- added polyportal offset updates.

- removed the nodebuilder message for splitting polyobject subsectors because it is no longer relevant.
This commit is contained in:
Christoph Oelckers 2016-04-17 17:10:11 +02:00
parent f27c762319
commit 3ed7a25d61
7 changed files with 82 additions and 13 deletions

View File

@ -811,15 +811,6 @@ void FNodeBuilder::SplitSegs (DWORD set, node_t &node, DWORD splitseg, DWORD &ou
unsigned int vertnum;
int seg2;
if (seg->loopnum)
{
Printf (" Split seg %u (%d,%d)-(%d,%d) of sector %td in loop %d\n",
set,
Vertices[seg->v1].x>>16, Vertices[seg->v1].y>>16,
Vertices[seg->v2].x>>16, Vertices[seg->v2].y>>16,
seg->frontsector - sectors, seg->loopnum);
}
frac = InterceptVector (node, *seg);
newvert.x = Vertices[seg->v1].x;
newvert.y = Vertices[seg->v1].y;

View File

@ -539,7 +539,7 @@ void P_SerializePolyobjs (FArchive &arc)
arc << seg << po_NumPolyobjs;
for(i = 0, po = polyobjs; i < po_NumPolyobjs; i++, po++)
{
arc << po->tag << po->Angle << po->StartSpot.pos << po->interpolation << po->bBlocked;
arc << po->tag << po->Angle << po->StartSpot.pos << po->interpolation << po->bBlocked << po->bHasPortals;
}
}
else
@ -573,6 +573,14 @@ void P_SerializePolyobjs (FArchive &arc)
{
po->bBlocked = false;
}
if (SaveVersion >= 4538)
{
arc << po->bHasPortals;
}
else
{
po->bHasPortals = 0;
}
po->RotatePolyobj (angle, true);
delta -= po->StartSpot.pos;

View File

@ -425,6 +425,11 @@ bool EV_RotatePoly (line_t *line, int polyNum, int speed, int byteAngle,
{ // poly is already in motion
break;
}
if (poly->bHasPortals == 2)
{
// cannot do rotations on linked polyportals.
break;
}
pe = new DRotatePoly(poly->tag);
poly->specialdata = pe;
poly->bBlocked = false;
@ -476,6 +481,7 @@ void DMovePoly::Tick ()
m_Speed = m_Dist * (m_Speed < 0 ? -1 : 1);
m_Speedv = m_Angle.ToVector(m_Speed);
}
poly->UpdateLinks();
}
}
}
@ -555,6 +561,7 @@ void DMovePolyTo::Tick ()
m_Speed = m_Dist * (m_Speed < 0 ? -1 : 1);
m_Speedv = m_Target - poly->StartSpot.pos;
}
poly->UpdateLinks();
}
}
}
@ -649,6 +656,7 @@ void DPolyDoor::Tick ()
Destroy ();
}
}
poly->UpdateLinks();
}
else
{
@ -735,6 +743,12 @@ bool EV_OpenPolyDoor(line_t *line, int polyNum, double speed, DAngle angle, int
{ // poly is already moving
break;
}
if (poly->bHasPortals == 2 && type == PODOOR_SWING)
{
// cannot do rotations on linked polyportals.
break;
}
pd = new DPolyDoor(poly->tag, type);
poly->specialdata = pd;
if (type == PODOOR_SLIDE)
@ -899,6 +913,36 @@ void FPolyObj::ThrustMobj (AActor *actor, side_t *side)
//
//==========================================================================
void FPolyObj::UpdateLinks()
{
if (bHasPortals == 2)
{
TMap<int, bool> processed;
for (unsigned i = 0; i < Linedefs.Size(); i++)
{
if (Linedefs[i]->isLinePortal())
{
FLinePortal *port = Linedefs[i]->getPortal();
if (port->mType == PORTT_LINKED)
{
DVector2 old = port->mDisplacement;
port->mDisplacement = port->mDestination->v2->fPos() - port->mOrigin->v1->fPos();
FLinePortal *port2 = port->mDestination->getPortal();
if (port2) port2->mDisplacement = -port->mDisplacement;
int destgroup = port->mDestination->frontsector->PortalGroup;
bool *done = processed.CheckKey(destgroup);
if (!done || !*done)
{
processed[destgroup] = true;
DVector2 delta = port->mDisplacement - old;
Displacements.MoveGroup(destgroup, delta);
}
}
}
}
}
}
void FPolyObj::UpdateBBox ()
{
for(unsigned i=0;i<Linedefs.Size(); i++)
@ -1172,6 +1216,15 @@ bool FPolyObj::CheckMobjBlocking (side_t *sd)
{
continue;
}
if (ld->isLinePortal())
{
// Fixme: this still needs to figure out if the polyobject move made the player cross the portal line.
if (P_TryMove(mobj, mobj->Pos(), false))
{
continue;
}
}
// We have a two-sided linedef so we should only check one side
// so that the thrust from both sides doesn't cancel each other out.
// Best use the one facing the player and ignore the back side.
@ -1496,6 +1549,8 @@ static void SpawnPolyobj (int index, int tag, int type)
{
continue;
}
po->bBlocked = false;
po->bHasPortals = 0;
side_t *sd = &sides[i];
@ -1563,6 +1618,12 @@ static void SpawnPolyobj (int index, int tag, int type)
if (l->validcount != validcount)
{
FLinePortal *port = l->getPortal();
if (port && (port->mDefFlags & PORTF_PASSABLE))
{
int type = port->mType == PORTT_LINKED ? 2 : 1;
if (po->bHasPortals < type) po->bHasPortals = (BYTE)type;
}
l->validcount = validcount;
po->Linedefs.Push(l);

View File

@ -63,6 +63,7 @@ struct FPolyObj
int crush; // should the polyobj attempt to crush mobjs?
bool bHurtOnTouch; // should the polyobj hurt anything it touches?
bool bBlocked;
BYTE bHasPortals; // 1 for any portal, 2 for a linked portal (2 must block rotations.)
int seqType;
double Size; // polyobj size (area of POLY_AREAUNIT == size of FRACUNIT)
FPolyNode *subsectorlinks;
@ -82,6 +83,7 @@ struct FPolyObj
void CreateSubsectorLinks();
void ClearSubsectorLinks();
void CalcCenter();
void UpdateLinks();
static void ClearAllSubsectorLinks();
private:

View File

@ -384,8 +384,7 @@ void P_UpdatePortal(FLinePortal *port)
}
else
{
port->mDisplacement.X = port->mDestination->v2->fX() - port->mOrigin->v1->fX();
port->mDisplacement.Y = port->mDestination->v2->fY() - port->mOrigin->v1->fY();
port->mDisplacement = port->mDestination->v2->fPos() - port->mOrigin->v1->fPos();
}
}
}

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@ -64,6 +64,14 @@ struct FDisplacementTable
return data[x + size*y].pos;
}
void MoveGroup(int grp, DVector2 delta)
{
for (int i = 1; i < size; i++)
{
data[grp + size*i].pos -= delta;
data[i + grp*size].pos += delta;
}
}
};
extern FDisplacementTable Displacements;

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@ -76,7 +76,7 @@ const char *GetVersionString();
// Use 4500 as the base git save version, since it's higher than the
// SVN revision ever got.
#define SAVEVER 4537
#define SAVEVER 4538
#define SAVEVERSTRINGIFY2(x) #x
#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)