From 3e9de3788d71bc91bd31025cbaa8713de22df665 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Mon, 5 Mar 2018 15:02:39 +0200 Subject: [PATCH] Fixed spelling of MissileShootersActivateImpactLines MAPINFO property https://forum.zdoom.org/viewtopic.php?t=59686 --- src/g_mapinfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_mapinfo.cpp b/src/g_mapinfo.cpp index 951b6a346d..325f6c2d2a 100644 --- a/src/g_mapinfo.cpp +++ b/src/g_mapinfo.cpp @@ -1431,7 +1431,7 @@ MapFlagHandlers[] = { "activateowndeathspecials", MITYPE_SETFLAG, LEVEL_ACTOWNSPECIAL, 0 }, { "killeractivatesdeathspecials", MITYPE_CLRFLAG, LEVEL_ACTOWNSPECIAL, 0 }, { "missilesactivateimpactlines", MITYPE_SETFLAG2, LEVEL2_MISSILESACTIVATEIMPACT, 0 }, - { "missileshootersactivetimpactlines",MITYPE_CLRFLAG2, LEVEL2_MISSILESACTIVATEIMPACT, 0 }, + { "missileshootersactivateimpactlines",MITYPE_CLRFLAG2, LEVEL2_MISSILESACTIVATEIMPACT, 0 }, { "noinventorybar", MITYPE_SETFLAG, LEVEL_NOINVENTORYBAR, 0 }, { "deathslideshow", MITYPE_IGNORE, 0, 0 }, { "strictmonsteractivation", MITYPE_CLRFLAG2, LEVEL2_LAXMONSTERACTIVATION, LEVEL2_LAXACTIVATIONMAPINFO },