diff --git a/wadsrc_lights/static/filter/heretic/gldefs.txt b/wadsrc_lights/static/filter/heretic/gldefs.txt index ecfbc18ce3..85a2fd6e29 100644 --- a/wadsrc_lights/static/filter/heretic/gldefs.txt +++ b/wadsrc_lights/static/filter/heretic/gldefs.txt @@ -823,25 +823,28 @@ object RedAxe flickerlight DISCIPLEBALL { color 1.0 0.5 1.0 - size 32 - secondarySize 40 + size 48 + secondarySize 60 chance 0.3 + attenuate 1 } flickerlight DISCIPLEBALL_X1 { color 0.7 0.3 0.7 - size 16 - secondarySize 24 + size 24 + secondarySize 36 chance 0.3 + attenuate 1 } flickerlight DISCIPLEBALL_X2 { color 0.3 0.17 0.3 - size 8 - secondarySize 16 + size 12 + secondarySize 24 chance 0.3 + attenuate 1 } object WizardFX1 @@ -860,37 +863,41 @@ object WizardFX1 flickerlight IRONLICH1 { color 1.0 0.4 0.0 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.3 offset 0 40 0 + attenuate 1 } flickerlight IRONLICH2 { color 1.0 0.7 0.0 - size 80 - secondarySize 88 + size 120 + secondarySize 132 chance 0.3 offset 0 44 0 + attenuate 1 } flickerlight IRONLICH3 { color 0.8 0.4 0.0 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.3 offset 0 48 0 + attenuate 1 } flickerlight IRONLICH4 { color 0.4 0.0 0.0 - size 48 - secondarySize 56 + size 72 + secondarySize 84 chance 0.3 offset 0 40 0 + attenuate 1 } object Ironlich @@ -905,31 +912,36 @@ object Ironlich pointlight FROSTBALL { color 0.4 0.4 1.0 - size 48 + size 72 + attenuate 1 } pointlight FROSTBALL_X1 { color 0.4 0.4 1.0 - size 64 + size 96 + attenuate 1 } pointlight FROSTBALL_X2 { color 0.2 0.2 0.7 - size 56 + size 84 + attenuate 1 } pointlight FROSTBALL_X3 { color 0.1 0.1 0.4 - size 48 + size 72 + attenuate 1 } pointlight FROSTBALL_X4 { color 0.0 0.0 0.2 - size 40 + size 60 + attenuate 1 } object HeadFX1 @@ -948,7 +960,8 @@ object HeadFX1 pointlight FROSTSHARD { color 0.0 0.0 0.5 - size 32 + size 48 + attenuate 1 } object HeadFX2 @@ -962,41 +975,46 @@ object HeadFX2 flickerlight LICHFIRE { color 1.0 0.7 0.4 - size 48 - secondarySize 56 + size 72 + secondarySize 84 chance 0.5 + attenuate 1 } flickerlight LICHFIRE_X1 { color 0.9 0.4 0.3 - size 56 - secondarySize 64 + size 84 + secondarySize 96 chance 0.5 + attenuate 1 } flickerlight LICHFIRE_X2 { color 0.7 0.1 0.2 - size 48 - secondarySize 56 + size 72 + secondarySize 84 chance 0.5 + attenuate 1 } flickerlight LICHFIRE_X3 { color 0.4 0.1 0.1 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.5 + attenuate 1 } flickerlight LICHFIRE_X4 { color 0.2 0.0 0.0 - size 32 - secondarySize 40 + size 48 + secondarySize 60 chance 0.5 + attenuate 1 } object HeadFX3 @@ -1015,33 +1033,37 @@ object HeadFX3 flickerlight CLINK_X1 { color 1.0 0.8 0.0 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.5 + attenuate 1 } flickerlight CLINK_X2 { color 1.0 0.6 0.0 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.5 + attenuate 1 } flickerlight CLINK_X3 { color 0.6 0.3 0.0 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.5 + attenuate 1 } flickerlight CLINK_X4 { color 0.3 0.0 0.0 - size 48 - secondarySize 56 + size 72 + secondarySize 84 chance 0.5 + attenuate 1 } object Clink @@ -1056,10 +1078,11 @@ object Clink flickerlight BEASTATK { color 1.0 0.7 0.0 - size 56 - secondarySize 64 + size 84 + secondarySize 96 chance 0.5 offset 0 48 0 + attenuate 1 } object Beast @@ -1071,41 +1094,46 @@ object Beast flickerlight BEASTBALL { color 1.0 0.5 0.3 - size 48 - secondarySize 56 + size 72 + secondarySize 88 chance 0.3 + attenuate 1 } flickerlight BEASTBALL_X1 { color 0.8 0.4 0.24 - size 48 - secondarySize 56 + size 72 + secondarySize 84 chance 0.3 + attenuate 1 } flickerlight BEASTBALL_X2 { color 0.6 0.3 0.2 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.3 + attenuate 1 } flickerlight BEASTBALL_X3 { color 0.4 0.2 0.1 - size 32 - secondarySize 40 + size 48 + secondarySize 60 chance 0.3 + attenuate 1 } flickerlight BEASTBALL_X4 { color 0.2 0.0 0.0 - size 28 - secondarySize 32 + size 42 + secondarySize 48 chance 0.3 + attenuate 1 } object BeastBall @@ -1124,39 +1152,44 @@ object BeastBall pointlight SNAKESHOT1 { color 0.5 0.3 1.0 - size 24 + size 36 + attenuate 1 } flickerlight SNAKESHOT1_X1 { color 0.5 0.3 1.0 - size 24 - secondarySize 26 + size 36 + secondarySize 39 chance 0.3 + attenuate 1 } flickerlight SNAKESHOT1_X2 { color 0.4 0.2 0.7 - size 24 - secondarySize 26 + size 36 + secondarySize 39 chance 0.3 + attenuate 1 } flickerlight SNAKESHOT1_X3 { color 0.3 0.1 0.5 - size 28 - secondarySize 30 + size 42 + secondarySize 45 chance 0.3 + attenuate 1 } flickerlight SNAKESHOT1_X4 { color 0.3 0.0 0.3 - size 26 - secondarySize 28 + size 39 + secondarySize 42 chance 0.3 + attenuate 1 } object SnakeProjA @@ -1176,31 +1209,35 @@ object SnakeProjA pointlight SNAKESHOT2 { color 1.0 0.6 0.4 - size 32 + size 48 + attenuate 1 } flickerlight SNAKESHOT2_X1 { color 1.0 0.6 0.4 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.3 + attenuate 1 } flickerlight SNAKESHOT2_X2 { color 0.6 0.3 0.25 - size 48 - secondarySize 52 + size 72 + secondarySize 88 chance 0.3 + attenuate 1 } flickerlight SNAKESHOT2_X3 { color 0.3 0.1 0.1 - size 44 - secondarySize 48 + size 66 + secondarySize 72 chance 0.3 + attenuate 1 } object SnakeProjB @@ -1217,41 +1254,46 @@ object SnakeProjB flickerlight MAULBALL { color 1.0 0.7 0.5 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.5 + attenuate 1 } flickerlight MAULBALL_X1 { color 0.8 0.6 0.4 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.3 + attenuate 1 } flickerlight MAULBALL_X2 { color 0.8 0.4 0.3 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.3 + attenuate 1 } flickerlight MAULBALL_X3 { color 0.6 0.3 0.2 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.3 + attenuate 1 } flickerlight MAULBALL_X4 { color 0.4 0.1 0.0 - size 32 - secondarySize 40 + size 48 + secondarySize 60 chance 0.3 + attenuate 1 } object MinotaurFX1 @@ -1272,48 +1314,60 @@ pulselight MAULFLAME { color 1.0 0.7 0.5 size 1 - secondarySize 64 + secondarySize 96 interval 6.0 + offset 0 10 0 + attenuate 1 } flickerlight MAULFLAME_X1 { color 1.0 0.7 0.5 - size 48 - secondarySize 56 + size 72 + secondarySize 88 chance 0.3 + offset 0 10 0 + attenuate 1 } flickerlight MAULFLAME_X2 { color 1.0 0.7 0.5 