusicStream song, int value, int* pRealValue = nullptr)
{
return ChangeMusicSettingInt(key, song, value, pRealValue);
}
inline bool ChangeMusicSetting(EFloatConfigKey key, ZMusic_MusicStream song, float value, float* pRealValue = nullptr)
{
return ChangeMusicSettingFloat(key, song, value, pRealValue);
}
inline bool ChangeMusicSetting(EStringConfigKey key, ZMusic_MusicStream song, const char* value)
{
return ChangeMusicSettingString(key, song, value);
}
#endif

View file

@ -0,0 +1,60 @@
#pragma once
#define ZMUSIC_INTERNAL
#define DLL_EXPORT // __declspec(dllexport)
#define DLL_IMPORT
typedef class MIDISource *ZMusic_MidiSource;
typedef class MusInfo *ZMusic_MusicStream;
// Some MIDI backends are not compatible with LGPLv2, so with this #define the support level can be set.
// License can be:
// 0: LGPLv2. FluidSynth and GUS only.
// 1: GPLv2. Adds Timidity++ and OPL.
// 2: GPLv3. Adds ADL, OPN and WildMidi.
//
// Default is GPLv3. Most Open Source games can comply with this.
// The notable exceptions are the Build engine games and Descent which are under a no profit clause.
// For these games LGPLv2 is the only viable choice.
#ifndef LICENSE
#define LICENSE 2
#endif
// Devices under a permissive license, or at most LGPLv2+
#define HAVE_GUS
// FluidSynth is a configuration option
#if LICENSE >= 1
#define HAVE_TIMIDITY
#define HAVE_OPL
#endif
#if LICENSE >= 2
// MIDI Devices that cannot be licensed as LGPLv2.
#define HAVE_ADL
#define HAVE_OPN
#define HAVE_WILDMIDI
#endif
#include "zmusic.h"
#include "../../music_common/fileio.h"
void SetError(const char *text);
struct CustomFileReader : public MusicIO::FileInterface
{
ZMusicCustomReader* cr;
CustomFileReader(ZMusicCustomReader* zr) : cr(zr) {}
virtual char* gets(char* buff, int n) { return cr->gets(cr, buff, n); }
virtual long read(void* buff, int32_t size) { return cr->read(cr, buff, size); }
virtual long seek(long offset, int whence) { return cr->seek(cr, offset, whence); }
virtual long tell() { return cr->tell(cr); }
virtual void close()
{
cr->close(cr);
delete this;
}
};

View file

@ -39,7 +39,6 @@
#include "i_module.h"
#include "cmdlib.h"
#include "zmusic/sounddecoder.h"
#include "c_dispatch.h"
#include "i_music.h"
@ -92,7 +91,7 @@ CUSTOM_CVAR(Float, snd_mastervolume, 1.f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
else if (self > 1.f)
self = 1.f;
ChangeMusicSetting(ZMusic::snd_mastervolume, nullptr, self);
ChangeMusicSetting(zmusic_snd_mastervolume, nullptr, self);
snd_sfxvolume.Callback();
snd_musicvolume.Callback();
}
@ -325,36 +324,6 @@ FString SoundRenderer::GatherStats ()
return "No stats for this sound renderer.";
}
short *SoundRenderer::DecodeSample(int outlen, const void *coded, int sizebytes, ECodecType ctype)
{
short *samples = (short*)calloc(1, outlen);
ChannelConfig chans;
SampleType type;
int srate;
// The decoder will take ownership of the reader if it succeeds so this may not be a local variable.
MusicIO::MemoryReader *reader = new MusicIO::MemoryReader((const uint8_t*)coded, sizebytes);
SoundDecoder *decoder = SoundDecoder::CreateDecoder(reader);
if (!decoder)
{
reader->close();
return samples;
}
decoder->getInfo(&srate, &chans, &type);
if(chans != ChannelConfig_Mono || type != SampleType_Int16)
{
DPrintf(DMSG_WARNING, "Sample is not 16-bit mono\n");
delete decoder;
return samples;
}
decoder->read((char*)samples, outlen);
delete decoder;
return samples;
}
void SoundRenderer::DrawWaveDebug(int mode)
{
}

