- address adaptive sync flicker issue (disables 35 fps cap during game pause)

This commit is contained in:
Rachael Alexanderson 2024-08-27 12:28:34 -04:00 committed by Rachael Alexanderson
parent f3b0c3ac5e
commit 3efaca262d

View file

@ -150,6 +150,8 @@ static int oldentertics;
extern bool advancedemo;
CVAR(Bool, vid_dontdowait, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Bool, net_ticbalance, false, CVAR_SERVERINFO | CVAR_NOSAVE)
CUSTOM_CVAR(Int, net_extratic, 0, CVAR_SERVERINFO | CVAR_NOSAVE)
{
@ -1878,6 +1880,9 @@ void TryRunTics (void)
bool doWait = (cl_capfps || pauseext || (r_NoInterpolate && !M_IsAnimated()));
if (vid_dontdowait)
doWait = false;
// get real tics
if (doWait)
{