mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-21 19:51:27 +00:00
the MISSILE(EVEN)MORE flags still need to be accessible by ZScript for backwards compatibility.
Since these do not exist anymore an internal interface to Handle/CheckDeprecatedFlags was added.
This commit is contained in:
parent
8354c4a5c3
commit
3798fd815f
5 changed files with 190 additions and 103 deletions
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@ -278,6 +278,8 @@ xx(BuiltinNameToClass)
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xx(BuiltinClassCast)
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xx(BuiltinFunctionPtrCast)
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xx(BuiltinFindTranslation)
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xx(HandleDeprecatedFlags)
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xx(CheckDeprecatedFlags)
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xx(ScreenJobRunner)
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xx(Action)
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@ -2828,83 +2828,104 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
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// Special case: Assignment to a bitfield.
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IsBitWrite = Base->GetBitValue();
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if (IsBitWrite >= 0x10000)
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{
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// internal flags - need more here
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IsBitWrite &= 0xffff;
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}
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return this;
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}
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ExpEmit FxAssign::Emit(VMFunctionBuilder *build)
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{
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static const uint8_t loadops[] = { OP_LK, OP_LKF, OP_LKS, OP_LKP };
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assert(Base->ValueType->GetRegType() == Right->ValueType->GetRegType());
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ExpEmit pointer = Base->Emit(build);
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Address = pointer;
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ExpEmit result;
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bool intconst = false;
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int intconstval = 0;
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if (Right->isConstant() && Right->ValueType->GetRegType() == REGT_INT)
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if (IsBitWrite < 64)
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{
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intconst = true;
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intconstval = static_cast<FxConstant*>(Right)->GetValue().GetInt();
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result.Konst = true;
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result.RegType = REGT_INT;
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}
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else
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{
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result = Right->Emit(build);
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}
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assert(result.RegType <= REGT_TYPE);
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static const uint8_t loadops[] = { OP_LK, OP_LKF, OP_LKS, OP_LKP };
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assert(Base->ValueType->GetRegType() == Right->ValueType->GetRegType());
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if (pointer.Target)
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{
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if (result.Konst)
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ExpEmit pointer = Base->Emit(build);
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Address = pointer;
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ExpEmit result;
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bool intconst = false;
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int intconstval = 0;
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if (Right->isConstant() && Right->ValueType->GetRegType() == REGT_INT)
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{
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if (intconst) build->EmitLoadInt(pointer.RegNum, intconstval);
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else build->Emit(loadops[result.RegType], pointer.RegNum, result.RegNum);
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intconst = true;
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intconstval = static_cast<FxConstant*>(Right)->GetValue().GetInt();
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result.Konst = true;
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result.RegType = REGT_INT;
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}
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else
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{
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build->Emit(Right->ValueType->GetMoveOp(), pointer.RegNum, result.RegNum);
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result = Right->Emit(build);
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}
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}
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else
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{
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if (result.Konst)
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assert(result.RegType <= REGT_TYPE);
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if (pointer.Target)
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{
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if (result.Konst)
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{
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if (intconst) build->EmitLoadInt(pointer.RegNum, intconstval);
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else build->Emit(loadops[result.RegType], pointer.RegNum, result.RegNum);
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}
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else
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{
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build->Emit(Right->ValueType->GetMoveOp(), pointer.RegNum, result.RegNum);
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}
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}
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else
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{
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if (result.Konst)
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{
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ExpEmit temp(build, result.RegType);
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if (intconst) build->EmitLoadInt(temp.RegNum, intconstval);
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else build->Emit(loadops[result.RegType], temp.RegNum, result.RegNum);
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result.Free(build);
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result = temp;
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}
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if (IsBitWrite == -1)
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{
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build->Emit(Base->ValueType->GetStoreOp(), pointer.RegNum, result.RegNum, build->GetConstantInt(0));
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}
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else
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{
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build->Emit(OP_SBIT, pointer.RegNum, result.RegNum, 1 << IsBitWrite);
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}
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}
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if (AddressRequested)
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{
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ExpEmit temp(build, result.RegType);
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if (intconst) build->EmitLoadInt(temp.RegNum, intconstval);
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else build->Emit(loadops[result.RegType], temp.RegNum, result.RegNum);
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result.Free(build);
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result = temp;
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return pointer;
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}
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if (IsBitWrite == -1)
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{
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build->Emit(Base->ValueType->GetStoreOp(), pointer.RegNum, result.RegNum, build->GetConstantInt(0));