View file

@ -35,8 +35,10 @@
#ifndef __I_SOUND__
#define __I_SOUND__
#include <vector>
#include "i_soundinternal.h"
#include "utility/zstring.h"
#include "zmusic/zmusic.h"
class FileReader;
struct FSoundChan;
@ -165,7 +167,6 @@ public:
virtual void PrintStatus () = 0;
virtual void PrintDriversList () = 0;
virtual FString GatherStats ();
virtual short *DecodeSample(int outlen, const void *coded, int sizebytes, ECodecType type);
virtual void DrawWaveDebug(int mode);
};

View file

@ -6,8 +6,6 @@
#include "vectors.h"
#include "tarray.h"
#include "zmusic/sounddecoder.h"
#include "../../libraries/music_common/fileio.h"
#include "tflags.h"
enum EChanFlag
@ -140,9 +138,6 @@ struct FISoundChannel
EChanFlags ChanFlags;
};
void FindLoopTags(MusicIO::FileInterface *fr, uint32_t *start, bool *startass, uint32_t *end, bool *endass);
class SoundStream;

View file

@ -43,8 +43,6 @@
#include "i_module.h"
#include "cmdlib.h"
#include "m_fixed.h"
#include "zmusic/sounddecoder.h"
#include "filereadermusicinterface.h"
const char *GetSampleTypeName(SampleType type);
@ -1099,18 +1097,14 @@ std::pair<SoundHandle,bool> OpenALSoundRenderer::LoadSound(uint8_t *sfxdata, int
/* Only downmix to mono if we can't spatialize multi-channel sounds. */
monoize = monoize && !AL.SOFT_source_spatialize;
auto mreader = new MusicIO::MemoryReader(sfxdata, length);
FindLoopTags(mreader, &loop_start, &startass, &loop_end, &endass);
mreader->seek(0, SEEK_SET);
std::unique_ptr<SoundDecoder> decoder(SoundDecoder::CreateDecoder(mreader));
FindLoopTags(sfxdata, length, &loop_start, &startass, &loop_end, &endass);
auto decoder = CreateDecoder(sfxdata, length, true);
if (!decoder)
{
delete mreader;
return std::make_pair(retval, true);
}
// the decode will take ownership of the reader here.
decoder->getInfo(&srate, &chans, &type);
SoundDecoder_GetInfo(decoder, &srate, &chans, &type);
int samplesize = 1;
if (chans == ChannelConfig_Mono || monoize)
{
@ -1125,12 +1119,24 @@ std::pair<SoundHandle,bool> OpenALSoundRenderer::LoadSound(uint8_t *sfxdata, int
if (format == AL_NONE)
{
SoundDecoder_Close(decoder);
Printf("Unsupported audio format: %s, %s\n", GetChannelConfigName(chans),
GetSampleTypeName(type));
return std::make_pair(retval, true);
}
auto data = decoder->readAll();
std::vector<uint8_t> data;
unsigned total = 0;
unsigned got;
data.resize(total + 32768);
while ((got = (unsigned)SoundDecoder_Read(decoder, (char*)&data[total], data.size() - total)) > 0)
{
total += got;
data.resize(total * 2);
}
data.resize(total);
SoundDecoder_Close(decoder);
if(chans != ChannelConfig_Mono && monoize)
{

