- Added Blzut3's statusbar maintenance patch.

SVN r1380 (trunk)
This commit is contained in:
Christoph Oelckers 2009-01-30 22:37:55 +00:00
parent 176608cbf4
commit 40d740506d
6 changed files with 35 additions and 35 deletions

View file

@ -1,3 +1,6 @@
January 30, 2009 (Changes by Graf Zahl)
- Added Blzut3's statusbar maintenance patch.
January 29, 2009 (Changes by Graf Zahl)
- fixed sound origin of the Mage Wand's missile.

View file

@ -1750,14 +1750,14 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
}
else
{
StatusBar = CreateCustomStatusBar(GETSBARINFOSCRIPT(gameinfo.gametype));
StatusBar = CreateCustomStatusBar(SCRIPT_DEFAULT);
}
}
if (StatusBar == NULL)
{
if (gameinfo.gametype & GAME_DoomChex)
{
StatusBar = CreateCustomStatusBar (GETSBARINFOSCRIPT(gameinfo.gametype));
StatusBar = CreateCustomStatusBar (SCRIPT_DEFAULT);
}
else if (gameinfo.gametype == GAME_Heretic)
{

View file

@ -147,17 +147,9 @@ struct SBarInfo
static void Load();
};
#define NUM_SCRIPTS 5
#define SCRIPT_CUSTOM 0
#define SCRIPT_DOOM 1
// The next ones shouldn't be used... yet
#define SCRIPT_HERETIC 2
#define SCRIPT_HEXEN 3
#define SCRIPT_STRIFE 4
// Converts GAME_x to it's script number
#define GETSBARINFOSCRIPT(game) \
(game & GAME_DoomChex) ? SCRIPT_DOOM : (game == GAME_Heretic ? SCRIPT_HERETIC : (game == GAME_Hexen ? SCRIPT_HEXEN : (game == GAME_Strife ? SCRIPT_STRIFE : SCRIPT_CUSTOM)))
extern SBarInfo *SBarInfoScript[5];
#define SCRIPT_DEFAULT 1
extern SBarInfo *SBarInfoScript[2];
// Enums used between the parser and the display

View file

@ -47,15 +47,7 @@
#include "i_system.h"
#include "g_level.h"
SBarInfo *SBarInfoScript[NUM_SCRIPTS] = {NULL,NULL,NULL,NULL,NULL};
static const char *DefaultScriptNames[NUM_SCRIPTS] =
{
"SBARINFO", //Custom
"sbarinfo/doom.txt",
NULL, //Heretic
NULL, //Hexen
NULL //Strife
};
SBarInfo *SBarInfoScript[2] = {NULL,NULL};
static const char *SBarInfoTopLevel[] =
{
@ -114,7 +106,7 @@ static const char *SBarInfoRoutineLevel[] =
static void FreeSBarInfoScript()
{
for(int i = 0;i < NUM_SCRIPTS;i++)
for(int i = 0;i < 2;i++)
{
if (SBarInfoScript[i] != NULL)
{
@ -126,28 +118,25 @@ static void FreeSBarInfoScript()
void SBarInfo::Load()
{
Printf ("ParseSBarInfo: Loading default status bar definitions.\n");
for(int i = 1;i < NUM_SCRIPTS;i++) // Read in default bars if they exist
if(gameinfo.statusbar != NULL)
{
if(DefaultScriptNames[i] != NULL)
int lump = Wads.CheckNumForFullName(gameinfo.statusbar, true);
if(lump != -1)
{
int lump = Wads.CheckNumForFullName(DefaultScriptNames[i], true);
if(lump != -1)
{
if(SBarInfoScript[i] == NULL)
SBarInfoScript[i] = new SBarInfo(lump);
else
SBarInfoScript[i]->ParseSBarInfo(lump);
}
Printf ("ParseSBarInfo: Loading default status bar definition.\n");
if(SBarInfoScript[SCRIPT_DEFAULT] == NULL)
SBarInfoScript[SCRIPT_DEFAULT] = new SBarInfo(lump);
else
SBarInfoScript[SCRIPT_DEFAULT]->ParseSBarInfo(lump);
}
}
if(Wads.CheckNumForName(DefaultScriptNames[SCRIPT_CUSTOM]) != -1)
if(Wads.CheckNumForName("SBARINFO") != -1)
{
Printf ("ParseSBarInfo: Loading custom status bar definition.\n");
int lastlump, lump;
lastlump = 0;
while((lump = Wads.FindLump(DefaultScriptNames[SCRIPT_CUSTOM], &lastlump)) != -1)
while((lump = Wads.FindLump("SBARINFO", &lastlump)) != -1)
{
if(SBarInfoScript[SCRIPT_CUSTOM] == NULL)
SBarInfoScript[SCRIPT_CUSTOM] = new SBarInfo(lump);