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.3 + offset 0 10 0 + attenuate 1 } flickerlight MAULFLAME_X3 { color 0.7 0.4 0.3 - size 64 - secondarySize 68 + size 96 + secondarySize 101 chance 0.3 + offset 0 10 0 + attenuate 1 } flickerlight MAULFLAME_X4 { color 0.5 0.3 0.1 - size 68 - secondarySize 72 + size 102 + secondarySize 108 chance 0.3 + offset 0 10 0 + attenuate 1 } flickerlight MAULFLAME_X5 { color 0.2 0.0 0.0 - size 72 - secondarySize 76 + size 108 + secondarySize 114 chance 0.3 + offset 0 10 0 + attenuate 1 } object MinotaurFX3 @@ -1337,41 +1391,46 @@ object MinotaurFX3 flickerlight SERPENTBALL { color 1.0 0.95 0.5 - size 56 - secondarySize 64 + size 588 + secondarySize 96 chance 0.5 + attenuate 1 } flickerlight SERPENTBALL_X1 { color 1.0 0.95 0.5 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.5 + attenuate 1 } flickerlight SERPENTBALL_X2 { color 0.8 0.8 0.4 - size 72 - secondarySize 80 + size 108 + secondarySize 120 chance 0.5 + attenuate 1 } flickerlight SERPENTBALL_X3 { color 0.5 0.5 0.25 - size 88 - secondarySize 96 + size 132 + secondarySize 144 chance 0.5 + attenuate 1 } flickerlight SERPENTBALL_X4 { color 0.2 0.2 0.1 - size 96 - secondarySize 104 + size 144 + secondarySize 156 chance 0.5 + attenuate 1 } object SorcererFX1 @@ -1391,49 +1450,55 @@ object SorcererFX1 flickerlight DSPARILBALL { color 0.5 0.5 1.0 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.5 + attenuate 1 } flickerlight DSPARILBALL_X1 { color 0.5 0.5 1.0 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.3 + attenuate 1 } flickerlight DSPARILBALL_X2 { color 0.4 0.4 0.8 - size 80 - secondarySize 88 + size 120 + secondarySize 132 chance 0.3 + attenuate 1 } flickerlight DSPARILBALL_X3 { color 0.3 0.3 0.6 - size 88 - secondarySize 92 + size 132 + secondarySize 138 chance 0.3 + attenuate 1 } flickerlight DSPARILBALL_X4 { color 0.2 0.2 0.4 - size 82 - secondarySize 86 + size 123 + secondarySize 138 chance 0.3 + attenuate 1 } flickerlight DSPARILBALL_X5 { color 0.1 0.1 0.2 - size 82 - secondarySize 86 + size 123 + secondarySize 138 chance 0.3 + attenuate 1 } object Sorcerer2FX1 @@ -1454,9 +1519,10 @@ object Sorcerer2FX1 flickerlight DSPARILATK { color 0.3 0.3 1.0 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.5 + attenuate 1 } object Sorcerer2 @@ -1489,10 +1555,11 @@ object WallTorch flickerlight2 FIREBRAZ { color 1.0 0.8 0.0 - size 68 - secondarySize 76 + size 102 + secondarySize 114 interval 0.1 offset 0 48 0 + attenuate 1 } object FireBrazier @@ -1504,10 +1571,11 @@ object FireBrazier flickerlight2 SERPTORCH { color 1.0 0.8 0.0 - size 48 - secondarySize 56 + size 72 + secondarySize 88 interval 0.1 offset 0 48 0 + attenuate 1 } object SerpentTorch @@ -1519,9 +1587,10 @@ object SerpentTorch flickerlight2 CHANDELIER { color 1.0 1.0 0.0 - size 64 - secondarySize 68 + size 96 + secondarySize 102 interval 0.1 + attenuate 1 } object Chandelier @@ -1533,33 +1602,41 @@ object Chandelier flickerlight POD_X1 { color 0.0 1.0 0.0 - size 48 - secondarySize 56 + size 72 + secondarySize 88 chance 0.3 + offset 0 30 0 + attenuate 1 } flickerlight