View file

@ -39,6 +39,7 @@
#include <zlib.h>
#include "zmusic/zmusic.h"
#include "m_argv.h"
#include "w_wad.h"
#include "c_dispatch.h"
@ -52,10 +53,7 @@
#include "i_soundfont.h"
#include "s_music.h"
#include "doomstat.h"
#include "zmusic/zmusic.h"
#include "streamsources/streamsource.h"
#include "filereadermusicinterface.h"
#include "../libraries/zmusic/midisources/midisource.h"
@ -70,8 +68,6 @@ int nomusic = 0;
#ifdef _WIN32
void I_InitMusicWin32();
#include "musicformats/win32/i_cd.h"
//==========================================================================
//
@ -123,7 +119,7 @@ CUSTOM_CVAR (Float, snd_musicvolume, 0.5f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
else
{
// Set general music volume.
ChangeMusicSetting(ZMusic::snd_musicvolume, nullptr, self);
ChangeMusicSetting(zmusic_snd_musicvolume, nullptr, self);
if (GSnd != nullptr)
{
GSnd->SetMusicVolume(clamp<float>(self * relative_volume * snd_mastervolume, 0, 1));
@ -179,20 +175,11 @@ static void wm_printfunc(const char* wmfmt, va_list args)
VPrintf(PRINT_HIGH, wmfmt, args);
}
//==========================================================================
//
// other callbacks
//
//==========================================================================
static short* dumb_decode_vorbis_(int outlen, const void* oggstream, int sizebytes)
static FString strv;
static const char *mus_NicePath(const char* str)
{
return GSnd->DecodeSample(outlen, oggstream, sizebytes, CODEC_Vorbis);
}
static std::string mus_NicePath(const char* str)
{
FString strv = NicePath(str);
strv = NicePath(str);
return strv.GetChars();
}
@ -202,11 +189,26 @@ static const char* mus_pathToSoundFont(const char* sfname, int type)
return info ? info->mFilename.GetChars() : nullptr;
}
static MusicIO::SoundFontReaderInterface* mus_openSoundFont(const char* sfname, int type)
static void* mus_openSoundFont(const char* sfname, int type)
{
return sfmanager.OpenSoundFont(sfname, type);
}
static ZMusicCustomReader* mus_sfopenfile(void* handle, const char* fn)
{
return reinterpret_cast<FSoundFontReader*>(handle)->open_interface(fn);
}
static void mus_sfaddpath(void *handle, const char* path)
{
reinterpret_cast<FSoundFontReader*>(handle)->AddPath(path);
}
static void mus_sfclose(void* handle)
{
reinterpret_cast<FSoundFontReader*>(handle)->close();
}
//==========================================================================
//
@ -270,15 +272,9 @@ void I_InitMusic (void)
nomusic = !!Args->CheckParm("-nomusic") || !!Args->CheckParm("-nosound");
// TODO: remove, move functionality to ZMusic_EnumerateMidiDevices
#ifdef _WIN32
I_InitMusicWin32 ();
#endif // _WIN32
ZMusic_EnumerateMidiDevices();
snd_mididevice.Callback();
Callbacks callbacks;
Callbacks callbacks{};
callbacks.Fluid_MessageFunc = Printf;
callbacks.GUS_MessageFunc = callbacks.Timidity_Messagefunc = tim_printfunc;
@ -286,7 +282,9 @@ void I_InitMusic (void)
callbacks.NicePath = mus_NicePath;
callbacks.PathForSoundfont = mus_pathToSoundFont;
callbacks.OpenSoundFont = mus_openSoundFont;
callbacks.DumbVorbisDecode = dumb_decode_vorbis_;
callbacks.SF_OpenFile = mus_sfopenfile;
