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- renamed the 'vertexbuffer' files to 'buffers' because it's now generic for all buffer types.
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a1fb1f60f4
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11 changed files with 10 additions and 10 deletions
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@ -1053,7 +1053,7 @@ set (PCH_SOURCES
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gl_load/gl_interface.cpp
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gl/system/gl_framebuffer.cpp
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gl/system/gl_debug.cpp
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gl/system/glsys_vertexbuffer.cpp
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gl/system/gl_buffers.cpp
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gl/textures/gl_hwtexture.cpp
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gl/textures/gl_samplers.cpp
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hwrenderer/data/flatvertices.cpp
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@ -38,7 +38,7 @@
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#include "gl/dynlights//gl_lightbuffer.h"
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#include "gl/renderer/gl_renderbuffers.h"
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#include "gl/textures/gl_hwtexture.h"
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#include "gl/system/glsys_vertexbuffer.h"
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#include "gl/system/gl_buffers.h"
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FGLRenderState gl_RenderState;
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@ -25,7 +25,7 @@
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**/
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#include "gl_load/gl_system.h"
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#include "glsys_vertexbuffer.h"
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#include "gl_buffers.h"
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#include "gl/renderer/gl_renderstate.h"
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//==========================================================================
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@ -1,6 +1,6 @@
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#pragma once
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#include "hwrenderer/data/vertexbuffer.h"
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#include "hwrenderer/data/buffers.h"
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#ifdef _MSC_VER
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// silence bogus warning C4250: 'GLVertexBuffer': inherits 'GLBuffer::GLBuffer::SetData' via dominance
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@ -42,7 +42,7 @@
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#include "gl/shaders/gl_shaderprogram.h"
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#include "gl_debug.h"
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#include "r_videoscale.h"
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#include "glsys_vertexbuffer.h"
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#include "gl_buffers.h"
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#include "hwrenderer/data/flatvertices.h"
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@ -32,7 +32,7 @@
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#include "g_levellocals.h"
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#include "flatvertices.h"
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#include "cmdlib.h"
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#include "hwrenderer/data/vertexbuffer.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/scene/hw_renderstate.h"
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@ -24,7 +24,7 @@
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#define _HW__VERTEXBUFFER_H
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#include "tarray.h"
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#include "hwrenderer/data/vertexbuffer.h"
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#include "hwrenderer/data/buffers.h"
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#include <atomic>
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#include <mutex>
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@ -1,7 +1,7 @@
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#pragma once
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#include <vector>
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#include "hwrenderer/data/vertexbuffer.h"
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#include "hwrenderer/data/buffers.h"
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#include "v_video.h"
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enum
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@ -36,7 +36,7 @@
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#include "i_time.h"
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#include "cmdlib.h"
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#include "hwrenderer/textures/hw_material.h"
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#include "hwrenderer/data/vertexbuffer.h"
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#include "hwrenderer/data/buffers.h"
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#include "hwrenderer/data/flatvertices.h"
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#include "hwrenderer/scene/hw_drawinfo.h"
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#include "hwrenderer/scene/hw_renderstate.h"
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@ -66,7 +66,7 @@
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#include "hwrenderer/textures/hw_material.h"
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#include "hw_skydome.h"
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#include "hw_renderstate.h"
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#include "hwrenderer/data/vertexbuffer.h"
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#include "hwrenderer/data/buffers.h"
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//-----------------------------------------------------------------------------
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//
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