- reviewed all places where VARF_Action and NAP were used and fixed what was still wrong.

This commit is contained in:
Christoph Oelckers 2016-10-22 18:13:54 +02:00
parent 371712c53a
commit 37914223f0
5 changed files with 20 additions and 17 deletions

View file

@ -808,22 +808,23 @@ void SetDehParams(FState *state, int codepointer)
else else
{ {
VMFunctionBuilder buildit(true); VMFunctionBuilder buildit(true);
int numargs = sym->GetImplicitArgs();
// Allocate registers used to pass parameters in. // Allocate registers used to pass parameters in.
// self, stateowner, state (all are pointers) // self, stateowner, state (all are pointers)
buildit.Registers[REGT_POINTER].Get(NAP); buildit.Registers[REGT_POINTER].Get(numargs);
// Emit code to pass the standard action function parameters. // Emit code to pass the standard action function parameters.
for (int i = 0; i < NAP; i++) for (int i = 0; i < numargs; i++)
{ {
buildit.Emit(OP_PARAM, 0, REGT_POINTER, i); buildit.Emit(OP_PARAM, 0, REGT_POINTER, i);
} }
// Emit code for action parameters. // Emit code for action parameters.
int argcount = MBFCodePointerFactories[codepointer](buildit, value1, value2); int argcount = MBFCodePointerFactories[codepointer](buildit, value1, value2);
buildit.Emit(OP_TAIL_K, buildit.GetConstantAddress(sym->Variants[0].Implementation, ATAG_OBJECT), NAP + argcount, 0); buildit.Emit(OP_TAIL_K, buildit.GetConstantAddress(sym->Variants[0].Implementation, ATAG_OBJECT), numargs + argcount, 0);
// Attach it to the state. // Attach it to the state.
VMScriptFunction *sfunc = new VMScriptFunction; VMScriptFunction *sfunc = new VMScriptFunction;
buildit.MakeFunction(sfunc); buildit.MakeFunction(sfunc);
sfunc->NumArgs = NAP; sfunc->NumArgs = numargs;
sfunc->ImplicitArgs = NAP; sfunc->ImplicitArgs = numargs;
state->SetAction(sfunc); state->SetAction(sfunc);
sfunc->PrintableName.Format("Dehacked.%s.%d.%d", MBFCodePointers[codepointer].name.GetChars(), value1, value2); sfunc->PrintableName.Format("Dehacked.%s.%d.%d", MBFCodePointers[codepointer].name.GetChars(), value1, value2);
} }
@ -2121,7 +2122,8 @@ static int PatchCodePtrs (int dummy)
else else
{ {
TArray<DWORD> &args = sym->Variants[0].ArgFlags; TArray<DWORD> &args = sym->Variants[0].ArgFlags;
if ((sym->Variants[0].Flags & (VARF_Method | VARF_Action)) != (VARF_Method | VARF_Action) || (args.Size() > NAP && !(args[NAP] & VARF_Optional))) unsigned numargs = sym->GetImplicitArgs();
if ((sym->Variants[0].Flags & VARF_Virtual || (args.Size() > numargs && !(args[numargs] & VARF_Optional))))
{ {
Printf("Frame %d: Incompatible code pointer '%s'\n", frame, Line2); Printf("Frame %d: Incompatible code pointer '%s'\n", frame, Line2);
sym = NULL; sym = NULL;
@ -2733,7 +2735,8 @@ static bool LoadDehSupp ()
else else
{ {
TArray<DWORD> &args = sym->Variants[0].ArgFlags; TArray<DWORD> &args = sym->Variants[0].ArgFlags;
if ((sym->Variants[0].Flags & (VARF_Method|VARF_Action)) != (VARF_Method | VARF_Action) || (args.Size() > NAP && !(args[NAP] & VARF_Optional))) unsigned numargs = sym->GetImplicitArgs();
if ((sym->Variants[0].Flags & VARF_Virtual || (args.Size() > numargs && !(args[numargs] & VARF_Optional))))
{ {
sc.ScriptMessage("Incompatible code pointer '%s'", sc.String); sc.ScriptMessage("Incompatible code pointer '%s'", sc.String);
} }

View file

@ -2773,7 +2773,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Chase)
PARAM_STATE_OPT (missile) { missile = NULL; } PARAM_STATE_OPT (missile) { missile = NULL; }
PARAM_INT_OPT (flags) { flags = 0; } PARAM_INT_OPT (flags) { flags = 0; }
if (numparam >= NAP + 1) if (numparam > 1)
{ {
if ((flags & CHF_RESURRECT) && P_CheckForResurrection(self, false)) if ((flags & CHF_RESURRECT) && P_CheckForResurrection(self, false))
return 0; return 0;

View file

@ -38,7 +38,7 @@
** **
*/ */
#include "actor.h" #include "a_pickups.h"
#include "info.h" #include "info.h"
#include "sc_man.h" #include "sc_man.h"
#include "tarray.h" #include "tarray.h"
@ -602,16 +602,16 @@ void ParseFunctionParameters(FScanner &sc, PClassActor *cls, TArray<FxExpression
int pnum = 0; int pnum = 0;
bool zeroparm; bool zeroparm;
if (afd->Variants[0].Flags & VARF_Method) if (afd->Variants[0].Flags & VARF_Action)
{
numparams -= NAP;
pnum += NAP;
}
else if (afd->Variants[0].Flags & VARF_Method)
{ {
numparams--; numparams--;
pnum++; pnum++;
} }
if (afd->Variants[0].Flags & VARF_Action)
{
numparams -= 2;
pnum += 2;
}
assert(numparams >= 0); assert(numparams >= 0);
zeroparm = numparams == 0; zeroparm = numparams == 0;
if (numparams > 0 && !(paramflags[pnum] & VARF_Optional)) if (numparams > 0 && !(paramflags[pnum] & VARF_Optional))

View file

@ -143,7 +143,7 @@ PFunction *CreateAnonymousFunction(PClass *containingclass, PType *returntype, i
SetImplicitArgs(&args, &argflags, &argnames, containingclass, flags); SetImplicitArgs(&args, &argflags, &argnames, containingclass, flags);
PFunction *sym = new PFunction(containingclass, NAME_None); // anonymous functions do not have names. PFunction *sym = new PFunction(containingclass, NAME_None); // anonymous functions do not have names.
sym->AddVariant(NewPrototype(rets, args), argflags, argnames, nullptr, VARF_Action|VARF_Method); sym->AddVariant(NewPrototype(rets, args), argflags, argnames, nullptr, flags);
return sym; return sym;
} }

View file

@ -32,7 +32,7 @@
** **
*/ */
#include "actor.h" #include "a_pickups.h"
#include "thingdef.h" #include "thingdef.h"
#include "sc_man.h" #include "sc_man.h"
#include "c_console.h" #include "c_console.h"