- the old bit masking for the channel needs to go, of course.

This commit is contained in:
Christoph Oelckers 2019-12-17 00:28:32 +01:00
parent 639e9d3cd4
commit 3808e85c3e

View file

@ -396,7 +396,6 @@ FSoundChan *SoundEngine::StartSound(int type, const void *source,
if (type == SOURCE_Unattached && pt == nullptr) type = SOURCE_None;
org_id = sound_id;
channel &= 7;
CalcPosVel(type, source, &pt->X, channel, chanflags, sound_id, &pos, &vel);