callbacks.SF_AddToSearchPath = mus_sfaddpath;
callbacks.SF_Close = mus_sfclose;
ZMusic_SetCallbacks(&callbacks);
SetupGenMidi();
@ -304,7 +302,7 @@ void I_InitMusic (void)
void I_SetRelativeVolume(float vol)
{
relative_volume = (float)vol;
ChangeMusicSetting(ZMusic::relative_volume, nullptr, (float)vol);
ChangeMusicSetting(zmusic_relative_volume, nullptr, (float)vol);
snd_musicvolume.Callback();
}
//==========================================================================
@ -345,7 +343,7 @@ ADD_STAT(music)
{
if (mus_playing.handle != nullptr)
{
return FString(ZMusic_GetStats(mus_playing.handle).c_str());
return ZMusic_GetStats(mus_playing.handle);
}
return "No song playing";
}
@ -356,7 +354,7 @@ ADD_STAT(music)
//
//==========================================================================
static MIDISource *GetMIDISource(const char *fn)
static ZMusic_MidiSource GetMIDISource(const char *fn)
{
FString src = fn;
if (src.Compare("*") == 0) src = mus_playing.name;
@ -378,7 +376,7 @@ static MIDISource *GetMIDISource(const char *fn)
Printf("Unable to read lump %s\n", src.GetChars());
return nullptr;
}
auto type = IdentifyMIDIType(id, 32);
auto type = ZMusic_IdentifyMIDIType(id, 32);
if (type == MIDI_NOTMIDI)
{
Printf("%s is not MIDI-based.\n", src.GetChars());
@ -386,11 +384,11 @@ static MIDISource *GetMIDISource(const char *fn)
}
auto data = wlump.Read();
auto source = CreateMIDISource(data.Data(), data.Size(), type);
auto source = ZMusic_CreateMIDISource(data.Data(), data.Size(), type);
if (source == nullptr)
{
Printf("%s is not MIDI-based.\n", src.GetChars());
Printf("Unable to open %s: %s\n", src.GetChars(), ZMusic_GetLastError());
return nullptr;
}
return source;
@ -434,13 +432,9 @@ UNSAFE_CCMD (writewave)
auto savedsong = mus_playing;
S_StopMusic(true);
if (dev == MDEV_DEFAULT && snd_mididevice >= 0) dev = MDEV_FLUIDSYNTH; // The Windows system synth cannot dump a wave.
try
if (!ZMusic_MIDIDumpWave(source, dev, argv.argc() < 6 ? nullptr : argv[6], argv[2], argv.argc() < 4 ? 0 : (int)strtol(argv[3], nullptr, 10), argv.argc() < 5 ? 0 : (int)strtol(argv[4], nullptr, 10)))
{
MIDIDumpWave(source, dev, argv.argc() < 6 ? nullptr : argv[6], argv[2], argv.argc() < 4 ? 0 : (int)strtol(argv[3], nullptr, 10), argv.argc() < 5 ? 0 : (int)strtol(argv[4], nullptr, 10));
}
catch (const std::runtime_error& err)
{
Printf("MIDI dump failed: %s\n", err.what());
Printf("MIDI dump of %s failed: %s\n",argv[1], ZMusic_GetLastError());
}
S_ChangeMusic(savedsong.name, savedsong.baseorder, savedsong.loop, true);
@ -470,23 +464,13 @@ UNSAFE_CCMD(writemidi)
return;
}
auto source = GetMIDISource(argv[1]);
if (source == nullptr) return;
std::vector<uint8_t> midi;
bool success;
source->CreateSMF(midi, 1);
auto f = FileWriter::Open(argv[2]);
if (f == nullptr)
if (source == nullptr)
{
Printf("Could not open %s.\n", argv[2]);
Printf("Unable to open %s: %s\n", argv[1], ZMusic_GetLastError());
return;
}
success = (f->Write(&midi[0], midi.size()) == midi.size());
delete f;
if (!success)
if (!ZMusic_WriteSMF(source, argv[1], 1))
{
Printf("Could not write to music file %s.\n", argv[2]);
Printf("Unable to write %s\n", argv[1]);
}
}

