- Fixed: ActorMover was not changing its tracer's flags.

This commit is contained in:
drfrag 2021-12-23 19:28:28 +01:00 committed by Christoph Oelckers
parent b4c74fabd3
commit 395b5695ad

View file

@ -493,8 +493,8 @@ class ActorMover : PathFollower
{
LinkContext ctx;
tracer.UnlinkFromWorld (ctx);
bNoBlockmap = true;
bSolid = false;
tracer.bNoBlockmap = true;
tracer.bSolid = false;
tracer.LinkToWorld (ctx);
}
if (tracer.bIsMonster)