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Remove fudging from the end of (O)WallMost
- This might have been added in an effort to fix problems caused by mixing inclusive and exclusive right edges. It might not be needed anymore. Let's find out...
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1 changed files with 1 additions and 11 deletions
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@ -520,7 +520,7 @@ void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2)
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wallupper[i] = mceilingclip[i];
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}
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mceilingclip = wallupper;
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}
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}
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if (fake3D & FAKE3D_CLIPBOTTOM)
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{
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OWallMost(walllower, sclipBottom - viewz, &WallC);
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@ -2763,11 +2763,6 @@ int OWallMost (short *mostbuf, fixed_t z, const FWallCoords *wallc)
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}
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#endif
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#endif
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if (mostbuf[ix1] < 0) mostbuf[ix1] = 0;
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else if (mostbuf[ix1] > viewheight) mostbuf[ix1] = (short)viewheight;
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if (mostbuf[ix2-1] < 0) mostbuf[ix2-1] = 0;
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else if (mostbuf[ix2-1] > viewheight) mostbuf[ix2-1] = (short)viewheight;
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return bad;
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}
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@ -2921,11 +2916,6 @@ int WallMost (short *mostbuf, const secplane_t &plane, const FWallCoords *wallc)
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qinterpolatedown16short (&mostbuf[ix1], ix2-ix1, y + centeryfrac,yinc);
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}
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if (mostbuf[ix1] < 0) mostbuf[ix1] = 0;
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else if (mostbuf[ix1] > viewheight) mostbuf[ix1] = (short)viewheight;
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if (mostbuf[ix2-1] < 0) mostbuf[ix2-1] = 0;
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else if (mostbuf[ix2-1] > viewheight) mostbuf[ix2-1] = (short)viewheight;
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return bad;
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}
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