View file

@ -135,30 +135,17 @@ FileReader FSoundFontReader::Open(const char *name, std::string& filename)
//
//==========================================================================
MusicIO::FileInterface* FSoundFontReader::open_interface(const char* name)
ZMusicCustomReader* FSoundFontReader::open_interface(const char* name)
{
std::string filename;
FileReader fr = Open(name, filename);
if (!fr.isOpen()) return nullptr;
auto fri = new FileReaderMusicInterface(fr);
fri->filename = std::move(filename);
auto fri = GetMusicReader(fr);
return fri;
}
//==========================================================================
//
// The file interface for the backend
//
//==========================================================================
struct MusicIO::FileInterface* FSoundFontReader::open_file(const char* name)
{
return open_interface(name);
}
//==========================================================================
//
// Note that the file type has already been checked

View file

@ -19,8 +19,7 @@ struct FSoundFontInfo
//
//==========================================================================
class FSoundFontReader : public MusicIO::SoundFontReaderInterface
// Yes, it's 3 copies of essentially the same interface, but since we want to keep the 3 renderers as isolated modules we have to pull in their own implementations here.
class FSoundFontReader
{
protected:
// This is only doable for loose config files that get set as sound fonts. All other cases read from a contained environment where this does not apply.
@ -52,15 +51,12 @@ public:
}
virtual FileReader Open(const char* name, std::string &filename);
// Timidity++ interface
struct MusicIO::FileInterface* open_file(const char* name) override;
void add_search_path(const char* name) override
virtual void close()
{
return AddPath(name);
delete this;
}
MusicIO::FileInterface* open_interface(const char* name);
ZMusicCustomReader* open_interface(const char* name);
};

View file

@ -48,18 +48,18 @@
#define FORWARD_CVAR(key) \
decltype(*self) newval; \
auto ret = ChangeMusicSetting(ZMusic::key, mus_playing.handle, *self, &newval); \
auto ret = ChangeMusicSetting(zmusic_##key, mus_playing.handle, *self, &newval); \
self = (decltype(*self))newval; \
if (ret) S_MIDIDeviceChanged(-1);
#define FORWARD_BOOL_CVAR(key) \
int newval; \
auto ret = ChangeMusicSetting(ZMusic::key, mus_playing.handle,*self, &newval); \
auto ret = ChangeMusicSetting(zmusic_##key, mus_playing.handle,*self, &newval); \
self = !!newval; \
if (ret) S_MIDIDeviceChanged(-1);
#define FORWARD_STRING_CVAR(key) \
auto ret = ChangeMusicSetting(ZMusic::key, mus_playing.handle,*self); \
auto ret = ChangeMusicSetting(zmusic_##key, mus_playing.handle,*self); \
if (ret) S_MIDIDeviceChanged(-1);

