diff --git a/specs/udmf_zdoom.txt b/specs/udmf_zdoom.txt index 2e312c4d98..d817f4e1b9 100644 --- a/specs/udmf_zdoom.txt +++ b/specs/udmf_zdoom.txt @@ -224,16 +224,16 @@ Note: All fields default to false unless mentioned otherwise. ceilingplane_a = ; // Define the plane equation for the sector's ceiling. Default is a horizontal plane at 'heightceiling'. ceilingplane_b = ; // 'heightceiling' will still be used to calculate texture alignment. ceilingplane_c = ; // The plane equation will only be used if all 4 values are given. - ceilingplane_d = ; + ceilingplane_d = ; // The plane is defined as a*x + b*y + c*z + d = 0 with the normal vector pointing downward. floorplane_a = ; // Define the plane equation for the sector's floor. Default is a horizontal plane at 'heightfloor'. floorplane_b = ; // 'heightfloor' will still be used to calculate texture alignment. floorplane_c = ; // The plane equation will only be used if all 4 values are given. - floorplane_d = ; + floorplane_d = ; // The plane is defined as a*x + b*y + c*z + d = 0 with the normal vector pointing upward. lightfloor = ; // The floor's light level. Default is 0. lightceiling = ; // The ceiling's light level. Default is 0. - lightfloorabsolute = ; // true = 'lightfloor' is an absolute value. Default is + lightfloorabsolute = ; // true = 'lightfloor' is an absolute value. Default is // relative to the owning sector's light level. - lightceilingabsolute = ; // true = 'lightceiling' is an absolute value. Default is + lightceilingabsolute = ; // true = 'lightceiling' is an absolute value. Default is // relative to the owning sector's light level. alphafloor = ; // translucency of floor plane (only has meaning with Sector_SetPortal) Default is 1.0. alphaceiling = ; // translucency of ceiling plane (only has meaning with Sector_SetPortal) Default is 1.0.