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pointer.Free(build);
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if (intconst)
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{ //fix int constant return for assignment
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return Right->Emit(build);
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}
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else
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{
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build->Emit(OP_SBIT, pointer.RegNum, result.RegNum, 1 << IsBitWrite);
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return result;
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}
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}
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if (AddressRequested)
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{
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result.Free(build);
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return pointer;
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}
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pointer.Free(build);
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if(intconst)
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{ //fix int constant return for assignment
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return Right->Emit(build);
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}
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else
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{
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return result;
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VMFunction* callfunc;
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auto sym = FindBuiltinFunction(NAME_HandleDeprecatedFlags);
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assert(sym);
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callfunc = sym->Variants[0].Implementation;
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FunctionCallEmitter emitters(callfunc);
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emitters.AddParameter(build, Base);
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emitters.AddParameter(build, Right);
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emitters.AddParameterIntConst(IsBitWrite - 64);
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return emitters.EmitCall(build);
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}
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}
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@ -2934,23 +2955,40 @@ FxExpression *FxAssignSelf::Resolve(FCompileContext &ctx)
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ExpEmit FxAssignSelf::Emit(VMFunctionBuilder *build)
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{
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ExpEmit pointer = Assignment->Address; // FxAssign should have already emitted it
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if (!pointer.Target)
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if (Assignment->IsBitWrite < 64)
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{
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ExpEmit out(build, ValueType->GetRegType(), ValueType->GetRegCount());
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if (Assignment->IsBitWrite != -1)
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ExpEmit pointer = Assignment->Address; // FxAssign should have already emitted it
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if (!pointer.Target)
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{
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build->Emit(OP_LBIT, out.RegNum, pointer.RegNum, 1 << Assignment->IsBitWrite);
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ExpEmit out(build, ValueType->GetRegType(), ValueType->GetRegCount());
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if (Assignment->IsBitWrite == -1)
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{
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build->Emit(ValueType->GetLoadOp(), out.RegNum, pointer.RegNum, build->GetConstantInt(0));
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}
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else
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{
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build->Emit(OP_LBIT, out.RegNum, pointer.RegNum, 1 << Assignment->IsBitWrite);
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}
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return out;
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}
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else
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{
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build->Emit(ValueType->GetLoadOp(), out.RegNum, pointer.RegNum, build->GetConstantInt(0));
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return pointer;
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}
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return out;
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}
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else
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{
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return pointer;
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VMFunction* callfunc;
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auto sym = FindBuiltinFunction(NAME_CheckDeprecatedFlags);
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assert(sym);
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callfunc = sym->Variants[0].Implementation;
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FunctionCallEmitter emitters(callfunc);
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emitters.AddParameter(build, Assignment->Base);
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emitters.AddParameterIntConst(Assignment->IsBitWrite - 64);
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emitters.AddReturn(REGT_INT);
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return emitters.EmitCall(build);
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}
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}
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@ -7728,56 +7766,73 @@ FxExpression *FxStructMember::Resolve(FCompileContext &ctx)
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ExpEmit FxStructMember::Emit(VMFunctionBuilder *build)
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{
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ExpEmit obj = classx->Emit(build);
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assert(obj.RegType == REGT_POINTER);
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if (obj.Konst)
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if (membervar->BitValue < 64 || AddressRequested)
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{
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// If the situation where we are dereferencing a constant
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// pointer is common, then it would probably be worthwhile
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// to add new opcodes for those. But as of right now, I
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// don't expect it to be a particularly common case.
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ExpEmit newobj(build, REGT_POINTER);
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build->Emit(OP_LKP, newobj.RegNum, obj.RegNum);
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obj = newobj;
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}
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ExpEmit obj = classx->Emit(build);
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assert(obj.RegType == REGT_POINTER);
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if (membervar->Flags & VARF_Meta)
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{
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obj.Free(build);
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ExpEmit meta(build, REGT_POINTER);
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build->Emit(OP_META, meta.RegNum, obj.RegNum);
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obj = meta;
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}
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if (AddressRequested)
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{
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if (membervar->Offset == 0)
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if (obj.Konst)
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{
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return obj;
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// If the situation where we are dereferencing a constant
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// pointer is common, then it would probably be worthwhile
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// to add new opcodes for those. But as of right now, I
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// don't expect it to be a particularly common case.