POD_X2 { color 0.0 0.7 0.0 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.3 + offset 0 30 0 + attenuate 1 } flickerlight POD_X3 { color 0.0 0.4 0.0 - size 72 - secondarySize 80 + size 108 + secondarySize 120 chance 0.3 + offset 0 30 0 + attenuate 1 } flickerlight POD_X4 { color 0.0 0.2 0.0 - size 80 - secondarySize 88 + size 120 + secondarySize 132 chance 0.3 + offset 0 30 0 + attenuate 1 } object Pod @@ -1574,9 +1651,10 @@ object Pod flickerlight VOLCANOBALL1 { color 1.0 0.7 0.5 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.5 + attenuate 1 } object VolcanoBlast @@ -1588,9 +1666,10 @@ object VolcanoBlast flickerlight VOLCANOBALL1 { color 1.0 0.5 0.0 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.5 + attenuate 1 } object VolcanoTBlast @@ -1602,8 +1681,9 @@ object VolcanoTBlast pointlight BLUESTATUE { color 0.0 0.0 1.0 - size 32 + size 48 offset 0 64 0 + attenuate 1 } object KeyGizmoBlue @@ -1615,8 +1695,9 @@ object KeyGizmoBlue pointlight YELLOWSTATUE { color 1.0 1.0 0.0 - size 32 + size 48 offset 0 64 0 + attenuate 1 } object KeyGizmoYellow @@ -1628,8 +1709,9 @@ object KeyGizmoYellow pointlight GREENSTATUE { color 0.0 1.0 0.0 - size 32 + size 48 offset 0 64 0 + attenuate 1 } object KeyGizmoGreen @@ -1645,41 +1727,46 @@ object KeyGizmoGreen flickerlight TIMEBOMB_X1 { color 1.0 0.6 0.4 - size 48 - secondarySize 56 + size 72 + secondarySize 88 chance 0.3 + attenuate 1 } flickerlight TIMEBOMB_X1 { color 0.8 0.4 0.3 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.3 + attenuate 1 } flickerlight TIMEBOMB_X1 { color 0.6 0.3 0.2 - size 64 - secondarySize 72 + size 96 + secondarySize 108 chance 0.3 + attenuate 1 } flickerlight TIMEBOMB_X1 { color 0.4 0.2 0.1 - size 72 - secondarySize 80 + size 108 + secondarySize 120 chance 0.3 + attenuate 1 } flickerlight TIMEBOMB_X1 { color 0.2 0.1 0.0 - size 80 - secondarySize 88 + size 120 + secondarySize 132 chance 0.3 + attenuate 1 } object ActivatedTimeBomb @@ -1835,9 +1922,11 @@ object PhoenixRodHefty pulselight HYELLOWKEY { color 1.0 1.0 0.0 - size 24 - secondarySize 26 + size 36 + secondarySize 39 interval 2.0 + offset 0 16 0 + attenuate 1 } object KeyYellow { @@ -1848,9 +1937,11 @@ object KeyYellow pulselight HBLUEKEY { color 0.0 0.0 1.0 - size 24 - secondarySize 26 + size 36 + secondarySize 30 interval 2.0 + offset 0 16 0 + attenuate 1 } object KeyBlue @@ -1862,9 +1953,11 @@ object KeyBlue pulselight HGREENKEY { color 0.0 1.0 0.0 - size 24 - secondarySize 26 + size 36 + secondarySize 39 interval 2.0 + offset 0 16 0 + attenuate 1 } object KeyGreen @@ -1880,35 +1973,40 @@ object KeyGreen pointlight HTFOG1 { color 0.4 0.4 1.0 - size 64 + size 96 + attenuate 1 } pointlight HTFOG2 { color 0.4 0.4 1.0 - size 40 + size 60 + attenuate 1 } pointlight HTFOG3 { color 0.4 0.4 1.0 - size 16 + size 24 + attenuate 1 } flickerlight HTFOG4 { color 0.5 0.5 1.0 - size 40 - secondarySize 48 + size 60 + secondarySize 72 chance 0.4 + attenuate 1 } flickerlight HTFOG5 { color 0.5 0.5 1.0 - size 56 - secondarySize 64 + size 88 + secondarySize 96 chance 0.4 + attenuate 1 } object TeleportFog