View file

@ -3,6 +3,7 @@
**
**---------------------------------------------------------------------------
** Copyright 1998-2010 Randy Heit
** Copyright 2005-2020 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
@ -31,13 +32,6 @@
**
*/
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#endif
#include "c_dispatch.h"
#include "v_text.h"
@ -48,54 +42,17 @@
#define DEF_MIDIDEV -5
EXTERN_CVAR(Int, snd_mididevice)
static uint32_t nummididevices;
#define NUM_DEF_DEVICES 7
static void AddDefaultMidiDevices(FOptionValues *opt)
void I_BuildMIDIMenuList(FOptionValues* opt)
{
FOptionValues::Pair *pair = &opt->mValues[opt->mValues.Reserve(NUM_DEF_DEVICES)];
pair[0].Text = "FluidSynth";
pair[0].Value = -5.0;
pair[1].Text = "TiMidity++";
pair[1].Value = -2.0;
pair[2].Text = "WildMidi";
pair[2].Value = -6.0;
pair[3].Text = "GUS";
pair[3].Value = -4.0;
pair[4].Text = "OPL Synth Emulation";
pair[4].Value = -3.0;
pair[5].Text = "libADL";
pair[5].Value = -7.0;
pair[6].Text = "libOPN";
pair[6].Value = -8.0;
int amount;
auto list = ZMusic_GetMidiDevices(&amount);
}
#ifdef _WIN32
void I_InitMusicWin32 ()
{
nummididevices = midiOutGetNumDevs ();
}
void I_BuildMIDIMenuList (FOptionValues *opt)
{
AddDefaultMidiDevices(opt);
for (uint32_t id = 0; id < nummididevices; ++id)
for (int i = 0; i < amount; i++)
{
MIDIOUTCAPS caps;
MMRESULT res;
res = midiOutGetDevCaps (id, &caps, sizeof(caps));
assert(res == MMSYSERR_NOERROR);
if (res == MMSYSERR_NOERROR)
{
FOptionValues::Pair *pair = &opt->mValues[opt->mValues.Reserve(1)];
pair->Text = caps.szPname;
pair->Value = (float)id;
}
FOptionValues::Pair* pair = &opt->mValues[opt->mValues.Reserve(1)];
pair->Text = list[i].Name;
pair->Value = (float)list[i].ID;
}
}
@ -116,111 +73,46 @@ static void PrintMidiDevice (int id, const char *name, uint16_t tech, uint32_t s
case MIDIDEV_WAVETABLE: Printf ("WAVETABLE"); break;
case MIDIDEV_SWSYNTH: Printf ("SWSYNTH"); break;
}
if (support & MIDICAPS_CACHE)
{
Printf (" CACHE");
}
if (support & MIDICAPS_LRVOLUME)
{
Printf (" LRVOLUME");
}
if (support & MIDICAPS_STREAM)
{
Printf (" STREAM");
}
if (support & MIDICAPS_VOLUME)
{
Printf (" VOLUME");
}
Printf (TEXTCOLOR_NORMAL "\n");
}
CCMD (snd_listmididevices)
{
UINT id;
MIDIOUTCAPS caps;
MMRESULT res;
int amount;
auto list = ZMusic_GetMidiDevices(&amount);
PrintMidiDevice(-8, "libOPN", MIDIDEV_FMSYNTH, 0);
PrintMidiDevice(-7, "libADL", MIDIDEV_FMSYNTH, 0);
PrintMidiDevice (-6, "WildMidi", MIDIDEV_SWSYNTH, 0);
PrintMidiDevice (-5, "FluidSynth", MIDIDEV_SWSYNTH, 0);
PrintMidiDevice (-4, "Gravis Ultrasound Emulation", MIDIDEV_SWSYNTH, 0);
PrintMidiDevice (-3, "Emulated OPL FM Synth", MIDIDEV_FMSYNTH, 0);
PrintMidiDevice (-2, "TiMidity++", MIDIDEV_SWSYNTH, 0);
if (nummididevices != 0)
for (int i = 0; i < amount; i++)
{
for (id = 0; id < nummididevices; ++id)
{
FString text;
res = midiOutGetDevCaps (id, &caps, sizeof(caps));
if (res == MMSYSERR_NODRIVER)
text = "<Driver not installed>";
else if (res == MMSYSERR_NOMEM)
text = "<No memory for description>";
else if (res == MMSYSERR_NOERROR)
text = caps.szPname;
else
continue;
PrintMidiDevice (id, text, caps.wTechnology, caps.dwSupport);
}
PrintMidiDevice(list[i].ID, list[i].Name, list[i].Technology, 0);
}
}
#else // _WIN32
void I_BuildMIDIMenuList (FOptionValues *opt)
{
AddDefaultMidiDevices(opt);
auto devices = ZMusic_GetMidiDevices();
for (auto & device: devices)
{
FOptionValues::Pair *pair = &opt->mValues[opt->mValues.Reserve(1)];
pair->Text = device.Name.c_str();
pair->Value = (float)device.ID;
}
}
CCMD (snd_listmididevices)
{
Printf("%s-8. libOPN\n", -8 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-7. libADL\n", -7 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-6. WildMidi\n", -6 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-5. FluidSynth\n", -5 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-4. Gravis Ultrasound Emulation\n", -4 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-3. Emulated OPL FM Synth\n", -3 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-2. TiMidity++\n", -2 == snd_mididevice ? TEXTCOLOR_BOLD : "");
auto devices = ZMusic_GetMidiDevices();
for (auto & device: devices)
{
Printf("%s%d. %s\n", -2 == snd_mididevice ? TEXTCOLOR_BOLD : "", device.ID, device.Name.c_str());
}
}
#endif
CUSTOM_CVAR (Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
{
auto devices = ZMusic_GetMidiDevices();
if ((self >= (signed)devices.size()) || (self < -8))
int amount;
auto list = ZMusic_GetMidiDevices(&amount);
bool found = false;
// The list is not necessarily contiguous so we need to check each entry.
for (int i = 0; i < amount; i++)
{
if (self == list[i].ID)
{
found = true;
break;
}
}
if (!found)
{
// Don't do repeated message spam if there is no valid device.
if (self != 0)
if (self != 0 && self != -1)
{
Printf("ID out of range. Using default device.\n");
}
self = DEF_MIDIDEV;
if (self != DEF_MIDIDEV) self = DEF_MIDIDEV;
return;
}
else if (self == -1)
{
self = DEF_MIDIDEV;
return;
}
bool change = ChangeMusicSetting(ZMusic::snd_mididevice, nullptr, self);
bool change = ChangeMusicSetting(zmusic_snd_mididevice, nullptr, self);
if (change) S_MIDIDeviceChanged(self);
}