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ExpEmit newobj(build, REGT_POINTER);
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build->Emit(OP_LKP, newobj.RegNum, obj.RegNum);
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obj = newobj;
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}
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if (membervar->Flags & VARF_Meta)
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{
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obj.Free(build);
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ExpEmit meta(build, REGT_POINTER);
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build->Emit(OP_META, meta.RegNum, obj.RegNum);
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obj = meta;
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}
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if (AddressRequested)
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{
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if (membervar->Offset == 0)
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{
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return obj;
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}
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obj.Free(build);
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ExpEmit out(build, REGT_POINTER);
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build->Emit(OP_ADDA_RK, out.RegNum, obj.RegNum, build->GetConstantInt((int)membervar->Offset));
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return out;
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}
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int offsetreg = build->GetConstantInt((int)membervar->Offset);
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ExpEmit loc(build, membervar->Type->GetRegType(), membervar->Type->GetRegCount());
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if (membervar->BitValue == -1)
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{
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build->Emit(membervar->Type->GetLoadOp(), loc.RegNum, obj.RegNum, offsetreg);
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}
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else
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{
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ExpEmit out(build, REGT_POINTER);
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build->Emit(OP_ADDA_RK, out.RegNum, obj.RegNum, offsetreg);
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build->Emit(OP_LBIT, loc.RegNum, out.RegNum, 1 << membervar->BitValue);
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out.Free(build);
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}
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obj.Free(build);
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ExpEmit out(build, REGT_POINTER);
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build->Emit(OP_ADDA_RK, out.RegNum, obj.RegNum, build->GetConstantInt((int)membervar->Offset));
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return out;
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}
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int offsetreg = build->GetConstantInt((int)membervar->Offset);
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ExpEmit loc(build, membervar->Type->GetRegType(), membervar->Type->GetRegCount());
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if (membervar->BitValue == -1)
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{
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build->Emit(membervar->Type->GetLoadOp(), loc.RegNum, obj.RegNum, offsetreg);
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return loc;
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}
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else
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{
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ExpEmit out(build, REGT_POINTER);
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build->Emit(OP_ADDA_RK, out.RegNum, obj.RegNum, offsetreg);
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build->Emit(OP_LBIT, loc.RegNum, out.RegNum, 1 << membervar->BitValue);
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out.Free(build);
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VMFunction* callfunc;
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auto sym = FindBuiltinFunction(NAME_CheckDeprecatedFlags);
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assert(sym);
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callfunc = sym->Variants[0].Implementation;
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FunctionCallEmitter emitters(callfunc);
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emitters.AddParameter(build, classx);
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emitters.AddParameterIntConst(membervar->BitValue - 64);
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emitters.AddReturn(REGT_INT);
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return emitters.EmitCall(build);
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}
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obj.Free(build);
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return loc;
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}
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@ -920,6 +920,18 @@ void SynthesizeFlagFields()
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{
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cls->VMType->AddNativeField(FStringf("b%s", fl.Defs[i].name), (fl.Defs[i].fieldsize == 4 ? TypeSInt32 : TypeSInt16), fl.Defs[i].structoffset, fl.Defs[i].varflags, fl.Defs[i].flagbit);
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}
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else if (fl.Defs[i].flagbit == DEPF_MISSILEMORE || fl.Defs[i].flagbit == DEPF_MISSILEEVENMORE) // these need script side emulation because they have been around for many years.
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{
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auto field = cls->VMType->AddNativeField(FStringf("b%s", fl.Defs[i].name), TypeSInt32, 0, VARF_Native);
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if (field)
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{
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// these are deprecated so flag accordingly with a proper message.
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field->DeprecationMessage = "Use missilechancemult property instead";
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field->mVersion = MakeVersion(4, 13, 0);
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field->Flags |= VARF_Deprecated;
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field->BitValue = fl.Defs[i].flagbit + 64;
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}
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}
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}
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}
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}
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@ -361,6 +361,15 @@ void HandleDeprecatedFlags(AActor *actor, int set, int index)
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}
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}
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// the interface here works on object, but currently all deprecated flags affect subclasses of Actor only
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DEFINE_ACTION_FUNCTION_NATIVE(DObject, HandleDeprecatedFlags, HandleDeprecatedFlags)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_INT(set);
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PARAM_INT(index);
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HandleDeprecatedFlags(self, set, index);
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return 0;
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}
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//===========================================================================
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//
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// CheckDeprecatedFlags
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@ -429,6 +438,13 @@ int CheckDeprecatedFlags(AActor *actor, int index)
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return false; // Any entirely unknown flag is not set
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}
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DEFINE_ACTION_FUNCTION_NATIVE(DObject, CheckDeprecatedFlags, CheckDeprecatedFlags)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_INT(index);
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ACTION_RETURN_INT(CheckDeprecatedFlags(self, index));
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}
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//==========================================================================
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//
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//
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@ -760,6 +760,8 @@ class Object native
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private native static Class<Object> BuiltinNameToClass(Name nm, Class<Object> filter);
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private native static Object BuiltinClassCast(Object inptr, Class<Object> test);
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private native static Function<void> BuiltinFunctionPtrCast(Function<void> inptr, voidptr newtype);
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private native static void HandleDeprecatedFlags(Object obj, bool set, int index);
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private native static bool CheckDeprecatedFlags(Object obj, int index);
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native static uint MSTime();
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native static double MSTimeF();
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Reference in a new issue