- fixed some mixed up variables in a few blockmap iterators.

This commit is contained in:
Christoph Oelckers 2016-03-08 18:34:58 +01:00
parent 7c47e6ddb2
commit 42521ffd6f
3 changed files with 5 additions and 5 deletions

View File

@ -161,7 +161,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_ThrustImpale)
while (it.Next(&cres))
{
fixed_t blockdist = self->radius + cres.thing->radius;
if (abs(self->X() - cres.position.x) >= blockdist || abs(self->Y() - cres.position.y) >= blockdist)
if (abs(cres.thing->X() - cres.position.x) >= blockdist || abs(cres.thing->Y() - cres.position.y) >= blockdist)
continue;
// Q: Make this z-aware for everything? It never was before.

View File

@ -5527,7 +5527,7 @@ void P_FindAboveIntersectors(AActor *actor)
{
AActor *thing = cres.thing;
fixed_t blockdist = actor->radius + thing->radius;
if (abs(actor->X() - cres.position.x) >= blockdist || abs(actor->Y() - cres.position.y) >= blockdist)
if (abs(thing->X() - cres.position.x) >= blockdist || abs(thing->Y() - cres.position.y) >= blockdist)
continue;
if (!(thing->flags & MF_SOLID))
@ -5583,7 +5583,7 @@ void P_FindBelowIntersectors(AActor *actor)
{
AActor *thing = cres.thing;
fixed_t blockdist = actor->radius + thing->radius;
if (abs(actor->X() - cres.position.x) >= blockdist || abs(actor->Y() - cres.position.y) >= blockdist)
if (abs(thing->X() - cres.position.x) >= blockdist || abs(thing->Y() - cres.position.y) >= blockdist)
continue;
if (!(thing->flags & MF_SOLID))

View File

@ -1092,7 +1092,7 @@ void R_Subsector (subsector_t *sub)
basecolormap = frontsector->ColorMap;
}
skybox = frontsector->GetSkyBox(sector_t::ceiling);
skybox = NULL;// frontsector->GetSkyBox(sector_t::ceiling);
if (skybox != NULL && skybox->special1 >= SKYBOX_PLANE) skybox = NULL; // skip unsupported portal types
ceilingplane = frontsector->ceilingplane.PointOnSide(viewx, viewy, viewz) > 0 ||
@ -1134,7 +1134,7 @@ void R_Subsector (subsector_t *sub)
// killough 3/7/98: Add (x,y) offsets to flats, add deep water check
// killough 3/16/98: add floorlightlevel
// killough 10/98: add support for skies transferred from sidedefs
skybox = frontsector->GetSkyBox(sector_t::floor);
skybox = NULL;// frontsector->GetSkyBox(sector_t::floor);
if (skybox != NULL && skybox->special1 >= SKYBOX_PLANE) skybox = NULL; // skip unsupported portal types
floorplane = frontsector->floorplane.PointOnSide(viewx, viewy, viewz) > 0 || // killough 3/7/98