View file

@ -49,7 +49,6 @@
#include "vm.h"
#include "i_system.h"
#include "s_music.h"
#include "mididevices/mididevice.h"
// MACROS ------------------------------------------------------------------

View file

@ -139,7 +139,8 @@ static bool FillStream(SoundStream* stream, void* buff, int len, void* userdata)
void S_CreateStream()
{
if (!mus_playing.handle) return;
auto fmt = ZMusic_GetStreamInfo(mus_playing.handle);
SoundStreamInfo fmt;
ZMusic_GetStreamInfo(mus_playing.handle, &fmt);
if (fmt.mBufferSize > 0)
{
int flags = fmt.mNumChannels < 0 ? 0 : SoundStream::Float;
@ -171,7 +172,7 @@ void S_StopStream()
//
//==========================================================================
static void S_StartMusicPlaying(MusInfo* song, bool loop, float rel_vol, int subsong)
static bool S_StartMusicPlaying(ZMusic_MusicStream song, bool loop, float rel_vol, int subsong)
{
if (rel_vol > 0.f)
{
@ -180,10 +181,14 @@ static void S_StartMusicPlaying(MusInfo* song, bool loop, float rel_vol, int sub
I_SetRelativeVolume(saved_relative_volume * factor);
}
ZMusic_Stop(song);
ZMusic_Start(song, subsong, loop);
if (!ZMusic_Start(song, subsong, loop))
{
return false;
}
// Notify the sound system of the changed relative volume
snd_musicvolume.Callback();
return true;
}
@ -418,15 +423,11 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
}
else if (!ZMusic_IsPlaying(mus_playing.handle))
{
try
if (!ZMusic_Start(mus_playing.handle, looping, order))
{
ZMusic_Start(mus_playing.handle, looping, order);
Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), ZMusic_GetLastError());
}
S_CreateStream();
}
catch (const std::runtime_error& err)
{
Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), err.what());
}
}
return true;
@ -444,12 +445,16 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
}
S_StopMusic (true);
mus_playing.handle = ZMusic_OpenCDSong (track, id);
if (mus_playing.handle == nullptr)
{
Printf("Unable to start CD Audio for track #%d, ID %d\n", track, id);
}
}
else
{
int lumpnum = -1;
int length = 0;
MusInfo *handle = nullptr;
ZMusic_MusicStream handle = nullptr;
MidiDeviceSetting *devp = MidiDevices.CheckKey(musicname);
// Strip off any leading file:// component.
@ -504,14 +509,11 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
}
else
{
try
{
auto mreader = new FileReaderMusicInterface(reader);
auto mreader = GetMusicReader(reader); // this passes the file reader to the newly created wrapper.
mus_playing.handle = ZMusic_OpenSong(mreader, devp? (EMidiDevice)devp->device : MDEV_DEFAULT, devp? devp->args.GetChars() : "");
}
catch (const std::runtime_error& err)
if (mus_playing.handle == nullptr)
{
Printf("Unable to load %s: %s\n", mus_playing.name.GetChars(), err.what());
Printf("Unable to load %s: %s\n", mus_playing.name.GetChars(), ZMusic_GetLastError());
}
}
}
@ -523,16 +525,13 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
if (mus_playing.handle != 0)
{ // play it
try
if (!S_StartMusicPlaying(mus_playing.handle, looping, S_GetMusicVolume(musicname), order))
{
S_StartMusicPlaying(mus_playing.handle, looping, S_GetMusicVolume(musicname), order);
Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), ZMusic_GetLastError());
return false;
}
S_CreateStream();
mus_playing.baseorder = order;
}
catch (const std::runtime_error& err)
{
Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), err.what());
}
return true;
}
return false;
@ -575,7 +574,7 @@ void S_RestartMusic ()
void S_MIDIDeviceChanged(int newdev)
{
MusInfo* song = mus_playing.handle;
auto song = mus_playing.handle;
if (song != nullptr && ZMusic_IsMIDI(song) && ZMusic_IsPlaying(song))
{
// Reload the song to change the device

