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- Fixd MinGW compilation of p_glnodes.cpp.
SVN r2650 (trunk)
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parent
39daeb25e3
commit
399cfc4890
1 changed files with 3 additions and 3 deletions
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@ -33,13 +33,13 @@
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#include <math.h>
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#ifdef _MSC_VER
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#include <malloc.h> // for alloca()
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#include <direct.h>
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#endif
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#ifndef _WIN32
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#include <unistd.h>
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#else
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#include <direct.h>
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#define rmdir _rmdir
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@ -1201,7 +1201,7 @@ static bool CheckCachedNodes(MapData *map)
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if (fread(&numlin, 4, 1, f) != 1) goto errorout;
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numlin = LittleLong(numlin);
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if (numlin != numlines) goto errorout;
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if ((int)numlin != numlines) goto errorout;
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if (fread(md5, 1, 16, f) != 16) goto errorout;
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map->GetChecksum(md5map);
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@ -1445,7 +1445,7 @@ void P_SetRenderSector()
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for(i=0;i<numsegs;i++)
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{
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if (glsegextras[i].PartnerSeg != DWORD_MAX && glsegextras[glsegextras[i].PartnerSeg].PartnerSeg!=i)
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if (glsegextras[i].PartnerSeg != DWORD_MAX && glsegextras[glsegextras[i].PartnerSeg].PartnerSeg!=(DWORD)i)
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{
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glsegextras[i].PartnerSeg=DWORD_MAX;
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}
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