From 3ad6793ba3fd5445acc4256008624a7099c984ed Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 18 May 2022 20:14:03 +0200 Subject: [PATCH] - fixed yet another index issue in the shader code. --- src/common/rendering/vulkan/shaders/vk_shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/rendering/vulkan/shaders/vk_shader.cpp b/src/common/rendering/vulkan/shaders/vk_shader.cpp index 7ff8edd761..dd8d442e3c 100644 --- a/src/common/rendering/vulkan/shaders/vk_shader.cpp +++ b/src/common/rendering/vulkan/shaders/vk_shader.cpp @@ -124,7 +124,7 @@ VkShaderManager::~VkShaderManager() VkShaderProgram *VkShaderManager::GetEffect(int effect, EPassType passType) { - if (compileIndex > -1 && effect >= 0 && effect < MAX_EFFECTS && mEffectShaders[passType][effect].frag) + if (compileIndex == -1 && effect >= 0 && effect < MAX_EFFECTS && mEffectShaders[passType][effect].frag) { return &mEffectShaders[passType][effect]; }