View file

@ -101,6 +101,7 @@ gameinfo_t HexenGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding", // Hexen doesn't have a backpack so use Heretic's.
NULL,
};
gameinfo_t HexenDKGameInfo =
@ -134,6 +135,7 @@ gameinfo_t HexenDKGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding",
NULL,
};
gameinfo_t HereticGameInfo =
@ -167,6 +169,7 @@ gameinfo_t HereticGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding",
NULL,
};
gameinfo_t HereticSWGameInfo =
@ -200,6 +203,7 @@ gameinfo_t HereticSWGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"BagOfHolding",
NULL,
};
gameinfo_t SharewareGameInfo =
@ -233,6 +237,7 @@ gameinfo_t SharewareGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
"sbarinfo/doom.txt",
};
gameinfo_t RegisteredGameInfo =
@ -266,6 +271,7 @@ gameinfo_t RegisteredGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
"sbarinfo/doom.txt",
};
gameinfo_t ChexGameInfo =
@ -299,6 +305,7 @@ gameinfo_t ChexGameInfo =
MAKERGB(63,125,57),
MAKERGB(95,175,87),
"ZorchPack",
"sbarinfo/doom.txt",
};
gameinfo_t Chex3GameInfo =
@ -332,6 +339,7 @@ gameinfo_t Chex3GameInfo =
MAKERGB(63,125,57),
MAKERGB(95,175,87),
"ZorchPack",
"sbarinfo/doom.txt",
};
gameinfo_t RetailGameInfo =
@ -365,6 +373,7 @@ gameinfo_t RetailGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
"sbarinfo/doom.txt",
};
gameinfo_t CommercialGameInfo =
@ -398,6 +407,7 @@ gameinfo_t CommercialGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
"sbarinfo/doom.txt",
};
gameinfo_t PlutoniaGameInfo =
@ -431,6 +441,7 @@ gameinfo_t PlutoniaGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
"sbarinfo/doom.txt",
};
gameinfo_t TNTGameInfo =
@ -464,6 +475,7 @@ gameinfo_t TNTGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"Backpack",
"sbarinfo/doom.txt",
};
gameinfo_t StrifeGameInfo =
@ -497,6 +509,7 @@ gameinfo_t StrifeGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"AmmoSatchel",
NULL,
};
gameinfo_t StrifeTeaserGameInfo =
@ -530,6 +543,7 @@ gameinfo_t StrifeTeaserGameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"AmmoSatchel",
NULL,
};
gameinfo_t StrifeTeaser2GameInfo =
@ -563,4 +577,5 @@ gameinfo_t StrifeTeaser2GameInfo =
MAKERGB(104,0,0),
MAKERGB(255,0,0),
"AmmoSatchel",
NULL,
};

View file

@ -122,6 +122,7 @@ typedef struct
DWORD defaultbloodcolor;
DWORD defaultbloodparticlecolor;
const char *backpacktype;
const char *statusbar;
} gameinfo_t;
extern gameinfo_t gameinfo;