View file

@ -28,6 +28,7 @@
#ifndef __S_MUSIC__
#define __S_MUSIC__
#include "zmusic/zmusic.h"
#include "doomtype.h"
#include "i_soundinternal.h"
@ -78,11 +79,10 @@ typedef TMap<FName, MidiDeviceSetting> MidiDeviceMap;
extern MusicAliasMap MusicAliases;
extern MidiDeviceMap MidiDevices;
class MusInfo;
struct MusPlayingInfo
{
FString name;
MusInfo* handle;
ZMusic_MusicStream handle;
int baseorder;
bool loop;
FString LastSong; // last music that was played

View file

@ -1,39 +1,22 @@
#pragma once
#include "../libraries/music_common/fileio.h"
#include "zmusic/zmusic.h"
#include "files.h"
struct FileReaderMusicInterface : public MusicIO::FileInterface
inline ZMusicCustomReader *GetMusicReader(FileReader& fr)
{
FileReader fr;
auto zcr = new ZMusicCustomReader;
FileReaderMusicInterface(FileReader& fr_in)
zcr->handle = fr.GetInterface();
zcr->gets = [](ZMusicCustomReader* zr, char* buff, int n) { return reinterpret_cast<FileReaderInterface*>(zr->handle)->Gets(buff, n); };
zcr->read = [](ZMusicCustomReader* zr, void* buff, int32_t size) { return reinterpret_cast<FileReaderInterface*>(zr->handle)->Read(buff, (long)size); };
zcr->seek = [](ZMusicCustomReader* zr, long offset, int whence) { return reinterpret_cast<FileReaderInterface*>(zr->handle)->Seek(offset, whence); };
zcr->tell = [](ZMusicCustomReader* zr) { return reinterpret_cast<FileReaderInterface*>(zr->handle)->Tell(); };
zcr->close = [](ZMusicCustomReader* zr)
{
fr = std::move(fr_in);
}
char* gets(char* buff, int n) override
{
if (!fr.isOpen()) return nullptr;
return fr.Gets(buff, n);
}
long read(void* buff, int32_t size, int32_t nitems) override
{
if (!fr.isOpen()) return 0;
return (long)fr.Read(buff, size * nitems) / size;
}
long seek(long offset, int whence) override
{
if (!fr.isOpen()) return 0;
return (long)fr.Seek(offset, (FileReader::ESeek)whence);
}
long tell() override
{
if (!fr.isOpen()) return 0;
return (long)fr.Tell();
}
FileReader& getReader()
{
return fr;
}
};
delete reinterpret_cast<FileReaderInterface*>(zr->handle);
delete zr;
};
return zcr;
}

View file

@ -154,6 +154,14 @@ public:
return *this;
}
// This is for wrapping the actual reader for custom access where a managed FileReader won't work.
FileReaderInterface* GetInterface()
{
auto i = mReader;
mReader = nullptr;
return i;
}
~FileReader()
{